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<h2 id="rct-the-reference-counted-smart-pointer"><a class="header" href="#rct-the-reference-counted-smart-pointer"><code>Rc&lt;T&gt;</code>, the Reference-Counted Smart Pointer</a></h2>
<p>In the majority of cases, ownership is clear: You know exactly which variable
owns a given value. However, there are cases when a single value might have
multiple owners. For example, in graph data structures, multiple edges might
point to the same node, and that node is conceptually owned by all of the edges
that point to it. A node shouldnt be cleaned up unless it doesnt have any
edges pointing to it and so has no owners.</p>
<p>You have to enable multiple ownership explicitly by using the Rust type
<code>Rc&lt;T&gt;</code>, which is an abbreviation for <em>reference counting</em>. The <code>Rc&lt;T&gt;</code> type
keeps track of the number of references to a value to determine whether or not
the value is still in use. If there are zero references to a value, the value
can be cleaned up without any references becoming invalid.</p>
<p>Imagine <code>Rc&lt;T&gt;</code> as a TV in a family room. When one person enters to watch TV,
they turn it on. Others can come into the room and watch the TV. When the last
person leaves the room, they turn off the TV because its no longer being used.
If someone turns off the TV while others are still watching it, there would be
an uproar from the remaining TV watchers!</p>
<p>We use the <code>Rc&lt;T&gt;</code> type when we want to allocate some data on the heap for
multiple parts of our program to read and we cant determine at compile time
which part will finish using the data last. If we knew which part would finish
last, we could just make that part the datas owner, and the normal ownership
rules enforced at compile time would take effect.</p>
<p>Note that <code>Rc&lt;T&gt;</code> is only for use in single-threaded scenarios. When we discuss
concurrency in Chapter 16, well cover how to do reference counting in
multithreaded programs.</p>
<!-- Old headings. Do not remove or links may break. -->
<p><a id="using-rct-to-share-data"></a></p>
<h3 id="sharing-data"><a class="header" href="#sharing-data">Sharing Data</a></h3>
<p>Lets return to our cons list example in Listing 15-5. Recall that we defined
it using <code>Box&lt;T&gt;</code>. This time, well create two lists that both share ownership
of a third list. Conceptually, this looks similar to Figure 15-3.</p>
<p><img alt="A linked list with the label &#39;a&#39; pointing to three elements. The first element contains the integer 5 and points to the second element. Th
e second element contains the integer 10 and points to the third element. The third element contains the value &#39;Nil&#39; that signifies the end of the l
ist; it does not point anywhere. A linked list with the label &#39;b&#39; points to an element that contains the integer 3 and points to the first element o
f list &#39;a&#39;. A linked list with the label &#39;c&#39; points to an element that contains the integer 4 and also points to the first element of list &#39;a&#39; so th
at the tails of lists &#39;b&#39; and &#39;c&#39; are both list &#39;a&#39;." src="img/trpl15-03.svg" class="center" /></p>
<p><span class="caption">Figure 15-3: Two lists, <code>b</code> and <code>c</code>, sharing ownership of
a third list, <code>a</code></span></p>
<p>Well create list <code>a</code> that contains <code>5</code> and then <code>10</code>. Then, well make two
more lists: <code>b</code> that starts with <code>3</code> and <code>c</code> that starts with <code>4</code>. Both the <code>b</code>
and <code>c</code> lists will then continue on to the first <code>a</code> list containing <code>5</code> and
<code>10</code>. In other words, both lists will share the first list containing <code>5</code> and
<code>10</code>.</p>
<p>Trying to implement this scenario using our definition of <code>List</code> with <code>Box&lt;T&gt;</code>
wont work, as shown in Listing 15-17.</p>
<figure class="listing" id="listing-15-17">
<span class="file-name">Filename: src/main.rs</span>
<pre><code class="language-rust ignore does_not_compile">enum List {
Cons(i32, Box&lt;List&gt;),
Nil,
}
use crate::List::{Cons, Nil};
fn main() {
let a = Cons(5, Box::new(Cons(10, Box::new(Nil))));
let b = Cons(3, Box::new(a));
let c = Cons(4, Box::new(a));
}</code></pre>
<figcaption><a href="#listing-15-17">Listing 15-17</a>: Demonstrating that were not allowed to have two lists using <code>Box&lt;T&gt;</code> that try to share ownership of a third list</figcaption>
</figure>
<p>When we compile this code, we get this error:</p>
<pre><code class="language-console">$ cargo run
Compiling cons-list v0.1.0 (file:///projects/cons-list)
error[E0382]: use of moved value: `a`
--&gt; src/main.rs:11:30
|
9 | let a = Cons(5, Box::new(Cons(10, Box::new(Nil))));
| - move occurs because `a` has type `List`, which does not implement the `Copy` trait
10 | let b = Cons(3, Box::new(a));
| - value moved here
11 | let c = Cons(4, Box::new(a));
| ^ value used here after move
|
note: if `List` implemented `Clone`, you could clone the value
--&gt; src/main.rs:1:1
|
1 | enum List {
| ^^^^^^^^^ consider implementing `Clone` for this type
...
