72 Commits

Author SHA1 Message Date
rhit-lid2
8f6fe0dc28 chore: fix linting issues 2026-07-19 22:18:42 +05:30
01ec062194 fix(gui): Add hydration fallback in gui 2026-07-19 21:55:12 +05:30
8ff1650657 feat(gui): Model Statistics now show Validators in the pipeline 2026-07-19 20:32:27 +05:30
7baf583b13 refactor(architect): Use IPromptBuilder Interface for LLMValidator 2026-07-19 20:31:58 +05:30
ee25bf4a4c refactor(llm, memory): Use generic types prompt builder and prompt component for actor,intent and handoff 2026-07-19 18:20:28 +05:30
rhit-lid2
1e34becec7 refactor(gui): Unify prompt analysis components for actor, intent decoder and Handoff 2026-07-19 16:18:15 +05:30
rhit-lid2
f8977a14c6 refactor(gui): Use structured logging over string parsing 2026-07-19 16:08:55 +05:30
c2926261a1 refactor(content): Updated talking room to add more coherent memory 2026-07-19 16:03:20 +05:30
5c3a79e8b6 fix(voice): Quote splitting based on single and double quotes 2026-07-19 13:35:19 +05:30
a4b620502a FEAT!(voice): Implement intent hydration, dehydration system fixes: #29 2026-07-19 13:13:07 +05:30
84bff92631 refactor(intent): Improve intent decoder userContext structure 2026-07-19 11:01:06 +05:30
0512be647c feat(intent): Add additional "thought" intent type 2026-07-19 08:09:06 +05:30
1ed1edf4cf refactor!(memory): Streamline memory terminology and architecture 2026-07-19 07:03:03 +05:30
b4bf70dbae refactor(memory,gui): Streamline memory archtiecture and terminology
- Short term memory/ recent events are collectively now Cognitive Buffer (Tier 1)

- Long term memory/ memory ledgers are just Memory Ledger (Tier 2)

- Dossiers stay Dossiers (Tier 3)
2026-07-18 15:50:12 +05:30
c6b32bb546 Merge branch 'master' into fix/handoff 2026-07-18 14:18:35 +05:30
896ff6f210 feat(scenario): Custom names for simulations 2026-07-18 14:14:57 +05:30
821f6a03cd refactor(gui): Merge master into fix/handoff 2026-07-18 13:51:16 +05:30
9223ae3750 refactor(gui): Pull out Interact and Manage simulation tabs into their own components 2026-07-18 13:46:16 +05:30
32ee8cda3a feat(gui): Added handoff llm call log details to gui 2026-07-18 11:48:54 +05:30
eabe49552d chore: Clean up repo 2026-07-17 09:22:18 +05:30
444c722708 feat(gui): Improve provider icons 2026-07-17 08:28:38 +05:30
64e049c976 feat(gui): Added icons for model providers 2026-07-17 07:25:48 +05:30
74cce6edd1 Merge pull request #24 from sortedcord/feat/more-providers
feat(llm, gui): More Inference Providers
2026-07-16 22:26:30 +05:30
Tom Pike
61ea9fe237 refactor!(llm): Remove bootstrapper in favor of setup-provider 2026-07-16 22:21:59 +05:30
250bb87a8d refactor!(llm): implement new model registration system 2026-07-16 22:05:45 +05:30
8ad94d3fc2 feat(llm): Dynamically fetch available models from providers 2026-07-16 19:16:55 +05:30
2b56c01e4c feat(llm): Added Groq and Deepseek providers 2026-07-16 18:25:07 +05:30
13155cba23 feat(llm): Added OpenAI provider 2026-07-16 13:29:21 +05:30
622fdfe2f1 feat(llm): Added Anthropic Claude provider 2026-07-16 13:21:00 +05:30
d6ab076b09 docs(llm): Added reamde for @omnia/llm 2026-07-16 13:11:23 +05:30
9356e1f7d0 feat(llm): Added ollama provider 2026-07-16 13:10:59 +05:30
ccafe56dfe docs: Added alt text for illustrations 2026-07-16 09:06:46 +05:30
906ef2cdf3 refactor!(gui): Refactor simulation.ts 2026-07-16 08:43:07 +05:30
c55c7e222a refactor(gui): Improve nextjs scaffolding 2026-07-16 08:14:46 +05:30
ce8b9176d3 minor(gui): Disable simulations if no model provider instance is present 2026-07-15 19:59:38 +05:30
9d18444220 chore: Format files 2026-07-15 19:20:13 +05:30
9838d4ce59 feat(core): Added isAgent field for entities 2026-07-15 19:19:29 +05:30
3b2a85aeaf fix(tests): Incorporate TimeDeltaGenerator short-circuit for tests 2026-07-15 18:19:34 +05:30
d59b372a57 chore: bump pnpm version to 11.13.0 2026-07-15 18:19:11 +05:30
2f20224bac docs(astro): Update astro config 2026-07-13 07:22:24 +05:30
8c1b593453 fix paths 2026-07-13 07:20:15 +05:30
9aaac17449 docs(diary): Fix image paths 2026-07-13 07:18:35 +05:30
ab181cb5c7 Merge branch 'master' of github.com:sortedcord/omnia-consolidated 2026-07-13 07:14:12 +05:30
be9ef29de6 docs(diary): Added first anecdote 2026-07-13 07:13:50 +05:30
765eb0c01b minor(architect): Add shortcircuit for TimeDeltaGenerator 2026-07-13 07:13:33 +05:30
aaffffaf7e Revise project status and v0 milestone information
Updated project status and milestone details in README.
2026-07-12 16:32:05 +05:30
c714fca6d7 feat(gui): Added home background 2026-07-12 15:36:43 +05:30
9e1eb41c55 fix(gui): Prevent fully autonomous simulation to auto start on load 2026-07-12 15:36:24 +05:30
35ab4b4d40 feat(gui): Improved responsivity 2026-07-12 13:23:12 +05:30
126da35e88 feat(gui): Revamp Simulation View 2026-07-12 13:13:24 +05:30
0dcb968670 fix(core): misc fixes 2026-07-12 12:28:14 +05:30
01b2e650f3 minor(gui): A lot of UI Improvements 2026-07-12 12:02:52 +05:30
607a68fdb5 refactor(gui): ScenarioCard as a component 2026-07-12 11:01:46 +05:30
35518ea096 refactor(gui): Revamp the home page and refactor playview out 2026-07-12 09:17:09 +05:30
c86c0295ef feat(gui): Using amber tide styling for Omnia 2026-07-12 08:48:24 +05:30
4b71db3a34 refactor(gui): Provider Instances Configurator into its own component 2026-07-12 08:30:23 +05:30
3906259328 refactor(gui): Switch to retroUI 2026-07-11 23:13:34 +05:30
3951a1841e docs: Update wiki and refine memory tier 2 documentation 2026-07-11 20:41:35 +05:30
4cc48479fb MAJOR(memory): Implement handoff protocol for buffer to memory conversion 2026-07-11 20:41:06 +05:30
77be8d59a5 feat(llm): Added max context length configuration and statistics 2026-07-11 18:29:34 +05:30
99c11cbbfe refactor(core): Remove re-implementations of alias resolver 2026-07-11 17:28:54 +05:30
224553c98c fix(tests): resolve unit tests after merging master 2026-07-11 16:38:57 +05:30
30ee7f9e8d Merge remote-tracking branch 'origin/master' into master and resolve conflicts 2026-07-11 16:38:39 +05:30
597d4f1711 major(llm): Support Embedding Providers 2026-07-11 14:31:18 +05:30
a5fa43e2e6 feat(memory): Implemented tier two memory retrieval using cognition model 2026-07-11 13:57:27 +05:30
c8091ed47c feat(architect): Add modifier field to intent decoder, refine prompt 2026-07-11 12:43:45 +05:30
27c8bb1cb8 minor(actor): Refine actor system prompt 2026-07-11 11:43:31 +05:30
bfff93e793 refactor(architect): Add self description for intent decoder and refine context (#22) 2026-07-11 09:11:49 +05:30
9bdc3ca04b feat(gui): Improve token statistics and usage breakdown 2026-07-11 08:39:22 +05:30
ea817d8044 fix(gui): Prevent page collapse by persistent config mount 2026-07-10 22:52:47 +05:30
382507e71a minor(gui): Disable simulation button if no provider found 2026-07-10 22:36:03 +05:30
7df685365e refactor(llm): Unify auto-bootstrapped prover instances and custom instances 2026-07-10 22:27:24 +05:30
185 changed files with 25070 additions and 6455 deletions

5
.codegraph/.gitignore vendored Normal file
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@@ -0,0 +1,5 @@
# CodeGraph data files — local to each machine, not for committing.
# Ignore everything in .codegraph/ except this file itself, so transient
# files (the database, daemon.pid, sockets, logs) never show up in git.
*
!.gitignore

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@@ -5,9 +5,9 @@ on:
branches:
- master
paths:
- 'web/docs/**'
- 'pnpm-lock.yaml'
- '.github/workflows/deploy-docs.yml'
- "web/docs/**"
- "pnpm-lock.yaml"
- ".github/workflows/deploy-docs.yml"
workflow_dispatch:
jobs:
@@ -28,7 +28,7 @@ jobs:
uses: actions/setup-node@v4
with:
node-version: 22
cache: 'pnpm'
cache: "pnpm"
- name: Install Dependencies
run: pnpm install --frozen-lockfile
@@ -41,4 +41,4 @@ jobs:
with:
apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
workingDirectory: 'web/docs'
workingDirectory: "web/docs"

2
.gitignore vendored
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@@ -60,3 +60,5 @@ data/
# Vercel
.vercel
__local_notes/

