feat: Background as video support

This commit is contained in:
2026-05-24 11:35:49 +05:30
parent be9093655d
commit b9ed8ffb4e
4 changed files with 349 additions and 49 deletions

View File

@@ -8,6 +8,13 @@
#include <errno.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <ctype.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#include <libavutil/imgutils.h>
static void log_info(const char *fmt, ...)
{
@@ -51,6 +58,255 @@ static RenderMode parse_render_mode(const char *value)
return RENDER_STRETCH;
}
typedef struct VideoPlayer
{
AVFormatContext *format_ctx;
AVCodecContext *codec_ctx;
struct SwsContext *sws_ctx;
AVFrame *frame;
AVFrame *rgba_frame;
uint8_t *rgba_buffer;
int rgba_buffer_size;
int stream_index;
int width;
int height;
int frame_delay_ms;
Uint32 next_frame_tick;
SDL_Texture *texture;
} VideoPlayer;
static bool has_video_extension(const char *path)
{
const char *dot = strrchr(path, '.');
if (!dot || dot == path)
{
return false;
}
char ext[8];
size_t i = 0;
dot++;
while (*dot && i < sizeof(ext) - 1)
{
ext[i++] = (char)tolower((unsigned char)*dot++);
}
ext[i] = '\0';
return strcmp(ext, "mp4") == 0 || strcmp(ext, "mkv") == 0 || strcmp(ext, "webm") == 0 ||
strcmp(ext, "avi") == 0 || strcmp(ext, "mov") == 0 || strcmp(ext, "mpg") == 0 ||
strcmp(ext, "mpeg") == 0;
}
static void compute_dest_rect(int src_w, int src_h, int out_w, int out_h, RenderMode mode, SDL_Rect *dst)
{
dst->x = 0;
dst->y = 0;
dst->w = out_w;
dst->h = out_h;
if (src_w <= 0 || src_h <= 0 || out_w <= 0 || out_h <= 0)
{
return;
}
if (mode == RENDER_CENTER)
{
float scale = fminf((float)out_w / (float)src_w, (float)out_h / (float)src_h);
dst->w = (int)(src_w * scale);
dst->h = (int)(src_h * scale);
dst->x = (out_w - dst->w) / 2;
dst->y = (out_h - dst->h) / 2;
}
else if (mode == RENDER_CROP)
{
float scale = fmaxf((float)out_w / (float)src_w, (float)out_h / (float)src_h);
dst->w = (int)(src_w * scale);
dst->h = (int)(src_h * scale);
dst->x = (out_w - dst->w) / 2;
dst->y = (out_h - dst->h) / 2;
}
}
static bool init_video_player(VideoPlayer *player, SDL_Renderer *renderer, const char *path)
{
memset(player, 0, sizeof(*player));
if (avformat_open_input(&player->format_ctx, path, NULL, NULL) != 0)
{
return false;
}
if (avformat_find_stream_info(player->format_ctx, NULL) < 0)
{
return false;
}
player->stream_index = -1;
for (unsigned int i = 0; i < player->format_ctx->nb_streams; ++i)
{
if (player->format_ctx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO)
{
player->stream_index = (int)i;
break;
}
}
if (player->stream_index < 0)
{
return false;
}
AVCodecParameters *codecpar = player->format_ctx->streams[player->stream_index]->codecpar;
const AVCodec *decoder = avcodec_find_decoder(codecpar->codec_id);
if (!decoder)
{
return false;
}
player->codec_ctx = avcodec_alloc_context3(decoder);
if (!player->codec_ctx)
{
return false;
}
if (avcodec_parameters_to_context(player->codec_ctx, codecpar) < 0)
{
return false;
}
if (avcodec_open2(player->codec_ctx, decoder, NULL) < 0)
{
return false;
}
player->width = player->codec_ctx->width;
player->height = player->codec_ctx->height;
player->frame = av_frame_alloc();
player->rgba_frame = av_frame_alloc();
if (!player->frame || !player->rgba_frame)
