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<title>Advanced Functions and Closures</title>
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<h2 id="advanced-functions-and-closures"><a class="header" href="#advanced-functions-and-closures">Advanced Functions and Closures</a></h2>
<p>This section explores some advanced features related to functions and closures,
including function pointers and returning closures.</p>
<h3 id="function-pointers"><a class="header" href="#function-pointers">Function Pointers</a></h3>
<p>Weve talked about how to pass closures to functions; you can also pass regular
functions to functions! This technique is useful when you want to pass a
function youve already defined rather than defining a new closure. Functions
coerce to the type <code>fn</code> (with a lowercase <em>f</em>), not to be confused with the
<code>Fn</code> closure trait. The <code>fn</code> type is called a <em>function pointer</em>. Passing
functions with function pointers will allow you to use functions as arguments
to other functions.</p>
<p>The syntax for specifying that a parameter is a function pointer is similar to
that of closures, as shown in Listing 20-28, where weve defined a function
<code>add_one</code> that adds 1 to its parameter. The function <code>do_twice</code> takes two
parameters: a function pointer to any function that takes an <code>i32</code> parameter
and returns an <code>i32</code>, and one <code>i32</code> value. The <code>do_twice</code> function calls the
function <code>f</code> twice, passing it the <code>arg</code> value, then adds the two function call
results together. The <code>main</code> function calls <code>do_twice</code> with the arguments
<code>add_one</code> and <code>5</code>.</p>
<figure class="listing" id="listing-20-28">
<span class="file-name">Filename: src/main.rs</span>
<pre class="playground"><code class="language-rust edition2024">fn add_one(x: i32) -&gt; i32 {
x + 1
}
fn do_twice(f: fn(i32) -&gt; i32, arg: i32) -&gt; i32 {
f(arg) + f(arg)
}
fn main() {
let answer = do_twice(add_one, 5);
println!("The answer is: {answer}");
}</code></pre>
<figcaption><a href="#listing-20-28">Listing 20-28</a>: Using the <code>fn</code> type to accept a function pointer as an argument</figcaption>
</figure>
<p>This code prints <code>The answer is: 12</code>. We specify that the parameter <code>f</code> in
<code>do_twice</code> is an <code>fn</code> that takes one parameter of type <code>i32</code> and returns an
<code>i32</code>. We can then call <code>f</code> in the body of <code>do_twice</code>. In <code>main</code>, we can pass
the function name <code>add_one</code> as the first argument to <code>do_twice</code>.</p>
<p>Unlike closures, <code>fn</code> is a type rather than a trait, so we specify <code>fn</code> as the
parameter type directly rather than declaring a generic type parameter with one
of the <code>Fn</code> traits as a trait bound.</p>
<p>Function pointers implement all three of the closure traits (<code>Fn</code>, <code>FnMut</code>, and
<code>FnOnce</code>), meaning you can always pass a function pointer as an argument for a
function that expects a closure. Its best to write functions using a generic
type and one of the closure traits so that your functions can accept either
functions or closures.</p>
<p>That said, one example of where you would want to only accept <code>fn</code> and not
closures is when interfacing with external code that doesnt have closures: C
functions can accept functions as arguments, but C doesnt have closures.</p>
<p>As an example of where you could use either a closure defined inline or a named
function, lets look at a use of the <code>map</code> method provided by the <code>Iterator</code>
trait in the standard library. To use the <code>map</code> method to turn a vector of
numbers into a vector of strings, we could use a closure, as in Listing 20-29.</p>
<figure class="listing" id="listing-20-29">
<pre class="playground"><code class="language-rust edition2024"><span class="boring">fn main() {
</span> let list_of_numbers = vec![1, 2, 3];
let list_of_strings: Vec&lt;String&gt; =
list_of_numbers.iter().map(|i| i.to_string()).collect();
<span class="boring">}</span></code></pre>
<figcaption><a href="#listing-20-29">Listing 20-29</a>: Using a closure with the <code>map</code> method to convert numbers to strings</figcaption>
</figure>
<p>Or we could name a function as the argument to <code>map</code> instead of the closure.