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@@ -17,7 +17,7 @@
The <b>world state lives outside the model</b>, characters act through <b>intents that get validated</b> and applied by engine code. Each character's knowledge, memory, and emotional state are subjective and partial by construction.
<p align="center">
<img src="./web/docs/src/assets/img/puppet.webp" />
<img src="./web/docs/src/assets/img/puppet.webp" alt="This pixel-art style image, set against a black background with the title 'The Puppet Master Paradox' at the top, depicts two identical, stylized puppets with white, round heads and orange patterned bodies facing each other. Between them hovers a small, glowing, four-pointed star, while each puppet has an orange-outlined speech bubble above it: the left one states, 'Good evening. Welcome to my humble bakery!', and the right one replies, 'Nice to meet you Assassin Bob. Wait... wha-', concluding with a small white 'X' icon in the bottom right corner." />
</p>
Single-agent or single-context systems (AI Dungeon and its descendants) prompt one model to _be_ the world and everyone in it. That breaks in predictable ways over long sessions:
@@ -41,7 +41,7 @@ Omnia answers every one of these failures with the same move: **pull the thing t
## What this buys you
<p align="center">
<img src="./web/docs/src/assets/img/features.webp" />
<img src="./web/docs/src/assets/img/features.webp" alt="This pixel-art image features a grid of six distinct panels, each with an orange-outlined, jagged border, illustrating different concepts: 'Emergent Deceit' shows a person hiding a sword behind their back while offering a rose to another person; 'Divergent Perceptions' depicts two figures sitting at a table with speech bubbles labeled 'A' and 'B'; 'Player Agnostic' shows three figures engaged in different activities—watering a plant, standing still, and juggling—under the plumbob symbol from the sims; 'State Validated Agency' displays a stylized symbol of a person partially inside a portal crossed out by a large red 'X'; 'Deterministic Time' shows four circular panels representing a day-night cycle connected by arrows and clock icons; and 'Bring Your Own Model' features a large, central omnia icon surrounded by various LLM model logos including chatgpt, mistral, deepseek, claude, etc****" />
</p>
The payoff is scenario complexity that **uni-agent systems structurally cannot represent, no matter how good the model gets**.
@@ -91,7 +91,7 @@ Access the application locally at `http://localhost:3000`.
### The Actor Agent
Each entity takes turns through an **Actor Agent** that receives a strictly epistemically bounded prompt: its own attributes (public, plus private ones explicitly granted to itself), its subjective memory buffer, the entities co-present at its location, and the current moment. Nothing else. The actor responds with free narrative prose.
Each entity takes turns through an **Actor Agent** that receives a strictly epistemically bounded prompt: its own attributes (public, plus private ones explicitly granted to itself), its **Cognitive Buffer**, the entities co-present at its location, and the current moment. Nothing else. The actor responds with free narrative prose.
Prose is decoded into typed intents:
@@ -121,8 +121,8 @@ Space is a graph: `world → region → location → point of interest`, connect
### Memory Tiers
- **Verbatim Buffer (implemented):** Per-character subjective event log. Every entry is stored from the owner's perspective actors resolved through the owner's alias map, outcomes attached — and recalled with naturalized time phrasing.
- **Vector Archive (planned):** Summarized, embedded memory entries for semantic retrieval, keeping verbatim quotes only for high-salience lines.
- **Cognitive Buffer (implemented):** Per-character subjective event log. Every entry is stored from the owner's perspective actors resolved through the owner's alias map, outcomes attached — and recalled with naturalized time phrasing.
- **Memory Ledger (implemented):** Summarized, embedded memory entries for semantic retrieval, keeping verbatim quotes only for high-salience lines.
- **Dossier (planned):** Each observer's subjective beliefs about another character.
Memory is per-character on purpose: recall is testimony from a vantage point, which is what makes interrogating two witnesses interesting.
@@ -148,7 +148,7 @@ The bundled demo scenario is exactly this: [`talking-room`](./content/demo/scena
## Project Status: What `v0` Means
The finish line for the first milestone is small on purpose.
The finish line for the first milestone is small on purpose. `v0` is almost on the horizon. All assigned systems for `v0` have been implemented and tested throughout.
**Currently Implemented:**
@@ -156,20 +156,18 @@ The finish line for the first milestone is small on purpose.
- [x] Typed intent pipeline: `dialogue` / `action` / `monologue`, decoded from free prose.
- [x] World Architect: LLM validation plus time-delta generation, end-to-end for single actions.
- [x] Actor Agent with epistemically-bounded prompts (self, memory, co-located entities, subjective time).
- [x] Verbatim memory buffer with per-observer subjective serialization and alias resolution.
- [x] Verbatim Cognitive Buffer with per-observer subjective serialization and alias resolution.
- [x] Spatial location graph (data model; perception is co-location only).
- [x] Scenario loader (JSON → SQLite) and a playable CLI loop with human or LLM actors.
**[The `v0` Milestone:](https://github.com/sortedcord/omnia-consolidated/milestone/1)**
- [x] Two hand-authored NPCs live in one location, playable via CLI.
- [ ] Each has buffer and vector-archive memory and recalls something said a few turns earlier. _(buffer: done; vector archive: not started)_
- [x] Each has Cognitive Buffer and Memory Ledger memory and recalls something said a few turns earlier.
- [x] One NPC knows a fact the other does not and, provably by testing, will not leak it.
- [x] The Architect processes at least one non-trivial action per exchange with a visible state change.
- [x] The whole thing persists to a SQLite file and reloads identically.
**Explicitly out of scope for `v0`:** Constraint validators (beyond basic sense-checking), multi-location perception, affect-vector decay math, the Dossier, whims/simulation tiering, the delta ledger.
### A Note on Tech Debt
The Architect currently trusts an LLM's judgement about reasonable consequences rather than validating every change against declarative constraints. A general constraint solver is worth building eventually, but building it before anything is playable is foundational perfectionism that produces beautiful architecture and no framework. `v0` keeps the single-call Architect on purpose.
@@ -185,7 +183,7 @@ omnia/
intent/ intent types (dialogue/action/monologue) and the prose decoder
architect/ World Architect: LLM validation plus time-delta generation
actor/ actor agent: epistemically-bounded prompts, pluggable prose generators
memory/ verbatim buffer; later the vector archive, dossier, and affect vectors
memory/ Cognitive Buffer; Memory Ledger (vector archive), dossier, and affect vectors
spatial/ location and POI graph, portal-based perception
llm/ ILLMProvider interface plus Gemini and deterministic mock implementations
scenario/ scenario JSON schema and loader (JSON → SQLite)

24
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@@ -0,0 +1,24 @@
{
"$schema": "https://ui.shadcn.com/schema.json",
"style": "default",
"rsc": true,
"tsx": true,
"tailwind": {
"config": "",
"css": "src/app/globals.css",
"baseColor": "neutral",
"cssVariables": true,
"prefix": ""
},
"aliases": {
"components": "@/components",
"utils": "@/lib/utils",
"ui": "@/components/ui",
"lib": "@/lib",
"hooks": "@/hooks"
},
"registries": {
"@retroui": "https://retroui.dev/r/radix/{name}.json",
"@retroui-base": "https://retroui.dev/r/base/{name}.json"
}
}

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@@ -1,6 +1,6 @@
/// <reference types="next" />
/// <reference types="next/image-types/global" />
import "./.next/types/routes.d.ts";
import "./.next/dev/types/routes.d.ts";
// NOTE: This file should not be edited
// see https://nextjs.org/docs/app/api-reference/config/typescript for more information.

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@@ -10,6 +10,7 @@
"lint": "next lint"
},
"dependencies": {
"@base-ui/react": "^1.6.0",
"@omnia/actor": "workspace:*",
"@omnia/architect": "workspace:*",
"@omnia/core": "workspace:*",
@@ -18,18 +19,31 @@
"@omnia/memory": "workspace:*",
"@omnia/scenario": "workspace:*",
"@omnia/spatial": "workspace:*",
"@omnia/voice": "workspace:*",
"@radix-ui/react-dialog": "^1.1.19",
"@radix-ui/react-separator": "^1.1.11",
"@radix-ui/react-slot": "^1.3.0",
"@radix-ui/react-tooltip": "^1.2.12",
"class-variance-authority": "^0.7.1",
"clsx": "^2.1.1",
"dotenv": "^17.4.2",
"lucide-react": "^1.24.0",
"next": "^16.2.10",
"radix-ui": "^1.6.2",
"react": "^19.2.0",
"react-dom": "^19.2.0"
"react-dom": "^19.2.0",
"tailwind-merge": "^3.6.0",
"tailwindcss-animate": "^1.0.7"
},
"devDependencies": {
"@tailwindcss/postcss": "^4.3.2",
"@types/node": "^26.1.0",
"@types/react": "^19.2.0",
"@types/react-dom": "^19.2.0",
"autoprefixer": "^10.5.2",
"postcss": "^8.5.16",
"tailwindcss": "^3.4.19",
"shadcn": "^4.13.0",
"tailwindcss": "^4.3.2",
"typescript": "^6.0.3"
}
}

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@@ -1,7 +1,6 @@
const config = {
plugins: {
tailwindcss: {},
autoprefixer: {},
"@tailwindcss/postcss": {},
},
};

