feat: Implement Spatial Graphs as Signal Processing Layer
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223
demo.json
223
demo.json
@@ -57,7 +57,11 @@
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"player"
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]
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}
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]
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],
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"metadata": {
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"location": "gate_post",
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"spatial_descriptor": "Standing at the gate post, watching the village entrance"
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}
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},
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{
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"id": "player",
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@@ -68,7 +72,11 @@
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"stats": {},
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"voice_sample": "Voice: 'Direct and concise.'",
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"current_mood": "Neutral",
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"memories": []
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"memories": [],
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"metadata": {
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"location": "gate_post",
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"spatial_descriptor": "Approaching the gate"
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}
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},
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{
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"id": "sybil",
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@@ -146,7 +154,216 @@
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"player"
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]
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}
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],
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"metadata": {
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"location": "alley_depths",
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"spatial_descriptor": "Sitting in the deep shadows"
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}
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}
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],
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"spatial_graph": {
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"world": {
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"id": "kingdom",
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"name": "The Kingdom",
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"description": "A vast realm with villages and trade routes.",
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"regions": [
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{
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"id": "village_region",
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"name": "The Village",
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"description": "A small trading settlement.",
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"locations": [
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{
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"id": "village_gate",
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"name": "Village Gate",
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"description": "The main entrance to the village, well-lit and guarded.",
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"pois": [
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{
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"id": "gate_post",
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"name": "Gate Post",
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"description": "Where the guard watches.",
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"connections": [
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{
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"target": "square_center",
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"portal": "open_path",
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"portal_state_descriptor": "open",
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"vision_prop": 8,
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"sound_prop": 8,
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"bidirectional": true
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},
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{
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"target": "alley_entrance",
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"portal": "narrow_street",
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"portal_state_descriptor": "open",
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"vision_prop": 4,
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"sound_prop": 5,
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"bidirectional": true
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}
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]
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}
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]
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},
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{
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"id": "village_square",
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"name": "Village Square",
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"description": "The bustling center of the village.",
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"pois": [
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{
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"id": "square_center",
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"name": "Square Center",
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"description": "Central plaza.",
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"connections": [
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{
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"target": "gate_post",
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"portal": "open_path",
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"portal_state_descriptor": "open",
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"vision_prop": 8,
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"sound_prop": 8,
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"bidirectional": true
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},
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{
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"target": "blue_tavern_entrance",
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"portal": "tavern_door",
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"portal_state_descriptor": "closed",
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"vision_prop": 1,
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"sound_prop": 3,
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"bidirectional": true
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},
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{
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"target": "alley_entrance",
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"portal": "narrow_street",
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"portal_state_descriptor": "open",
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"vision_prop": 5,
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"sound_prop": 6,
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"bidirectional": true
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}
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]
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}
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]
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},
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{
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"id": "shadowed_alley",
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"name": "Shadowed Alley",
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"description": "A quiet, dimly lit passage between buildings.",
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"pois": [
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{
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"id": "alley_entrance",
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"name": "Alley Entrance",
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"description": "Where the alley opens to the village.",
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"connections": [
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{
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"target": "gate_post",
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"portal": "narrow_street",
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"portal_state_descriptor": "open",
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"vision_prop": 4,
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"sound_prop": 5,
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"bidirectional": true
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},
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{
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"target": "square_center",
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"portal": "narrow_street",
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"portal_state_descriptor": "open",
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"vision_prop": 5,
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"sound_prop": 6,
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"bidirectional": true
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},
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{
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"target": "alley_depths",
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"portal": "deeper_alley",
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"portal_state_descriptor": "open",
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"vision_prop": 3,
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"sound_prop": 7,
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"bidirectional": true
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}
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]
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},
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{
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"id": "alley_depths",
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"name": "Alley Depths",
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"description": "Deep in the shadows, very private.",
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"connections": [
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{
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"target": "alley_entrance",
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"portal": "deeper_alley",
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"portal_state_descriptor": "open",
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"vision_prop": 3,
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"sound_prop": 7,
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"bidirectional": true
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}
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]
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}
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]
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},
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{
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"id": "blue_tavern",
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"name": "The Blue Tavern",
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"description": "A welcoming establishment with warm lighting and the smell of ale.",
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"pois": [
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{
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"id": "blue_tavern_entrance",
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"name": "Tavern Entrance",
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"description": "The front door of the tavern.",
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"connections": [
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{
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"target": "square_center",
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"portal": "tavern_door",
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"portal_state_descriptor": "closed",
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"vision_prop": 1,
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"sound_prop": 3,
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"bidirectional": true
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},
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{
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"target": "tavern_bar",
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"portal": "interior_arch",
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"portal_state_descriptor": "open",
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"vision_prop": 7,
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"sound_prop": 8,
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"bidirectional": true
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}
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]
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},
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{
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"id": "tavern_bar",
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"name": "Tavern Bar",
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"description": "The main bar area, crowded and lively.",
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"connections": [
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{
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"target": "blue_tavern_entrance",
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"portal": "interior_arch",
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"portal_state_descriptor": "open",
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"vision_prop": 7,
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"sound_prop": 8,
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"bidirectional": true
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},
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{
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"target": "tavern_corner",
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"portal": "archway",
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"portal_state_descriptor": "open",
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"vision_prop": 6,
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"sound_prop": 7,
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"bidirectional": true
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}
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]
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},
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{
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"id": "tavern_corner",
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"name": "Tavern Corner",
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"description": "A shadowy corner booth, perfect for private conversation.",
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"connections": [
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{
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"target": "tavern_bar",
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"portal": "archway",
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"portal_state_descriptor": "open",
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"vision_prop": 6,
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"sound_prop": 7,
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"bidirectional": true
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}
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]
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}
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]
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}
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]
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}
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]
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}
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]
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}
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}
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