Listing 20-30 shows what this would look like.</p>
<figure class="listing" id="listing-20-30">
<pre class="playground"><code class="language-rust edition2024"><span class="boring">fn main() {
</span> let list_of_numbers = vec![1, 2, 3];
let list_of_strings: Vec&lt;String&gt; =
list_of_numbers.iter().map(ToString::to_string).collect();
<span class="boring">}</span></code></pre>
<figcaption><a href="#listing-20-30">Listing 20-30</a>: Using the <code>String::to_string</code> function with the <code>map</code> method to convert numbers to strings</figcaption>
</figure>
<p>Note that we must use the fully qualified syntax that we talked about in the
<a href="ch20-02-advanced-traits.html#advanced-traits">“Advanced Traits”</a><!-- ignore --> section because there are
multiple functions available named <code>to_string</code>.</p>
<p>Here, were using the <code>to_string</code> function defined in the <code>ToString</code> trait,
which the standard library has implemented for any type that implements
<code>Display</code>.</p>
<p>Recall from the <a href="../ch06/ch06-01-defining-an-enum.html#enum-values">“Enum Values”</a><!-- ignore --> section in Chapter
6 that the name of each enum variant that we define also becomes an initializer
function. We can use these initializer functions as function pointers that
implement the closure traits, which means we can specify the initializer
functions as arguments for methods that take closures, as seen in Listing 20-31.</p>
<figure class="listing" id="listing-20-31">
<pre class="playground"><code class="language-rust edition2024"><span class="boring">fn main() {
</span> enum Status {
Value(u32),
Stop,
}
let list_of_statuses: Vec&lt;Status&gt; = (0u32..20).map(Status::Value).collect();
<span class="boring">}</span></code></pre>
<figcaption><a href="#listing-20-31">Listing 20-31</a>: Using an enum initializer with the <code>map</code> method to create a <code>Status</code> instance from numbers</figcaption>
</figure>
<p>Here, we create <code>Status::Value</code> instances using each <code>u32</code> value in the range
that <code>map</code> is called on by using the initializer function of <code>Status::Value</code>.
Some people prefer this style and some people prefer to use closures. They
compile to the same code, so use whichever style is clearer to you.</p>
<h3 id="returning-closures"><a class="header" href="#returning-closures">Returning Closures</a></h3>
<p>Closures are represented by traits, which means you cant return closures
directly. In most cases where you might want to return a trait, you can instead
use the concrete type that implements the trait as the return value of the
function. However, you cant usually do that with closures because they dont
have a concrete type that is returnable; youre not allowed to use the function
pointer <code>fn</code> as a return type if the closure captures any values from its
scope, for example.</p>
<p>Instead, you will normally use the <code>impl Trait</code> syntax we learned about in
Chapter 10. You can return any function type, using <code>Fn</code>, <code>FnOnce</code>, and <code>FnMut</code>.