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@@ -4,7 +4,14 @@ import path from "path";
import fs from "fs";
import { simulationManager } from "@/lib/simulation";
import type { SimSnapshot } from "@/lib/simulation";
import { ProviderManager, LLMProviderInstance, AVAILABLE_PROVIDERS, LLMProviderMeta } from "@omnia/llm";
import {
ProviderManager,
ModelProviderInstance,
getAvailableProviders as listAvailableProviders,
ModelProviderMeta,
ModelLister,
ModelInfo,
} from "@omnia/llm";
function resolveScenarioPath(relative: string): string {
const cwd = process.cwd();
@@ -25,13 +32,13 @@ function resolveScenarioPath(relative: string): string {
}
type ActionResult =
| { ok: true; snapshot: SimSnapshot }
| { ok: false; error: string };
{ ok: true; snapshot: SimSnapshot } | { ok: false; error: string };
export async function startSimulation(input: {
scenario?: string;
playEntity?: string;
providerInstanceId?: string;
customName?: string;
}): Promise<ActionResult> {
try {
const scenarioFile =
@@ -46,6 +53,7 @@ export async function startSimulation(input: {
resolved,
input.playEntity || undefined,
input.providerInstanceId,
input.customName,
);
if (snapshot.status === "error") {
@@ -123,10 +131,10 @@ export async function getConfigStatus(): Promise<{
apiKeySet: boolean;
apiKeyPreview: string;
model: string;
availableScenarios: { path: string; name: string }[];
availableScenarios: { path: string; name: string; description: string }[];
}> {
const apiKey = process.env.GOOGLE_API_KEY;
const scenarios: { path: string; name: string }[] = [];
const scenarios: { path: string; name: string; description: string }[] = [];
const cwd = process.cwd();
const candidates = [
@@ -150,6 +158,7 @@ export async function getConfigStatus(): Promise<{
scenarios.push({
path: `content/demo/scenarios/${file}`,
name: content.name || file,
description: content.description || "",
});
} catch {
/* skip invalid */
@@ -167,8 +176,7 @@ export async function getConfigStatus(): Promise<{
}
export async function listSavedSimulations(): Promise<
| { ok: true; sessions: SimSnapshot[] }
| { ok: false; error: string }
{ ok: true; sessions: SimSnapshot[] } | { ok: false; error: string }
> {
try {
const sessions = simulationManager.listSavedSessions();
@@ -196,7 +204,9 @@ export async function resumeSimulation(simId: string): Promise<ActionResult> {
}
}
export async function getScenarioEntities(scenarioPath: string): Promise<
export async function getScenarioEntities(
scenarioPath: string,
): Promise<
| { ok: true; entities: { id: string; name: string }[] }
| { ok: false; error: string }
> {
@@ -206,10 +216,12 @@ export async function getScenarioEntities(scenarioPath: string): Promise<
return { ok: false, error: `Scenario file not found: ${scenarioPath}` };
}
const content = JSON.parse(fs.readFileSync(resolved, "utf-8"));
const entities = (content.entities || []).map((e: { id: string; name?: string }) => ({
id: e.id,
name: e.name || e.id,
}));
const entities = (content.entities || []).map(
(e: { id: string; name?: string }) => ({
id: e.id,
name: e.name || e.id,
}),
);
return { ok: true, entities };
} catch (err) {
return {
@@ -219,9 +231,9 @@ export async function getScenarioEntities(scenarioPath: string): Promise<
}
}
export async function deleteSimulation(simId: string): Promise<
{ ok: true } | { ok: false; error: string }
> {
export async function deleteSimulation(
simId: string,
): Promise<{ ok: true } | { ok: false; error: string }> {
try {
simulationManager.deleteSession(simId);
return { ok: true };
@@ -233,7 +245,9 @@ export async function deleteSimulation(simId: string): Promise<
}
}
export async function listProviderInstances(): Promise<LLMProviderInstance[]> {
export async function listProviderInstances(): Promise<
ModelProviderInstance[]
> {
return ProviderManager.list();
}
@@ -242,8 +256,19 @@ export async function createProviderInstance(
providerName: string,
apiKey: string,
modelName?: string,
): Promise<LLMProviderInstance> {
return ProviderManager.create(name, providerName, apiKey, modelName);
type: "generative" | "embedding" = "generative",
maxContext?: number,
endpointUrl?: string,
): Promise<ModelProviderInstance> {
return ProviderManager.create(
name,
providerName,
apiKey,
modelName,
type,
maxContext,
endpointUrl,
);
}
export async function deleteProviderInstance(id: string): Promise<void> {
@@ -260,8 +285,20 @@ export async function updateProviderInstance(
providerName: string,
apiKey?: string,
modelName?: string,
type: "generative" | "embedding" = "generative",
maxContext?: number,
endpointUrl?: string,
): Promise<void> {
ProviderManager.update(id, name, providerName, apiKey, modelName);
ProviderManager.update(
id,
name,
providerName,
apiKey,
modelName,
type,
maxContext,
endpointUrl,
);
}
export async function getProviderMappings(): Promise<Record<string, string>> {
@@ -275,6 +312,59 @@ export async function setProviderMapping(
ProviderManager.setMapping(task, providerInstanceId);
}
export async function getAvailableProviders(): Promise<LLMProviderMeta[]> {
return AVAILABLE_PROVIDERS;
export async function getAvailableProviders(): Promise<ModelProviderMeta[]> {
return listAvailableProviders();
}
export async function regenerateEmbeddings(
newProviderInstanceId?: string,
): Promise<void> {
await simulationManager.regenerateAllEmbeddings(newProviderInstanceId);
}
/**
* Fetch available models for a provider given its credentials.
* Used when creating a new instance (before it's saved to the DB).
*/
export async function fetchAvailableModels(
providerName: string,
apiKey: string,
endpointUrl?: string,
): Promise<ModelInfo[]> {
return ModelLister.listModels(providerName, apiKey, endpointUrl);
}
/**
* Fetch available models for an existing saved provider instance.
* The API key is retrieved from the DB server-side never sent to the client.
*/
export async function fetchAvailableModelsForInstance(
instanceId: string,
): Promise<ModelInfo[]> {
const instances = ProviderManager.list();
const inst = instances.find((i) => i.id === instanceId);
if (!inst) return [];
return ModelLister.listModels(
inst.providerName,
inst.apiKey,
inst.endpointUrl,
);
}
export async function renameSimulation(
simId: string,
newName: string,
): Promise<{ ok: true; snapshot: SimSnapshot } | { ok: false; error: string }> {
try {
const snapshot = await simulationManager.rename(simId, newName);
if (!snapshot) {
return { ok: false, error: "Simulation session not found" };
}
return { ok: true, snapshot };
} catch (err) {
return {
ok: false,
error: err instanceof Error ? err.message : "Failed to rename simulation",
};
}
}

View File

@@ -0,0 +1,5 @@
import { BuilderView } from "@/components/builder/BuilderView";
export default function BuilderPage() {
return <BuilderView />;
}

