fix: PKGBUILD and makefile and rename binary
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69
Makefile
69
Makefile
@@ -4,29 +4,74 @@ CFLAGS = -O2 -Wall -Wextra $(shell pkg-config --cflags sdl2 SDL2_image)
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LIBS = $(shell pkg-config --libs sdl2 SDL2_image)
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# Project Structure
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TARGET = game-splash
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SRC = src/gsplash.c
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# Package output path (default to pkg layout used in repository)
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PKG_DIR ?= pkg/gsplash-git/usr
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BIN_DIR := $(PKG_DIR)/bin
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# Compiler settings
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CC = gcc
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CFLAGS = -O2 -Wall -Wextra $(shell pkg-config --cflags sdl2 SDL2_image)
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LIBS = $(shell pkg-config --libs sdl2 SDL2_image)
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SRC = src/gsplash.c
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# Build output (temporary) and package layout
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BUILD_DIR := build
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BUILD_TARGET := $(BUILD_DIR)/gsplash
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PKG_TOP ?= pkg/gsplash-git
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PKG_DIR := $(PKG_TOP)/usr
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BIN_DIR := $(PKG_DIR)/bin
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PKG_TARGET := $(BIN_DIR)/game-splash
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# Installation Paths (Defaults to user local bin)
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PREFIX ?= /usr/local
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# Default target run when typing just 'make'
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all: $(TARGET)
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# Default target: build the temporary artifact
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all: $(BUILD_TARGET)
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# Compilation rule
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$(TARGET): $(SRC)
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$(CC) $(CFLAGS) $(SRC) -o $(TARGET) $(LIBS)
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$(BUILD_DIR):
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mkdir -p $(BUILD_DIR)
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# Install binary system-wide
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install: $(TARGET)
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install -Dm755 $(TARGET) $(DESTDIR)$(PREFIX)/bin/$(TARGET)
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$(BIN_DIR):
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mkdir -p $(BIN_DIR)
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# Build rule: produce a temporary build artifact in build/
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$(BUILD_TARGET): $(BUILD_DIR) $(SRC)
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$(CC) $(CFLAGS) $(SRC) -o $(BUILD_TARGET) $(LIBS)
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chmod 0755 $(BUILD_TARGET)
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# Package: copy build artifact into pkg layout and create a tarball
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.PHONY: package dist
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package: $(BUILD_TARGET) $(BIN_DIR)
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cp -a $(BUILD_TARGET) $(PKG_TARGET)
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chmod 0755 $(PKG_TARGET)
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mkdir -p dist
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# Create a tarball of the package top-level directory
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tar -C pkg -czf dist/$(notdir $(PKG_TOP)).tar.gz $(notdir $(PKG_TOP))
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dist: package
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# Lightweight smoke test (headless via SDL_VIDEODRIVER=dummy)
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.PHONY: check
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check: $(BUILD_TARGET)
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@echo "Running smoke test (headless)..."
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# Run with a non-existent image and a noop target (/bin/true) - exits quickly
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SDL_VIDEODRIVER=dummy $(BUILD_TARGET) nonexistent.png /bin/true || true
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@echo "Smoke test finished"
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# Install binary system-wide (installs as game-splash)
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install: $(BUILD_TARGET)
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install -Dm755 $(BUILD_TARGET) $(DESTDIR)$(PREFIX)/bin/$(notdir $(PKG_TARGET))
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# Remove binary from system
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uninstall:
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rm -f $(DESTDIR)$(PREFIX)/bin/$(TARGET)
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rm -f $(DESTDIR)$(PREFIX)/bin/$(notdir $(PKG_TARGET))
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# Clean build artifacts
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# Clean build artifacts and package output
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clean:
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rm -f $(TARGET)
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rm -f $(BUILD_TARGET) $(PKG_TARGET) dist/$(notdir $(PKG_TOP)).tar.gz
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.PHONY: all install uninstall clean
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uninstall:
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