For example, the code in Listing 20-32 will compile just fine.</p>
<figure class="listing" id="listing-20-32">
<pre class="playground"><code class="language-rust edition2024"><span class="boring">#![allow(unused)]
</span><span class="boring">fn main() {
</span>fn returns_closure() -&gt; impl Fn(i32) -&gt; i32 {
|x| x + 1
}
<span class="boring">}</span></code></pre>
<figcaption><a href="#listing-20-32">Listing 20-32</a>: Returning a closure from a function using the <code>impl Trait</code> syntax</figcaption>
</figure>
<p>However, as we noted in the <a href="../ch13/ch13-01-closures.html#closure-type-inference-and-annotation">“Inferring and Annotating Closure
Types”</a><!-- ignore --> section in Chapter 13, each closure is
also its own distinct type. If you need to work with multiple functions that
have the same signature but different implementations, you will need to use a
trait object for them. Consider what happens if you write code like that shown
in Listing 20-33.</p>
<figure class="listing" id="listing-20-33">
<span class="file-name">Filename: src/main.rs</span>
<pre><code class="language-rust ignore does_not_compile">fn main() {
let handlers = vec![returns_closure(), returns_initialized_closure(123)];
for handler in handlers {
let output = handler(5);
println!("{output}");
}
}
fn returns_closure() -&gt; impl Fn(i32) -&gt; i32 {
|x| x + 1
}
fn returns_initialized_closure(init: i32) -&gt; impl Fn(i32) -&gt; i32 {
move |x| x + init
}</code></pre>
<figcaption><a href="#listing-20-33">Listing 20-33</a>: Creating a <code>Vec&lt;T&gt;</code> of closures defined by functions that return <code>impl Fn</code> types</figcaption>
</figure>
<p>Here we have two functions, <code>returns_closure</code> and <code>returns_initialized_closure</code>,
which both return <code>impl Fn(i32) -&gt; i32</code>. Notice that the closures that they
return are different, even though they implement the same type. If we try to
compile this, Rust lets us know that it wont work:</p>
<pre><code class="language-text">$ cargo build
Compiling functions-example v0.1.0 (file:///projects/functions-example)
error[E0308]: mismatched types
--&gt; src/main.rs:2:44
|
2 | let handlers = vec![returns_closure(), returns_initialized_closure(123)];
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected opaque type, found a different opaque type
...
9 | fn returns_closure() -&gt; impl Fn(i32) -&gt; i32 {
| ------------------- the expected opaque type
...
13 | fn returns_initialized_closure(init: i32) -&gt; impl Fn(i32) -&gt; i32 {
| ------------------- the found opaque type
|
= note: expected opaque type `impl Fn(i32) -&gt; i32`
found opaque type `impl Fn(i32) -&gt; i32`
= note: distinct uses of `impl Trait` result in different opaque types
For more information about this error, try `rustc --explain E0308`.
error: could not compile `functions-example` (bin "functions-example") due to 1 previous error
</code></pre>
<p>The error message tells us that whenever we return an <code>impl Trait</code>, Rust
creates a unique <em>opaque type</em>, a type where we cannot see into the details of
what Rust constructs for us, nor can we guess the type Rust will generate to
write ourselves. So, even though these functions return closures that implement
the same trait, <code>Fn(i32) -&gt; i32</code>, the opaque types Rust generates for each are
distinct. (This is similar to how Rust produces different concrete types for
distinct async blocks even when they have the same output type, as we saw in
<a href="../ch17/ch17-03-more-futures.html">“The <code>Pin</code> Type and the <code>Unpin</code> Trait”</a><!-- ignore --> in
Chapter 17.) We have seen a solution to this problem a few times now: We can
use a trait object, as in Listing 20-34.</p>
<figure class="listing" id="listing-20-34">
<pre class="playground"><code class="language-rust edition2024"><span class="boring">fn main() {
</span><span class="boring"> let handlers = vec![returns_closure(), returns_initialized_closure(123)];
</span><span class="boring"> for handler in handlers {
</span><span class="boring"> let output = handler(5);
</span><span class="boring"> println!("{output}");
</span><span class="boring"> }
</span><span class="boring">}
</span><span class="boring">
</span>fn returns_closure() -&gt; Box&lt;dyn Fn(i32) -&gt; i32&gt; {
Box::new(|x| x + 1)
}
fn returns_initialized_closure(init: i32) -&gt; Box&lt;dyn Fn(i32) -&gt; i32&gt; {
Box::new(move |x| x + init)
}</code></pre>
<figcaption><a href="#listing-20-34">Listing 20-34</a>: Creating a <code>Vec&lt;T&gt;</code> of closures defined by functions that return <code>Box&lt;dyn Fn&gt;</code> so that they have the same type</figcaption>
</figure>
<p>This code will compile just fine. For more about trait objects, refer to the
section <a href="../ch18/ch18-02-trait-objects.html">“Using Trait Objects To Abstract over Shared
Behavior”</a><!-- ignore --> in Chapter 18.</p>
<p>Next, lets look at macros!</p>
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