View File

@@ -1,467 +1,5 @@
"use client";
import { useEffect, useState, useCallback } from "react";
import {
getConfigStatus,
listProviderInstances,
createProviderInstance,
deleteProviderInstance,
setActiveProviderInstance,
getProviderMappings,
setProviderMapping,
updateProviderInstance,
getAvailableProviders,
} from "@/app/play/actions";
import type { LLMProviderInstance, LLMProviderMeta } from "@omnia/llm";
interface ConfigStatus {
apiKeySet: boolean;
apiKeyPreview: string;
model: string;
availableScenarios: { path: string; name: string }[];
}
import { ConfigView } from "@/components/config/ConfigView";
export default function ConfigPage() {
const [config, setConfig] = useState<ConfigStatus | null>(null);
const [instances, setInstances] = useState<LLMProviderInstance[]>([]);
const [mappings, setMappings] = useState<Record<string, string>>({});
const [availableProviders, setAvailableProviders] = useState<LLMProviderMeta[]>([]);
const [loading, setLoading] = useState(true);
const [error, setError] = useState("");
const [selectedInstanceId, setSelectedInstanceId] = useState<string | "new">("new");
const [editName, setEditName] = useState("");
const [editProvider, setEditProvider] = useState("google-genai");
const [editKey, setEditKey] = useState("");
const [editModel, setEditModel] = useState("gemini-2.5-flash");
const [editIsActive, setEditIsActive] = useState(false);
useEffect(() => {
if (selectedInstanceId === "new") {
setEditName("");
const defaultProvider = "google-genai";
setEditProvider(defaultProvider);
setEditKey("");
const pMeta = availableProviders.find((p) => p.id === defaultProvider);
setEditModel(pMeta?.defaultModel || "gemini-2.5-flash");
setEditIsActive(false);
} else {
const inst = instances.find((i) => i.id === selectedInstanceId);
if (inst) {
setEditName(inst.name);
setEditProvider(inst.providerName);
setEditKey("");
const pMeta = availableProviders.find((p) => p.id === inst.providerName);
setEditModel(inst.modelName || pMeta?.defaultModel || "gemini-2.5-flash");
setEditIsActive(inst.isActive);
}
}
}, [selectedInstanceId, instances, availableProviders]);
const handleProviderChange = (providerId: string) => {
setEditProvider(providerId);
const pMeta = availableProviders.find((p) => p.id === providerId);
if (pMeta) {
setEditModel(pMeta.defaultModel);
}
};
const loadInstances = useCallback(async () => {
try {
const list = await listProviderInstances();
setInstances(list);
} catch {
// ignore
}
}, []);
const loadMappings = useCallback(async () => {
try {
const maps = await getProviderMappings();
setMappings(maps);
} catch {
// ignore
}
}, []);
const loadAll = useCallback(async () => {
setLoading(true);
setError("");
try {
const result = await getConfigStatus();
setConfig(result);
await loadInstances();
await loadMappings();
const provs = await getAvailableProviders();
setAvailableProviders(provs);
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
}, [loadInstances, loadMappings]);
useEffect(() => {
loadAll();
}, [loadAll]);
const handleSave = async (e: React.FormEvent) => {
e.preventDefault();
if (!editName.trim()) {
setError("Name is required.");
return;
}
try {
setLoading(true);
setError("");
if (selectedInstanceId === "new") {
if (!editKey.trim()) {
setError("API Key is required for new instances.");
setLoading(false);
return;
}
const created = await createProviderInstance(editName, editProvider, editKey, editModel || undefined);
if (editIsActive) {
await setActiveProviderInstance(created.id);
}
setSelectedInstanceId(created.id);
} else {
await updateProviderInstance(selectedInstanceId, editName, editProvider, editKey || undefined, editModel || undefined);
if (editIsActive) {
await setActiveProviderInstance(selectedInstanceId);
}
}
await loadInstances();
await loadMappings();
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
const handleDelete = async () => {
if (selectedInstanceId === "new") return;
if (!confirm("Are you sure you want to delete this provider instance?")) return;
try {
setLoading(true);
setError("");
await deleteProviderInstance(selectedInstanceId);
setSelectedInstanceId("new");
await loadInstances();
await loadMappings();
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
const handleUpdateMapping = async (task: string, providerInstanceId: string) => {
try {
setLoading(true);
await setProviderMapping(task, providerInstanceId);
await loadMappings();
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
return (
<div className="mx-auto max-w-[800px] px-4 py-8">
<h1 className="mb-6 text-2xl">Configuration</h1>
{loading && <p>Loading configuration...</p>}
{error && (
<div className="mb-4 rounded border border-red-300 bg-red-50 px-3 py-2 text-sm text-red-700">
{error}
</div>
)}
{config && !loading && (
<>
<section className="mb-8 border-b border-gray-200 pb-6">
<h2 className="mb-3 text-lg">LLM Provider Instances</h2>
<div className="mt-4 grid min-h-[400px] grid-cols-1 overflow-hidden rounded-xl border border-gray-200 bg-white md:grid-cols-[30%_70%]">
{/* 30% area */}
<div className="flex flex-col border-r border-gray-200 bg-gray-50">
<div className="flex items-center justify-between border-b border-gray-200 bg-gray-100 px-4 py-4">
<h3 className="m-0 text-[0.95rem] font-semibold text-[#111]">Instances</h3>
<button
onClick={() => setSelectedInstanceId("new")}
className="cursor-pointer rounded-md bg-emerald-500 px-3 py-1.5 text-xs font-medium text-white transition-colors hover:bg-emerald-600"
type="button"
>
+ Add
</button>
</div>
<div className="flex flex-1 flex-col overflow-y-auto">
{instances.length === 0 ? (
<div className="px-4 py-8 text-center text-xs text-gray-400">
No instances configured
</div>
) : (
instances.map((inst) => (
<div
key={inst.id}
onClick={() => setSelectedInstanceId(inst.id)}
className={`cursor-pointer border-b border-gray-200 border-l-[3px] px-4 py-4 transition-all hover:bg-gray-100 ${
selectedInstanceId === inst.id
? "border-l-blue-500 bg-blue-50"
: "border-l-transparent"
}`}
>
<div className="text-sm font-medium text-[#111]">{inst.name}</div>
<div className="mt-1 flex items-center justify-between text-xs text-gray-500">
<span>{inst.providerName}</span>
{inst.isActive && (
<span className="rounded-full bg-green-100 px-1.5 py-[1px] text-[0.65rem] font-semibold text-green-700">
Active
</span>
)}
</div>
</div>
))
)}
</div>
</div>
{/* 70% area */}
<div className="flex flex-col bg-white">
<form onSubmit={handleSave} className="flex h-full flex-col justify-between">
<div className="flex flex-1 flex-col gap-5 p-6">
<h3 className="m-0 mb-2 text-lg font-semibold text-[#111]">
{selectedInstanceId === "new"
? "Create New Provider Instance"
: `Configure: ${editName}`}
</h3>
<div className="flex flex-col gap-1.5">
<label htmlFor="formName" className="text-xs font-medium text-gray-700">
Friendly Name
</label>
<input
id="formName"
type="text"
value={editName}
onChange={(e) => setEditName(e.target.value)}
placeholder="e.g. Gemini - Production"
required
className="w-full rounded-md border border-gray-300 bg-white px-3 py-2 text-sm outline-none transition-[border-color,box-shadow] focus:border-blue-500 focus:ring-3 focus:ring-blue-500/15"
/>
</div>
<div className="flex flex-col gap-1.5">
<label htmlFor="formProvider" className="text-xs font-medium text-gray-700">
Provider Type
</label>
<select
id="formProvider"
value={editProvider}
onChange={(e) => handleProviderChange(e.target.value)}
className="w-full rounded-md border border-gray-300 bg-white px-3 py-2 text-sm outline-none transition-[border-color,box-shadow] focus:border-blue-500 focus:ring-3 focus:ring-blue-500/15"
>
{availableProviders.map((p) => (
<option key={p.id} value={p.id}>
{p.displayName}
</option>
))}
</select>
{editProvider && availableProviders.length > 0 && (
<span className="mt-1 block rounded border border-gray-200 bg-gray-100 px-3 py-2 text-xs text-gray-600">
{availableProviders.find((p) => p.id === editProvider)?.description}
</span>
)}
</div>
<div className="flex flex-col gap-1.5">
<label htmlFor="formKey" className="text-xs font-medium text-gray-700">
API Key
</label>
<input
id="formKey"
type="password"
value={editKey}
onChange={(e) => setEditKey(e.target.value)}
placeholder={
selectedInstanceId === "new"
? "AIzaSy..."
: "•••••••• (unchanged)"
}
required={selectedInstanceId === "new"}
className="w-full rounded-md border border-gray-300 bg-white px-3 py-2 text-sm outline-none transition-[border-color,box-shadow] focus:border-blue-500 focus:ring-3 focus:ring-blue-500/15"
/>
</div>
<div className="flex flex-col gap-1.5">
<label htmlFor="formModel" className="text-xs font-medium text-gray-700">
Model Name
</label>
<input
id="formModel"
type="text"
value={editModel}
onChange={(e) => setEditModel(e.target.value)}
placeholder="e.g. gemini-2.5-flash, gemini-2.5-pro"
className="w-full rounded-md border border-gray-300 bg-white px-3 py-2 text-sm outline-none transition-[border-color,box-shadow] focus:border-blue-500 focus:ring-3 focus:ring-blue-500/15"
/>
</div>
<div className="mt-1 flex flex-row items-center gap-2">
<input
id="formActive"
type="checkbox"
checked={editIsActive}
onChange={(e) => setEditIsActive(e.target.checked)}
className="h-4 w-4 cursor-pointer"
/>
<label htmlFor="formActive" className="cursor-pointer text-xs font-medium text-gray-700">
Set as Active Instance
</label>
</div>
</div>
<div className="flex items-center justify-between border-t border-gray-200 bg-gray-50 px-6 py-4">
<div>
{selectedInstanceId !== "new" && (
<button
type="button"
onClick={handleDelete}
disabled={loading}
className="cursor-pointer rounded-md bg-red-500 px-4 py-2 text-sm font-medium text-white transition-colors hover:bg-red-600 disabled:opacity-50"
>
Delete
</button>
)}
</div>
<div>
<button
type="submit"
disabled={loading}
className="cursor-pointer rounded-md bg-blue-600 px-5 py-2 text-sm font-medium text-white transition-colors hover:bg-blue-700 disabled:opacity-50"
>
{loading ? "Saving..." : "Save"}
</button>
</div>
</div>
</form>
</div>
</div>
</section>
<section className="mb-8 border-b border-gray-200 pb-6">
<h2 className="mb-3 text-lg">Task Provider Routing</h2>
<p className="my-4 rounded border border-blue-200 bg-blue-50 px-3 py-2 text-xs text-blue-800">
Configure which LLM Provider Key Instance should handle each specific simulation
task. Mappings default to the currently <strong>Active</strong> instance if not
specified.
</p>
<div className="mt-4 grid grid-cols-1 gap-4 md:grid-cols-2">
{[
{ key: "actor-prose", label: "Actor Prose Generation", desc: "Generates roleplay/narrative prose for Non-Player Characters." },
{ key: "llm-validator", label: "LLM Validator", desc: "Arbitrates and validates proposed actions against the world state rules." },
{ key: "intent-decoder", label: "Intent Decoder", desc: "Splits raw prose actions into structured intents (Player and NPC)." },
{ key: "timedelta", label: "TimeDelta Generator", desc: "Calculates the duration of character actions to advance the game clock." },
].map((task) => (
<div
key={task.key}
className="flex flex-col justify-between gap-3 rounded-lg border border-gray-200 bg-gray-50 p-4"
>
<div className="flex flex-col gap-1 text-xs">
<strong className="text-sm text-[#111]">{task.label}</strong>
<span className="mt-0.5 text-gray-500">{task.desc}</span>
</div>
<select
value={mappings[task.key] || ""}
onChange={(e) => handleUpdateMapping(task.key, e.target.value)}
className="w-full rounded border border-gray-300 bg-white px-2 py-1.5 text-xs"
>
<option value="">-- Use Active Key (Default) --</option>
{instances.map((inst) => (
<option key={inst.id} value={inst.id}>
{inst.name} ({inst.providerName}){inst.isActive ? " [Active]" : ""}
</option>
))}
</select>
</div>
))}
</div>
</section>
<section className="mb-8 border-b border-gray-200 pb-6">
<h2 className="mb-3 text-lg">Environment Variables Default</h2>
<div className="flex justify-between border-b border-gray-100 py-1.5">
<span className="text-sm text-gray-500">Default Model</span>
<span className="text-sm">
<code className="font-mono text-sm">{config.model}</code>
</span>
</div>
<div className="flex justify-between border-b border-gray-100 py-1.5">
<span className="text-sm text-gray-500">Default API Key (.env)</span>
<span
className={
config.apiKeySet
? "text-sm text-green-600"
: "text-sm font-medium text-red-600"
}
>
{config.apiKeySet
? `✓ Set (${config.apiKeyPreview})`
: "✗ NOT SET"}
</span>
</div>
</section>
<section className="mb-8 border-b border-gray-200 pb-6">
<h2 className="mb-3 text-lg">Available Scenarios</h2>
{config.availableScenarios.length === 0 ? (
<p className="mt-3 rounded border border-amber-200 bg-amber-100 px-3 py-2 text-xs text-amber-800">
No scenarios found in <code className="font-mono text-xs">content/demo/scenarios/</code>.
</p>
) : (
<table className="w-full border-collapse text-sm">
<thead>
<tr>
<th className="border-b-2 border-gray-200 p-2 text-left font-medium text-gray-500">
Name
</th>
<th className="border-b-2 border-gray-200 p-2 text-left font-medium text-gray-500">
Path
</th>
</tr>
</thead>
<tbody>
{config.availableScenarios.map((s) => (
<tr key={s.path}>
<td className="border-b border-gray-100 p-2">{s.name}</td>
<td className="border-b border-gray-100 p-2">
<code className="font-mono text-xs text-blue-600">{s.path}</code>
</td>
</tr>
))}
</tbody>
</table>
)}
</section>
<section className="mb-8 border-b border-gray-200 pb-6">
<h2 className="mb-3 text-lg">Engine Packages</h2>
<p className="mt-3 rounded border border-amber-200 bg-amber-100 px-3 py-2 text-xs text-amber-800">
All <code className="font-mono text-xs">@omnia/*</code> workspace packages are
consumed via <code className="font-mono text-xs">transpilePackages</code> in{" "}
<code className="font-mono text-xs">next.config.ts</code>. The native{" "}
<code className="font-mono text-xs">better-sqlite3</code> module is externalized
via <code className="font-mono text-xs">serverExternalPackages</code>.
</p>
</section>
</>
)}
</div>
);
return <ConfigView />;
}