10 | let b = Cons(3, Box::new(a));
| - you could clone this value
For more information about this error, try `rustc --explain E0382`.
error: could not compile `cons-list` (bin "cons-list") due to 1 previous error
</code></pre>
<p>The <code>Cons</code> variants own the data they hold, so when we create the <code>b</code> list, <code>a</code>
is moved into <code>b</code> and <code>b</code> owns <code>a</code>. Then, when we try to use <code>a</code> again when
creating <code>c</code>, were not allowed to because <code>a</code> has been moved.</p>
<p>We could change the definition of <code>Cons</code> to hold references instead, but then
we would have to specify lifetime parameters. By specifying lifetime
parameters, we would be specifying that every element in the list will live at
least as long as the entire list. This is the case for the elements and lists
in Listing 15-17, but not in every scenario.</p>
<p>Instead, well change our definition of <code>List</code> to use <code>Rc&lt;T&gt;</code> in place of
<code>Box&lt;T&gt;</code>, as shown in Listing 15-18. Each <code>Cons</code> variant will now hold a value
and an <code>Rc&lt;T&gt;</code> pointing to a <code>List</code>. When we create <code>b</code>, instead of taking
ownership of <code>a</code>, well clone the <code>Rc&lt;List&gt;</code> that <code>a</code> is holding, thereby
increasing the number of references from one to two and letting <code>a</code> and <code>b</code>
share ownership of the data in that <code>Rc&lt;List&gt;</code>. Well also clone <code>a</code> when
creating <code>c</code>, increasing the number of references from two to three. Every time
we call <code>Rc::clone</code>, the reference count to the data within the <code>Rc&lt;List&gt;</code> will
increase, and the data wont be cleaned up unless there are zero references to
it.</p>
<figure class="listing" id="listing-15-18">
<span class="file-name">Filename: src/main.rs</span>
<pre class="playground"><code class="language-rust edition2024">enum List {
Cons(i32, Rc&lt;List&gt;),
Nil,
}
use crate::List::{Cons, Nil};
use std::rc::Rc;
fn main() {
let a = Rc::new(Cons(5, Rc::new(Cons(10, Rc::new(Nil)))));
let b = Cons(3, Rc::clone(&amp;a));
let c = Cons(4, Rc::clone(&amp;a));
}</code></pre>
<figcaption><a href="#listing-15-18">Listing 15-18</a>: A definition of <code>List</code> that uses <code>Rc&lt;T&gt;</code></figcaption>
</figure>
<p>We need to add a <code>use</code> statement to bring <code>Rc&lt;T&gt;</code> into scope because its not
in the prelude. In <code>main</code>, we create the list holding <code>5</code> and <code>10</code> and store it
in a new <code>Rc&lt;List&gt;</code> in <code>a</code>. Then, when we create <code>b</code> and <code>c</code>, we call the
<code>Rc::clone</code> function and pass a reference to the <code>Rc&lt;List&gt;</code> in <code>a</code> as an
argument.</p>
<p>We could have called <code>a.clone()</code> rather than <code>Rc::clone(&amp;a)</code>, but Rusts
convention is to use <code>Rc::clone</code> in this case. The implementation of
<code>Rc::clone</code> doesnt make a deep copy of all the data like most types
implementations of <code>clone</code> do. The call to <code>Rc::clone</code> only increments the
reference count, which doesnt take much time. Deep copies of data can take a
lot of time. By using <code>Rc::clone</code> for reference counting, we can visually
distinguish between the deep-copy kinds of clones and the kinds of clones that
increase the reference count. When looking for performance problems in the
code, we only need to consider the deep-copy clones and can disregard calls to
<code>Rc::clone</code>.</p>
<!-- Old headings. Do not remove or links may break. -->
<p><a id="cloning-an-rct-increases-the-reference-count"></a></p>
<h3 id="cloning-to-increase-the-reference-count"><a class="header" href="#cloning-to-increase-the-reference-count">Cloning to Increase the Reference Count</a></h3>