{
return false;
}
player->rgba_buffer_size = av_image_get_buffer_size(AV_PIX_FMT_RGBA, player->width, player->height, 1);
player->rgba_buffer = (uint8_t *)av_malloc(player->rgba_buffer_size);
if (!player->rgba_buffer)
{
return false;
}
av_image_fill_arrays(player->rgba_frame->data, player->rgba_frame->linesize, player->rgba_buffer,
AV_PIX_FMT_RGBA, player->width, player->height, 1);
player->sws_ctx = sws_getContext(player->width, player->height, player->codec_ctx->pix_fmt,
player->width, player->height, AV_PIX_FMT_RGBA, SWS_BILINEAR,
NULL, NULL, NULL);
if (!player->sws_ctx)
{
return false;
}
player->texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA32,
SDL_TEXTUREACCESS_STREAMING, player->width, player->height);
if (!player->texture)
{
return false;
}
AVRational fr = player->format_ctx->streams[player->stream_index]->avg_frame_rate;
if (fr.num > 0 && fr.den > 0)
{
player->frame_delay_ms = (int)(1000.0 * fr.den / fr.num);
}
else
{
player->frame_delay_ms = 33;
}
player->next_frame_tick = SDL_GetTicks();
return true;
}
static void cleanup_video_player(VideoPlayer *player)
{
if (player->texture)
{
SDL_DestroyTexture(player->texture);
}
if (player->sws_ctx)
{
sws_freeContext(player->sws_ctx);
}
if (player->rgba_buffer)
{
av_free(player->rgba_buffer);
}
if (player->rgba_frame)
{
av_frame_free(&player->rgba_frame);
}
if (player->frame)
{
av_frame_free(&player->frame);
}
if (player->codec_ctx)
{
avcodec_free_context(&player->codec_ctx);
}
if (player->format_ctx)
{
avformat_close_input(&player->format_ctx);
}
memset(player, 0, sizeof(*player));
}
static bool decode_next_frame(VideoPlayer *player)
{
AVPacket packet;
av_init_packet(&packet);
while (av_read_frame(player->format_ctx, &packet) >= 0)
{
if (packet.stream_index != player->stream_index)
{
av_packet_unref(&packet);
continue;
}
if (avcodec_send_packet(player->codec_ctx, &packet) < 0)
{
av_packet_unref(&packet);
continue;
}
av_packet_unref(&packet);
while (true)
{
int ret = avcodec_receive_frame(player->codec_ctx, player->frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
{
break;
}
if (ret < 0)
{
return false;
}
sws_scale(player->sws_ctx, (const uint8_t *const *)player->frame->data,
player->frame->linesize, 0, player->height,
player->rgba_frame->data, player->rgba_frame->linesize);
SDL_UpdateTexture(player->texture, NULL, player->rgba_frame->data[0],
player->rgba_frame->linesize[0]);
return true;
}
}
av_seek_frame(player->format_ctx, player->stream_index, 0, AVSEEK_FLAG_BACKWARD);
avcodec_flush_buffers(player->codec_ctx);
return false;
}
int main(int argc, char *argv[])
{
RenderMode render_mode = RENDER_CENTER;
@@ -120,9 +376,31 @@ int main(int argc, char *argv[])
{
log_info("Renderer created (accelerated)");
}
SDL_Texture *texture = IMG_LoadTexture(renderer, image_path);
SDL_Texture *texture = NULL;
VideoPlayer video_player;
bool video_active = false;
if (!texture)
if (has_video_extension(image_path))
{
if (init_video_player(&video_player, renderer, image_path))
{
video_active = true;
}
else
{
log_error("Failed to open video '%s'; showing black screen", image_path);
}
}
else
{
texture = IMG_LoadTexture(renderer, image_path);
if (!texture && init_video_player(&video_player, renderer, image_path))