View File

@@ -1,10 +1,199 @@
@tailwind base;
@tailwind components;
@tailwind utilities;
@import "tailwindcss";
@plugin "tailwindcss-animate";
@layer base {
html {
font-family: system-ui, -apple-system, BlinkMacSystemFont, "Segoe UI",
Roboto, Oxygen, Ubuntu, Cantarell, sans-serif;
}
@custom-variant data-open (&[data-state="open"], &[data-state="active"]);
@custom-variant data-closed (&[data-state="closed"], &[data-state="inactive"]);
@custom-variant data-active (&[data-state="active"], &[data-state="open"]);
@custom-variant data-checked (&[data-state="checked"], &[aria-checked="true"]);
@custom-variant data-horizontal (&[data-orientation="horizontal"]);
@custom-variant data-vertical (&[data-orientation="vertical"]);
@custom-variant data-popup-open (&[data-state="open"]);
@theme inline {
--font-head: var(--font-head);
--font-sans: var(--font-sans);
--font-mono: var(--font-mono);
--radius: 0px;
--radius-xs: 0px;
--radius-sm: 0px;
--radius-md: 0px;
--radius-lg: 0px;
--radius-xl: 0px;
--radius-2xl: 0px;
--radius-3xl: 0px;
--shadow-xs: 1px 1px 0 0 var(--border);
--shadow-sm: 2px 2px 0 0 var(--border);
--shadow: 3px 3px 0 0 var(--border);
--shadow-md: 4px 4px 0 0 var(--border);
--shadow-lg: 6px 6px 0 0 var(--border);
--shadow-xl: 10px 10px 0 1px var(--border);
--shadow-2xl: 16px 16px 0 1px var(--border);
--color-background: var(--background);
--color-foreground: var(--foreground);
--color-card: var(--card);
--color-card-foreground: var(--card-foreground);
--color-popover: var(--popover);
--color-popover-foreground: var(--popover-foreground);
--color-primary: var(--primary);
--color-primary-foreground: var(--primary-foreground);
--color-primary-hover: var(--primary-hover);
--color-secondary: var(--secondary);
--color-secondary-foreground: var(--secondary-foreground);
--color-muted: var(--muted);
--color-muted-foreground: var(--muted-foreground);
--color-accent: var(--accent);
--color-accent-foreground: var(--accent-foreground);
--color-destructive: var(--destructive);
--color-destructive-foreground: var(--destructive-foreground);
--color-border: var(--border);
--color-input: var(--input);
--color-ring: var(--ring);
--color-sidebar: var(--sidebar);
--color-sidebar-foreground: var(--sidebar-foreground);
--color-sidebar-primary: var(--sidebar-primary);
--color-sidebar-primary-foreground: var(--sidebar-primary-foreground);
--color-sidebar-accent: var(--sidebar-accent);
--color-sidebar-accent-foreground: var(--sidebar-accent-foreground);
--color-sidebar-border: var(--sidebar-border);
--color-sidebar-ring: var(--sidebar-ring);
--color-surface: var(--surface);
--color-surface-dim: var(--surface-dim);
--color-surface-bright: var(--surface-bright);
--color-surface-container-lowest: var(--surface-container-lowest);
--color-surface-container-low: var(--surface-container-low);
--color-surface-container: var(--surface-container);
--color-surface-container-high: var(--surface-container-high);
--color-surface-container-highest: var(--surface-container-highest);
}
:root {
--radius: 0;
--background: #f4e9dc;
--foreground: #201a16;
--card: #fcf3e8;
--card-foreground: #201a16;
--popover: #fff8f5;
--popover-foreground: #201a16;
--primary: #e58e58;
--primary-hover: #d47e48;
--primary-foreground: #201a16;
--secondary: #f5e6d3;
--secondary-foreground: #201a16;
--muted: #efe0cd;
--muted-foreground: #6d6354;
--accent: #ffd966;
--accent-foreground: #201a16;
--destructive: #ba1a1a;
--destructive-foreground: #ffffff;
--border: #5c544e;
--input: #fff8f5;
--ring: #e58e58;
--sidebar: #fcf3e8;
--sidebar-foreground: #201a16;
--sidebar-primary: #e58e58;
--sidebar-primary-foreground: #201a16;
--sidebar-accent: #ffd966;
--sidebar-accent-foreground: #201a16;
--sidebar-border: #5c544e;
--sidebar-ring: #e58e58;
--surface: #fff8f5;
--surface-dim: #e4d8d0;
--surface-bright: #fff8f5;
--surface-container-lowest: #ffffff;
--surface-container-low: #fef1e9;
--surface-container: #f8ece3;
--surface-container-high: #f2e6de;
--surface-container-highest: #ece0d8;
}
.dark {
--background: #181310;
--foreground: #fff8f5;
--card: #362f2a;
--card-foreground: #fff8f5;
--popover: #201a16;
--popover-foreground: #fff8f5;
--primary: #e58e58;
--primary-hover: #ffb68c;
--primary-foreground: #201a16;
--secondary: #54433a;
--secondary-foreground: #fbeee6;
--muted: #362f2a;
--muted-foreground: #d9c2b6;
--accent: #c1a032;
--accent-foreground: #201a16;
--destructive: #ffdad6;
--destructive-foreground: #93000a;
--border: #877369;
--input: #362f2a;
--ring: #e58e58;
--sidebar: #201a16;
--sidebar-foreground: #fff8f5;
--sidebar-primary: #e58e58;
--sidebar-primary-foreground: #201a16;
--sidebar-accent: #c1a032;
--sidebar-accent-foreground: #201a16;
--sidebar-border: #877369;
--sidebar-ring: #e58e58;
--surface: #201a16;
--surface-dim: #362f2a;
--surface-bright: #201a16;
--surface-container-lowest: #201a16;
--surface-container-low: #362f2a;
--surface-container: #362f2a;
--surface-container-high: #54433a;
--surface-container-highest: #54433a;
}
@utility text-headline-lg {
font-family: var(--font-head);
font-size: 48px;
font-weight: 400;
line-height: 1.1;
letter-spacing: -0.02em;
}
@utility text-headline-md {
font-family: var(--font-head);
font-size: 32px;
font-weight: 400;
line-height: 1.2;
}
@utility text-headline-sm {
font-family: var(--font-head);
font-size: 24px;
font-weight: 400;
line-height: 1.2;
}
@utility text-body-lg {
font-family: var(--font-sans);
font-size: 18px;
font-weight: 400;
line-height: 1.6;
}
@utility text-body-md {
font-family: var(--font-sans);
font-size: 16px;
font-weight: 400;
line-height: 1.6;
}
@utility text-label-sm {
font-family: var(--font-mono);
font-size: 12px;
font-weight: 700;
line-height: 1.4;
text-transform: uppercase;
}

View File

@@ -1,18 +1,95 @@
import type { ReactNode } from "react";
import { NavBar } from "@/components/nav/NavBar";
import "./globals.css";
"use client";
export const metadata = {
title: "Omnia GUI",
description: "Omnia Narrative Simulation Engine — Web Interface",
};
import { useEffect, type ReactNode } from "react";
import { Jersey_25, JetBrains_Mono, Space_Mono } from "next/font/google";
import Link from "next/link";
import { usePathname } from "next/navigation";
import "./globals.css";
import {
NavigationMenu,
NavigationMenuList,
NavigationMenuItem,
NavigationMenuLink,
} from "@/components/ui/navigation-menu";
const jersey25 = Jersey_25({
subsets: ["latin"],
weight: "400",
variable: "--font-head",
display: "swap",
});
const jetbrainsMono = JetBrains_Mono({
subsets: ["latin"],
variable: "--font-sans",
display: "swap",
});
const spaceMono = Space_Mono({
subsets: ["latin"],
weight: ["400", "700"],
variable: "--font-mono",
display: "swap",
});
const links = [
{ href: "/", label: "Home" },
{ href: "/config", label: "Config" },
];
export default function RootLayout({ children }: { children: ReactNode }) {
const pathname = usePathname();
useEffect(() => {
document.title = "Omnia";
}, []);
return (
<html lang="en">
<body className="min-h-dvh bg-[#fafafa] text-[#111]">
<NavBar />
{children}
<body
className={`${jersey25.variable} ${jetbrainsMono.variable} ${spaceMono.variable} flex flex-col h-dvh overflow-hidden bg-background text-foreground font-sans`}
>
{!pathname?.startsWith("/play") && (
<video
className="fixed inset-0 w-full h-full object-cover pointer-events-none"
src="/output.webm"
poster="/background.png"
autoPlay
loop
muted
playsInline
/>
)}
<nav className="border-b border-dotted border-border/20 bg-secondary/30 shrink-0">
<div className="mx-auto max-w-[800px] px-10 py-3 flex items-center justify-center">
<NavigationMenu viewport={false}>
<NavigationMenuList>
{links.map((link) => {
const isActive =
pathname === link.href ||
(link.href !== "/" && pathname?.startsWith(link.href));
return (
<NavigationMenuItem key={link.href}>
<NavigationMenuLink asChild active={isActive}>
<Link
href={link.href}
className={`text-foreground no-underline font-medium text-sm p-2 transition-all outline-none ${
isActive
? "bg-primary/15 text-primary"
: "hover:bg-secondary hover:text-foreground"
}`}
>
{link.label}
</Link>
</NavigationMenuLink>
</NavigationMenuItem>
);
})}
</NavigationMenuList>
</NavigationMenu>
</div>
</nav>
<main className="flex-1 flex flex-col min-h-0">{children}</main>
</body>
</html>
);

View File

@@ -1,32 +1,5 @@
import Link from "next/link";
import { HomeView } from "@/components/home/HomeView";
export default function Home() {
return (
<main className="mx-auto max-w-[800px] px-4 py-12">
<h1 className="mb-2 text-3xl">Omnia GUI</h1>
<p className="mb-8 text-gray-500">
Configuration and gameplay interface for the Omnia simulation engine.
</p>
<div className="flex gap-4">
<Link
href="/play"
className="block flex-1 rounded-lg border border-gray-200 p-6 text-inherit no-underline transition-[border-color,box-shadow] duration-150 hover:border-blue-600 hover:shadow-[0_2px_8px_rgba(37,99,235,0.1)]"
>
<h2 className="mb-1 text-xl">Play</h2>
<p className="text-sm text-gray-500">
Start a simulation and interact with NPCs
</p>
</Link>
<Link
href="/config"
className="block flex-1 rounded-lg border border-gray-200 p-6 text-inherit no-underline transition-[border-color,box-shadow] duration-150 hover:border-blue-600 hover:shadow-[0_2px_8px_rgba(37,99,235,0.1)]"
>
<h2 className="mb-1 text-xl">Config</h2>
<p className="text-sm text-gray-500">
Check environment, API keys, and available scenarios
</p>
</Link>
</div>
</main>
);
return <HomeView />;
}

