- Configure which LLM Provider Key Instance should handle each
- specific simulation task. Mappings default to the currently{" "}
- Active instance if not specified.
-
-
- {[
- {
- key: "actor-prose",
- label: "Actor Prose Generation",
- desc: "Generates roleplay/narrative prose for Non-Player Characters.",
- type: "generative",
- },
- {
- key: "llm-validator",
- label: "LLM Validator",
- desc: "Arbitrates and validates proposed actions against the world state rules.",
- type: "generative",
- },
- {
- key: "intent-decoder",
- label: "Intent Decoder",
- desc: "Splits raw prose actions into structured intents (Player and NPC).",
- type: "generative",
- },
- {
- key: "timedelta",
- label: "TimeDelta Generator",
- desc: "Calculates the duration of character actions to advance the game clock.",
- type: "generative",
- },
- {
- key: "handoff",
- label: "Memory Handoff Engine",
- desc: "Promotes entities' working memories to the long-term Ledger via LLM summarization and pruning.",
- type: "generative",
- },
- {
- key: "embeddings",
- label: "Text Embeddings Generator",
- desc: "Generates vector embeddings for long-term memory retrieval.",
- type: "embedding",
- },
- ].map((task) => (
-
-
-
- {task.label}
-
-
- {task.desc}
-
-
-
-
- ))}
-
-