{
video_active = true;
}
}
if (!texture && !video_active)
{
log_error("Failed to load splash image '%s': %s; showing black screen", image_path, IMG_GetError());
// Fallback: Clear to solid black if image file is broken
@@ -132,51 +410,43 @@ int main(int argc, char *argv[])
}
else
{
log_info("Splash image loaded");
SDL_RenderClear(renderer);
SDL_Rect dst_rect = {0, 0, 0, 0};
int tex_w = 0;
int tex_h = 0;
int out_w = 0;
int out_h = 0;
if (SDL_QueryTexture(texture, NULL, NULL, &tex_w, &tex_h) == 0 &&
SDL_GetRendererOutputSize(renderer, &out_w, &out_h) == 0 &&
tex_w > 0 && tex_h > 0 && out_w > 0 && out_h > 0)
SDL_GetRendererOutputSize(renderer, &out_w, &out_h);
if (video_active)
{
if (render_mode == RENDER_CENTER)
log_info("Video splash loaded");
compute_dest_rect(video_player.width, video_player.height, out_w, out_h, render_mode, &dst_rect);
decode_next_frame(&video_player);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, video_player.texture, NULL, &dst_rect);
SDL_RenderPresent(renderer);
}
else if (texture)
{
int tex_w = 0;
int tex_h = 0;
log_info("Splash image loaded");
if (SDL_QueryTexture(texture, NULL, NULL, &tex_w, &tex_h) == 0)
{
float scale = fminf((float)out_w / (float)tex_w, (float)out_h / (float)tex_h);
dst_rect.w = (int)(tex_w * scale);
dst_rect.h = (int)(tex_h * scale);
dst_rect.x = (out_w - dst_rect.w) / 2;
dst_rect.y = (out_h - dst_rect.h) / 2;
compute_dest_rect(tex_w, tex_h, out_w, out_h, render_mode, &dst_rect);
}
else if (render_mode == RENDER_CROP)
SDL_RenderClear(renderer);
if (dst_rect.w > 0 && dst_rect.h > 0)
{
float scale = fmaxf((float)out_w / (float)tex_w, (float)out_h / (float)tex_h);
dst_rect.w = (int)(tex_w * scale);
dst_rect.h = (int)(tex_h * scale);
dst_rect.x = (out_w - dst_rect.w) / 2;
dst_rect.y = (out_h - dst_rect.h) / 2;
SDL_RenderCopy(renderer, texture, NULL, &dst_rect);
}
else
{
dst_rect.w = out_w;
dst_rect.h = out_h;
SDL_RenderCopy(renderer, texture, NULL, NULL);
}
SDL_RenderPresent(renderer);
}
if (dst_rect.w > 0 && dst_rect.h > 0)
{
SDL_RenderCopy(renderer, texture, NULL, &dst_rect);
}
else
{
SDL_RenderCopy(renderer, texture, NULL, NULL);
}
SDL_RenderPresent(renderer);
}
// Fork the process to run the game
@@ -228,6 +498,24 @@ int main(int argc, char *argv[])
break; // Process error safetynet
}
if (video_active && SDL_GetTicks() >= video_player.next_frame_tick)
{
if (!decode_next_frame(&video_player))
{
// If decoding fails or loops, try again on next tick
}
video_player.next_frame_tick = SDL_GetTicks() + (Uint32)video_player.frame_delay_ms;
SDL_RenderClear(renderer);
SDL_Rect dst_rect = {0, 0, 0, 0};
int out_w = 0;
int out_h = 0;
SDL_GetRendererOutputSize(renderer, &out_w, &out_h);
compute_dest_rect(video_player.width, video_player.height, out_w, out_h, render_mode, &dst_rect);
SDL_RenderCopy(renderer, video_player.texture, NULL, &dst_rect);
SDL_RenderPresent(renderer);
}
// Check desktop server window events
while (SDL_PollEvent(&event))
{
@@ -261,6 +549,8 @@ int main(int argc, char *argv[])
// Clean up memory space
if (texture)
SDL_DestroyTexture(texture);
if (video_active)
cleanup_video_player(&video_player);
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
IMG_Quit();