<p>Lets change our working example in Listing 15-18 so that we can see the
reference counts changing as we create and drop references to the <code>Rc&lt;List&gt;</code> in
<code>a</code>.</p>
<p>In Listing 15-19, well change <code>main</code> so that it has an inner scope around list
<code>c</code>; then, we can see how the reference count changes when <code>c</code> goes out of
scope.</p>
<figure class="listing" id="listing-15-19">
<span class="file-name">Filename: src/main.rs</span>
<pre class="playground"><code class="language-rust edition2024"><span class="boring">enum List {
</span><span class="boring"> Cons(i32, Rc&lt;List&gt;),
</span><span class="boring"> Nil,
</span><span class="boring">}
</span><span class="boring">
</span><span class="boring">use crate::List::{Cons, Nil};
</span><span class="boring">use std::rc::Rc;
</span><span class="boring">
</span>// --snip--
fn main() {
let a = Rc::new(Cons(5, Rc::new(Cons(10, Rc::new(Nil)))));
println!("count after creating a = {}", Rc::strong_count(&amp;a));
let b = Cons(3, Rc::clone(&amp;a));
println!("count after creating b = {}", Rc::strong_count(&amp;a));
{
let c = Cons(4, Rc::clone(&amp;a));
println!("count after creating c = {}", Rc::strong_count(&amp;a));
}
println!("count after c goes out of scope = {}", Rc::strong_count(&amp;a));
}</code></pre>
<figcaption><a href="#listing-15-19">Listing 15-19</a>: Printing the reference count</figcaption>
</figure>
<p>At each point in the program where the reference count changes, we print the
reference count, which we get by calling the <code>Rc::strong_count</code> function. This
function is named <code>strong_count</code> rather than <code>count</code> because the <code>Rc&lt;T&gt;</code> type
also has a <code>weak_count</code>; well see what <code>weak_count</code> is used for in <a href="ch15-06-reference-cycles.html#preventing-reference-cycles-turning-an-rct-into-a-weakt">“Preventing
Reference Cycles Using <code>Weak&lt;T&gt;</code></a><!-- ignore -->.</p>
<p>This code prints the following:</p>
<pre><code class="language-console">$ cargo run
Compiling cons-list v0.1.0 (file:///projects/cons-list)
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.45s
Running `target/debug/cons-list`
count after creating a = 1
count after creating b = 2
count after creating c = 3
count after c goes out of scope = 2
</code></pre>
<p>We can see that the <code>Rc&lt;List&gt;</code> in <code>a</code> has an initial reference count of 1;
then, each time we call <code>clone</code>, the count goes up by 1. When <code>c</code> goes out of
scope, the count goes down by 1. We dont have to call a function to decrease
the reference count like we have to call <code>Rc::clone</code> to increase the reference
count: The implementation of the <code>Drop</code> trait decreases the reference count
automatically when an <code>Rc&lt;T&gt;</code> value goes out of scope.</p>
<p>What we cant see in this example is that when <code>b</code> and then <code>a</code> go out of scope
at the end of <code>main</code>, the count is 0, and the <code>Rc&lt;List&gt;</code> is cleaned up
completely. Using <code>Rc&lt;T&gt;</code> allows a single value to have multiple owners, and
the count ensures that the value remains valid as long as any of the owners
still exist.</p>
<p>Via immutable references, <code>Rc&lt;T&gt;</code> allows you to share data between multiple
parts of your program for reading only. If <code>Rc&lt;T&gt;</code> allowed you to have multiple
mutable references too, you might violate one of the borrowing rules discussed
in Chapter 4: Multiple mutable borrows to the same place can cause data races
and inconsistencies. But being able to mutate data is very useful! In the next
section, well discuss the interior mutability pattern and the <code>RefCell&lt;T&gt;</code>
type that you can use in conjunction with an <code>Rc&lt;T&gt;</code> to work with this
immutability restriction.</p>
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