View File

@@ -1,5 +1,18 @@
"use client";
import { PlayView } from "@/components/play/PlayView";
import { Suspense } from "react";
export default function PlayPage() {
return <PlayView />;
return (
<Suspense
fallback={
<div className="flex items-center justify-center min-h-[400px]">
<div className="animate-spin text-primary">Loading...</div>
</div>
}
>
<PlayView />
</Suspense>
);
}

View File

@@ -0,0 +1,18 @@
"use client";
export function BuilderView() {
return (
<div className="flex-1 overflow-y-auto w-full">
<div className="mx-auto max-w-[800px] px-10 py-12">
<h1 className="mb-6 text-headline-lg text-primary animate-fade-in">
Scenario Builder
</h1>
<div className="border border-border/30 bg-card p-6 shadow-[2px_2px_0_0_var(--border)] min-h-[300px] flex flex-col items-center justify-center">
<p className="text-body-md text-muted-foreground font-mono text-center">
Scenario builder interface coming soon...
</p>
</div>
</div>
</div>
);
}

View File

@@ -0,0 +1,284 @@
"use client";
import { useEffect, useState, useCallback } from "react";
import {
getConfigStatus,
listProviderInstances,
getProviderMappings,
setProviderMapping,
getAvailableProviders,
regenerateEmbeddings,
} from "@/app/actions";
import type { ModelProviderInstance, ModelProviderMeta } from "@omnia/llm";
import { ProviderInstancesConfig } from "@/components/config/ProviderInstancesConfig";
import {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectTrigger,
SelectValue,
} from "@/components/ui/select";
import {
Table,
TableBody,
TableCell,
TableHead,
TableHeader,
TableRow,
} from "@/components/ui/table";
interface ConfigStatus {
apiKeySet: boolean;
apiKeyPreview: string;
model: string;
availableScenarios: { path: string; name: string }[];
}
export function ConfigView() {
const [config, setConfig] = useState<ConfigStatus | null>(null);
const [instances, setInstances] = useState<ModelProviderInstance[]>([]);
const [mappings, setMappings] = useState<Record<string, string>>({});
const [availableProviders, setAvailableProviders] = useState<
ModelProviderMeta[]
>([]);
const [loading, setLoading] = useState(true);
const [error, setError] = useState("");
const loadInstances = useCallback(async () => {
const list = await listProviderInstances();
setInstances(list);
}, []);
const loadMappings = useCallback(async () => {
const maps = await getProviderMappings();
setMappings(maps);
}, []);
const loadAll = useCallback(async () => {
try {
setLoading(true);
setError("");
const status = await getConfigStatus();
setConfig(status);
await loadInstances();
await loadMappings();
const provs = await getAvailableProviders();
setAvailableProviders(provs);
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
}, [loadInstances, loadMappings]);
useEffect(() => {
loadAll();
}, [loadAll]);
const handleUpdateMapping = async (
task: string,
providerInstanceId: string,
) => {
if (task === "embeddings" && mappings[task] !== providerInstanceId) {
const confirmChange = window.confirm(
"Changing the embeddings provider will delete all existing embeddings and regenerate them from scratch. Are you sure you want to do this?",
);
if (!confirmChange) return;
}
try {
setLoading(true);
await setProviderMapping(task, providerInstanceId);
if (task === "embeddings") {
await regenerateEmbeddings(providerInstanceId);
}
await loadMappings();
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
return (
<div className="flex-1 overflow-y-auto w-full relative">
<div className="relative z-10 mx-auto max-w-[1024px] px-10 py-12">
<h1 className="mb-6 text-headline-lg text-primary animate-fade-in">
Configuration
</h1>
<h2 className="mb-3 text-headline-md text-foreground">
Manage Model Instances
</h2>
{config === null && loading && (
<p className="text-body-md text-muted-foreground">
Loading configuration...
</p>
)}
{error && (
<div className="mb-4 border border-destructive bg-destructive/10 px-3 py-2 text-sm text-destructive">
{error}
</div>
)}
{config && (
<div
className={
loading
? "opacity-60 pointer-events-none transition-opacity duration-200"
: "transition-opacity duration-200"
}
>
<ProviderInstancesConfig
instances={instances}
availableProviders={availableProviders}
mappings={mappings}
onChanged={async () => {
await loadInstances();
await loadMappings();
}}
/>
<section className="border-b border-dotted border-border/20 mb-8 pb-8">
<h2 className="mb-3 text-headline-md text-foreground">
Task Provider Routing
</h2>
<p className="my-4 border border-border/20 bg-secondary px-3 py-2 text-label-sm text-foreground/80">
Configure which LLM Provider Key Instance should handle each
specific simulation task. Mappings default to the currently{" "}
<strong>Active</strong> instance if not specified.
</p>
<div className="mt-4 grid grid-cols-1 gap-6 md:grid-cols-2">
{[
{
key: "actor-prose",
label: "Actor Prose Generation",
desc: "Generates roleplay/narrative prose for Non-Player Characters.",
type: "generative",
},
{
key: "llm-validator",
label: "LLM Validator",
desc: "Arbitrates and validates proposed actions against the world state rules.",
type: "generative",
},
{
key: "intent-decoder",
label: "Intent Decoder",
desc: "Splits raw prose actions into structured intents (Player and NPC).",
type: "generative",
},
{
key: "timedelta",
label: "TimeDelta Generator",
desc: "Calculates the duration of character actions to advance the game clock.",
type: "generative",
},
{
key: "handoff",
label: "Memory Handoff Engine",
desc: "Promotes entities' Cognitive Buffer entries to the Memory Ledger via LLM summarization and pruning.",
type: "generative",
},
{
key: "embeddings",
label: "Text Embeddings Generator",
desc: "Generates vector embeddings for Memory Ledger retrieval.",
type: "embedding",
},
].map((task) => (
<div
key={task.key}
className="flex flex-col justify-between gap-3 border border-border/30 bg-card p-4 shadow-[2px_2px_0_0_var(--border)]"
>
<div className="flex flex-col gap-1">
<strong className="text-body-md text-foreground">
{task.label}
</strong>
<span className="mt-0.5 text-xs text-muted-foreground">
{task.desc}
</span>
</div>
<Select
value={mappings[task.key] || ""}
onValueChange={(value) =>
handleUpdateMapping(task.key, value || "")
}
>
<SelectTrigger className="w-full">
<SelectValue placeholder="-- Use Active Key (Default) --">
{(() => {
const inst = instances.find(
(i) => i.id === mappings[task.key],
);
return inst
? `${inst.name} (${inst.providerName})${inst.isActive ? " [Active]" : ""}`
: null;
})()}
</SelectValue>
</SelectTrigger>
<SelectContent>
<SelectGroup>
<SelectItem value="">
-- Use Active Key (Default) --
</SelectItem>
{instances
.filter(
(inst) =>
(inst.type || "generative") === task.type,
)
.map((inst) => (
<SelectItem key={inst.id} value={inst.id}>
{inst.name} ({inst.providerName})
{inst.isActive ? " [Active]" : ""}
</SelectItem>
))}
</SelectGroup>
</SelectContent>
</Select>
</div>
))}
</div>
</section>
<section className="mb-8">
<h2 className="mb-3 text-headline-md text-foreground">
Available Scenarios
</h2>
{config.availableScenarios.length === 0 ? (
<p className="mt-3 border border-accent bg-accent/25 px-3 py-2 text-label-sm text-foreground/80">
No scenarios found in{" "}
<code className="font-mono text-xs">
content/demo/scenarios/
</code>
.
</p>
) : (
<Table>
<TableHeader>
<TableRow>
<TableHead>Name</TableHead>
<TableHead>Path</TableHead>
</TableRow>
</TableHeader>
<TableBody>
{config.availableScenarios.map((s) => (
<TableRow key={s.path}>
<TableCell className="text-body-md">{s.name}</TableCell>
<TableCell>
<code className="font-mono text-xs text-primary">
{s.path}
</code>
</TableCell>
</TableRow>
))}
</TableBody>
</Table>
)}
</section>
</div>
)}
</div>
</div>
);
}

View File

@@ -0,0 +1,672 @@
"use client";
import { useEffect, useRef, useState } from "react";
import {
createProviderInstance,
updateProviderInstance,
setActiveProviderInstance,
regenerateEmbeddings,
deleteProviderInstance,
fetchAvailableModels,
fetchAvailableModelsForInstance,
} from "@/app/actions";
import type {
ModelInfo,
ModelProviderInstance,
ModelProviderMeta,
} from "@omnia/llm";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Label } from "@/components/ui/label";
import { Checkbox } from "@/components/ui/checkbox";
import { Badge } from "@/components/ui/badge";
import {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectTrigger,
SelectValue,
} from "@/components/ui/select";
import {
Combobox,
ComboboxContent,
ComboboxEmpty,
ComboboxInput,
ComboboxItem,
ComboboxList,
} from "@/components/ui/combobox";
import {
Card,
CardHeader,
CardContent,
CardTitle,
CardAction,
} from "@/components/ui/card";
import { Item, ItemContent, ItemGroup, ItemTitle } from "@/components/ui/item";
import { Empty, EmptyTitle, EmptyDescription } from "@/components/ui/empty";
import { cn } from "@/lib/utils";
import { RefreshCwIcon } from "lucide-react";
const providerLogoMap: Record<string, string> = {
anthropic: "/claude_logo.webp",
"google-genai": "/gemini_logo.webp",
openrouter: "/openrouter_logo.webp",
ollama: "/ollama_logo.webp",
deepseek: "/deepseek_logo.webp",
openai: "/openai_logo.webp",
groq: "/groq_logo.webp",
};
interface ProviderInstancesConfigProps {
instances: ModelProviderInstance[];
availableProviders: ModelProviderMeta[];
mappings: Record<string, string>;
onChanged: () => Promise<void>;
}
export function ProviderInstancesConfig({
instances,
availableProviders,
mappings,
onChanged,
}: ProviderInstancesConfigProps) {
const [selectedInstanceId, setSelectedInstanceId] = useState<string | null>(
null,
);
const [editName, setEditName] = useState("");
const [editProvider, setEditProvider] = useState("google-genai");
const [editKey, setEditKey] = useState("");
const [editModel, setEditModel] = useState("gemini-2.5-flash");
const [editIsActive, setEditIsActive] = useState(false);
const [editType, setEditType] = useState<"generative" | "embedding">(
"generative",
);
const [editMaxContext, setEditMaxContext] = useState<number>(32768);
const [editEndpointUrl, setEditEndpointUrl] = useState("");
const [loading, setLoading] = useState(false);
const [error, setError] = useState("");
// Model listing state
const [availableModels, setAvailableModels] = useState<ModelInfo[]>([]);
const [modelsLoading, setModelsLoading] = useState(false);
const debounceTimer = useRef<ReturnType<typeof setTimeout> | null>(null);
// Fetch models for an existing saved instance
const fetchModelsForExistingInstance = async (instanceId: string) => {
setModelsLoading(true);
setAvailableModels([]);
try {
const models = await fetchAvailableModelsForInstance(instanceId);
setAvailableModels(models);
} catch {
setAvailableModels([]);
} finally {
setModelsLoading(false);
}
};
// Fetch models for a new instance (using live key/endpoint from form)
const fetchModelsForNewInstance = (
provider: string,
apiKey: string,
endpointUrl: string,
) => {
if (debounceTimer.current) clearTimeout(debounceTimer.current);
const isOllama = provider === "ollama";
const hasCredentials = isOllama
? endpointUrl.trim().length > 0
: apiKey.trim().length > 8; // don't spam API with partial keys
if (!hasCredentials) {
setAvailableModels([]);
return;
}
debounceTimer.current = setTimeout(async () => {
setModelsLoading(true);
setAvailableModels([]);
try {
const models = await fetchAvailableModels(
provider,
isOllama ? "none" : apiKey,
isOllama ? endpointUrl : undefined,
);
setAvailableModels(models);
} catch {
setAvailableModels([]);
} finally {
setModelsLoading(false);
}
}, 600);
};
useEffect(() => {
if (selectedInstanceId === null) {
setEditName("");
setEditProvider("google-genai");
setEditKey("");
setEditModel("gemini-2.5-flash");
setEditIsActive(false);
setEditType("generative");
setEditMaxContext(32768);
setEditEndpointUrl("");
setAvailableModels([]);
} else if (selectedInstanceId === "new") {
setEditName("");
const defaultProvider = "google-genai";
setEditProvider(defaultProvider);
setEditKey("");
setEditType("generative");
const pMeta = availableProviders.find((p) => p.id === defaultProvider);
setEditModel(pMeta?.defaultModel || "gemini-2.5-flash");
setEditIsActive(false);
setEditMaxContext(32768);
setEditEndpointUrl("");
setAvailableModels([]);
} else {
const inst = instances.find((i) => i.id === selectedInstanceId);
if (inst) {
setEditName(inst.name);
setEditProvider(inst.providerName);
setEditKey("");
setEditType(inst.type || "generative");
const pMeta = availableProviders.find(
(p) => p.id === inst.providerName,
);
setEditModel(
inst.modelName ||
(inst.type === "embedding"
? pMeta?.defaultEmbeddingModel
: pMeta?.defaultModel) ||
"gemini-2.5-flash",
);
setEditIsActive(inst.isActive);
setEditMaxContext(
inst.maxContext !== undefined && inst.maxContext !== null
? inst.maxContext
: 32768,
);
setEditEndpointUrl(inst.endpointUrl || "");
setAvailableModels([]);
// Auto-fetch models for existing instances
fetchModelsForExistingInstance(selectedInstanceId);
}
}
}, [selectedInstanceId, instances, availableProviders]);
// Re-fetch models when provider/key/endpoint changes on new instance form
useEffect(() => {
if (selectedInstanceId !== "new") return;
fetchModelsForNewInstance(editProvider, editKey, editEndpointUrl);
}, [editProvider, editKey, editEndpointUrl, selectedInstanceId]);
const handleProviderChange = (providerId: string | null) => {
if (!providerId) return;
setEditProvider(providerId);
const pMeta = availableProviders.find((p) => p.id === providerId);
setEditModel(
editType === "embedding"
? pMeta?.defaultEmbeddingModel || ""
: pMeta?.defaultModel || "",
);
setAvailableModels([]);
};
const handleTypeChange = (type: "generative" | "embedding") => {
setEditType(type);
const pMeta = availableProviders.find((p) => p.id === editProvider);
setEditModel(
type === "embedding"
? pMeta?.defaultEmbeddingModel || ""
: pMeta?.defaultModel || "",
);
};
const handleRefreshModels = () => {
if (selectedInstanceId && selectedInstanceId !== "new") {
fetchModelsForExistingInstance(selectedInstanceId);
} else {
fetchModelsForNewInstance(editProvider, editKey, editEndpointUrl);
}
};
const handleSave = async (e: React.FormEvent) => {
e.preventDefault();
if (!editName.trim()) {
setError("Name is required.");
return;
}
try {
setLoading(true);
setError("");
let shouldRegenerate = false;
let targetInstanceId = selectedInstanceId;
if (selectedInstanceId === "new") {
if (editProvider !== "ollama" && !editKey.trim()) {
setError("API Key is required for new instances.");
setLoading(false);
return;
}
const created = await createProviderInstance(
editName,
editProvider,
editProvider === "ollama" ? "none" : editKey,
editModel || undefined,
editType,
editType === "generative" ? editMaxContext : 0,
editProvider === "ollama"
? editEndpointUrl || "http://localhost:11434"
: undefined,
);
if (editIsActive) {
await setActiveProviderInstance(created.id);
}
targetInstanceId = created.id;
setSelectedInstanceId(created.id);
} else {
if (!selectedInstanceId) return;
const inst = instances.find((i) => i.id === selectedInstanceId);
if (inst && inst.type === "embedding") {
const isMapped = mappings["embeddings"] === selectedInstanceId;
const isActive = inst.isActive && !mappings["embeddings"];
if (isMapped || isActive) {
const hasChanged =
inst.providerName !== editProvider ||
inst.modelName !== editModel;
if (hasChanged) {
const confirmChange = window.confirm(
"You have changed the configuration of the active embedding provider. This will delete all existing embeddings and regenerate them from scratch. Are you sure you want to do this?",
);
if (!confirmChange) {
setLoading(false);
return;
}
shouldRegenerate = true;
}
}
}
await updateProviderInstance(
selectedInstanceId,
editName,
editProvider,
editProvider === "ollama" ? "none" : editKey || undefined,
editModel || undefined,
editType,
editType === "generative" ? editMaxContext : 0,
editProvider === "ollama"
? editEndpointUrl || "http://localhost:11434"
: undefined,
);
if (editIsActive) {
await setActiveProviderInstance(selectedInstanceId);
}
}
await onChanged();
if (shouldRegenerate && targetInstanceId && targetInstanceId !== "new") {
await regenerateEmbeddings(targetInstanceId);
}
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
const handleDelete = async () => {
if (selectedInstanceId === "new" || selectedInstanceId === null) return;
if (!confirm("Are you sure you want to delete this provider instance?"))
return;
try {
setLoading(true);
setError("");
await deleteProviderInstance(selectedInstanceId);
setSelectedInstanceId(null);
await onChanged();
} catch (err) {
setError(err instanceof Error ? err.message : String(err));
} finally {
setLoading(false);
}
};
return (
<section className="mb-8 flex min-h-[600px] flex-col">
{error && (
<div className="mb-4 rounded border-2 border-red-500 bg-red-50 px-3 py-2 text-sm text-red-700">
{error}
</div>
)}
<div
className={cn(
"mt-4 grid flex-1 grid-cols-1 gap-4 md:grid-cols-[30%_70%]",
loading && "pointer-events-none opacity-60",
"transition-opacity duration-200",
)}
>
{/* Left panel - Instance list */}
<Card>
<CardHeader>
<CardTitle>Instances</CardTitle>
<CardAction>
<Button onClick={() => setSelectedInstanceId("new")} size="sm">
+ Add
</Button>
</CardAction>
</CardHeader>
<CardContent>
{instances.length === 0 ? (
<Empty>
<EmptyTitle>No instances configured</EmptyTitle>
</Empty>
) : (
<ItemGroup>
{instances.map((inst) => (
<Item
key={inst.id}
variant={
selectedInstanceId === inst.id ? "outline" : "muted"
}
className={cn(
"cursor-pointer",
selectedInstanceId === inst.id && "border-primary",
)}
onClick={() => setSelectedInstanceId(inst.id)}
>
<ItemContent className="flex-row items-center gap-3">
{providerLogoMap[inst.providerName] && (
<img
src={providerLogoMap[inst.providerName]}
alt={inst.providerName}
className="max-h-[38px] max-w-[38px] shrink-0 rounded-sm object-contain"
/>
)}
<div className="flex flex-col gap-1">
<ItemTitle>{inst.name}</ItemTitle>
<div className="flex flex-row gap-1.5">
{inst.isActive && <Badge>Active</Badge>}
<Badge variant="outline">
{inst.type === "generative" ? "gen" : "embed"}
</Badge>
</div>
</div>
</ItemContent>
</Item>
))}
</ItemGroup>
)}
</CardContent>
</Card>
{/* Right panel - Form */}
<Card>
{selectedInstanceId === null ? (
<CardContent className="flex min-h-[300px] items-center justify-center">
<Empty>
<EmptyTitle>No instance selected</EmptyTitle>
<EmptyDescription>
Press + to add or select an existing Instance to edit
</EmptyDescription>
</Empty>
</CardContent>
) : (
<form onSubmit={handleSave} className="flex h-full flex-col">
<CardHeader>
<CardTitle>
{selectedInstanceId === "new"
? "Create New Provider Instance"
: `Configure: ${editName}`}
</CardTitle>
</CardHeader>
<CardContent className="flex flex-1 flex-col gap-5">
<div className="flex flex-col gap-1.5">
<Label htmlFor="formName">Friendly Name</Label>
<Input
id="formName"
value={editName}
onChange={(e) => setEditName(e.target.value)}
placeholder="e.g. Gemini - Production"
required
/>
</div>
<div className="grid grid-cols-[2fr_3fr] gap-4">
<div className="flex flex-col gap-1.5">
<Label>Instance Type</Label>
{/* TODO: Change this to choice card */}
<Select
value={editType}
onValueChange={(v) =>
handleTypeChange(v as "generative" | "embedding")
}
items={[
{
label: "Generative (Text Generation)",
value: "generative",
},
{
label: "Embedding (Vector Embeddings)",
value: "embedding",
},
]}
>
<SelectTrigger className="w-full">
<SelectValue />
</SelectTrigger>
<SelectContent>
<SelectGroup>
<SelectItem value="generative">
Generative (Text Generation)
</SelectItem>
<SelectItem value="embedding">
Embedding (Vector Embeddings)
</SelectItem>
</SelectGroup>
</SelectContent>
</Select>
</div>
<div className="flex flex-col gap-1.5">
<Label>Provider Type</Label>
<Select
value={editProvider}
onValueChange={handleProviderChange}
items={availableProviders.map((p) => ({
label: p.displayName,
value: p.id,
}))}
>
<SelectTrigger className="w-full">
<SelectValue />
</SelectTrigger>
<SelectContent
align="end"
className="min-w-[var(--anchor-width)]"
>
<SelectGroup>
{availableProviders.map((p) => (
<SelectItem key={p.id} value={p.id}>
{p.displayName}
</SelectItem>
))}
</SelectGroup>
</SelectContent>
</Select>
</div>
</div>
{editProvider && availableProviders.length > 0 && (
<span className="block rounded border-2 bg-muted px-3 py-2 text-xs text-muted-foreground">
{
availableProviders.find((p) => p.id === editProvider)
?.description
}
</span>
)}
{editProvider !== "ollama" && (
<div className="flex flex-col gap-1.5">
<Label htmlFor="formKey">API Key</Label>
<Input
id="formKey"
type="password"
value={editKey}
onChange={(e) => setEditKey(e.target.value)}
placeholder={
selectedInstanceId === "new"
? "AIzaSy..."
: "•••••••• (unchanged)"
}
required={selectedInstanceId === "new"}
/>
</div>
)}
{editProvider === "ollama" && (
<div className="flex flex-col gap-1.5">
<Label htmlFor="formEndpoint">Endpoint URL</Label>
<Input
id="formEndpoint"
value={editEndpointUrl}
onChange={(e) => setEditEndpointUrl(e.target.value)}
placeholder="e.g. http://localhost:11434"
required
/>
</div>
)}
<div className="flex flex-col gap-1.5">
<div className="flex items-center justify-between">
<Label htmlFor="formModel">Model</Label>
<button
type="button"
onClick={handleRefreshModels}
disabled={modelsLoading}
className="flex items-center gap-1 rounded px-1.5 py-0.5 text-xs text-muted-foreground transition-colors hover:bg-muted hover:text-foreground disabled:opacity-40"
title="Refresh model list"
>
<RefreshCwIcon
className={cn(
"size-3",
modelsLoading && "animate-spin",
)}
/>
{modelsLoading
? "Fetching…"
: availableModels.length > 0
? `${availableModels.length} models`
: "Fetch models"}
</button>
</div>
<Combobox
value={editModel}
onValueChange={(v) => {
if (v) setEditModel(v);
}}
items={availableModels.map((m) => m.id)}
>
<ComboboxInput
id="formModel"
placeholder={
modelsLoading
? "Fetching models…"
: availableModels.length > 0
? "Search or select a model…"
: "e.g. gemini-2.5-flash"
}
disabled={modelsLoading}
showClear={false}
value={editModel}
onChange={(e) =>
setEditModel((e.target as HTMLInputElement).value)
}
className="w-full"
/>
<ComboboxContent>
<ComboboxEmpty>
{modelsLoading
? "Fetching models…"
: "No models found. Type a custom model name above."}
</ComboboxEmpty>
<ComboboxList>
{(modelId: string) => {
const model = availableModels.find(
(m) => m.id === modelId,
);
return (
<ComboboxItem key={modelId} value={modelId}>
<span className="flex-1 truncate">{modelId}</span>
{model?.ownedBy && (
<span className="ml-2 shrink-0 text-xs text-muted-foreground">
{model.ownedBy}
</span>
)}
</ComboboxItem>
);
}}
</ComboboxList>
</ComboboxContent>
</Combobox>
</div>
{editType === "generative" && (
<div className="flex flex-col gap-1.5">
<Label htmlFor="formMaxContext">
Max Context Length (Tokens, 0 for infinite)
</Label>
<Input
id="formMaxContext"
type="number"
value={editMaxContext}
onChange={(e) =>
setEditMaxContext(parseInt(e.target.value) || 0)
}
min={0}
placeholder="e.g. 32768"
/>
</div>
)}
<div className="flex flex-row items-center gap-2">
<Checkbox
id="formActive"
checked={editIsActive}
onCheckedChange={(v) => setEditIsActive(v === true)}
/>
<Label htmlFor="formActive" className="cursor-pointer">
Set as Active Instance
</Label>
</div>
<div className="flex flex-row items-center justify-between gap-2">
<div>
{selectedInstanceId !== "new" && (
<Button
type="button"
variant="destructive"
onClick={handleDelete}
disabled={loading}
>
Delete
</Button>
)}
</div>
<Button type="submit" disabled={loading}>
{loading ? "Saving..." : "Save"}
</Button>
</div>
</CardContent>
</form>
)}
</Card>
</div>
</section>
);
}

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@@ -0,0 +1,462 @@
"use client";
import { useCallback, useEffect, useState } from "react";
import Link from "next/link";
import { useRouter } from "next/navigation";
import {
startSimulation,
listSavedSimulations,
getConfigStatus,
getScenarioEntities,
deleteSimulation,
listProviderInstances,
} from "@/app/actions";
import type { SimSnapshot } from "@/lib/simulation-types";
import type { ModelProviderInstance } from "@omnia/llm";
import { Button } from "@/components/ui/button";
import { ScenarioCard } from "@/components/play/ScenarioCard";
import { Spinner } from "@/components/ui/spinner";
import { Skeleton } from "@/components/ui/skeleton";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
DialogDescription,
DialogFooter,
} from "@/components/ui/dialog";
import {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectTrigger,
SelectValue,
} from "@/components/ui/select";
import { Input } from "@/components/ui/input";
export function HomeView() {
const router = useRouter();
const [loading, setLoading] = useState(false);
const [loadingData, setLoadingData] = useState(true);
const [error, setError] = useState("");
const [savedSessions, setSavedSessions] = useState<SimSnapshot[]>([]);
const [scenarios, setScenarios] = useState<
{ path: string; name: string; description: string }[]
>([]);
const [providerInstances, setProviderInstances] = useState<
ModelProviderInstance[]
>([]);
// Modal State
const [scenarioForModal, setScenarioForModal] = useState<{
path: string;
name: string;
} | null>(null);
const [modalEntities, setModalEntities] = useState<
{ id: string; name: string }[]
>([]);
const [loadingEntities, setLoadingEntities] = useState(false);
const [selectedEntityForModal, setSelectedEntityForModal] =
useState<string>("");
const [customName, setCustomName] = useState<string>("");
const loadSavedSessions = useCallback(async () => {
try {
const res = await listSavedSimulations();
if (res.ok) {
setSavedSessions(res.sessions);
}
} catch {
// sessions load failed, ignore
}
}, []);
useEffect(() => {
let active = true;
async function loadAll() {
setLoadingData(true);
try {
const sessionsRes = await listSavedSimulations();
if (active && sessionsRes.ok) {
setSavedSessions(sessionsRes.sessions);
}
} catch {
// session load failed, ignore
}
try {
const configStatus = await getConfigStatus();
if (active) {
setScenarios(configStatus.availableScenarios);
}
} catch {
// scenarios load failed, ignore
}
try {
const providersList = await listProviderInstances();
if (active) {
setProviderInstances(providersList);
}
} catch {
// providers load failed, ignore
}
if (active) {
setLoadingData(false);
}
}
loadAll();
return () => {
active = false;
};
}, []);
const handleResume = (id: string) => {
router.push(`/play?simId=${id}`);
};
const handleDelete = async (id: string, e: React.MouseEvent) => {
e.stopPropagation();
if (!confirm("Are you sure you want to delete this simulation session?"))
return;
setLoading(true);
try {
const res = await deleteSimulation(id);
if (!res.ok) {
setError(res.error);
} else {
await loadSavedSessions();
}
} catch (err) {
setError(
err instanceof Error ? err.message : "Failed to delete session.",
);
} finally {
setLoading(false);
}
};
const handleScenarioClick = async (scenario: {
path: string;
name: string;
}) => {
setScenarioForModal(scenario);
setLoadingEntities(true);
setSelectedEntityForModal(""); // Reset selection to Spectator
setCustomName(scenario.name); // Set custom simulation name default
try {
const res = await getScenarioEntities(scenario.path);
if (res.ok) {
setModalEntities(res.entities);
} else {
setModalEntities([]);
}
} catch {
setModalEntities([]);
} finally {
setLoadingEntities(false);
}
};
const handleStartFromModal = async () => {
if (!scenarioForModal) return;
setLoading(true);
setError("");
const targetScenario = scenarioForModal;
setScenarioForModal(null); // close modal
try {
const result = await startSimulation({
scenario: targetScenario.path,
playEntity: selectedEntityForModal || undefined,
customName: customName.trim() || undefined,
});
if (!result.ok) {
setError(result.error);
setLoading(false);
return;
}
// Navigate to the separate play page with the newly created simulation ID
router.push(`/play?simId=${result.snapshot.id}`);
} catch (err) {
setError(
err instanceof Error ? err.message : "Failed to start simulation.",
);
setLoading(false);
}
};
return (
<div className="flex-1 overflow-y-auto w-full relative">
<div className="relative z-10 mx-auto max-w-[1024px] px-10 py-12">
<div className="animate-fade-in">
{/* Centered Big Logo */}
<div className="flex flex-col items-center justify-center mb-10 pt-4">
<img
src="/logo-shadow.png"
alt="Omnia Logo"
className="h-28 object-contain mb-3"
/>
</div>
{error && (
<div className="mb-6 border border-destructive bg-destructive/10 px-3 py-2 text-sm text-destructive">
{error}
</div>
)}
{providerInstances.length === 0 && !loadingData && (
<div className="mb-6 border border-yellow-500/30 bg-yellow-500/10 px-4 py-3 text-sm text-yellow-600 flex flex-col gap-2">
<span className="font-semibold flex items-center gap-1">
No LLM providers have been configured.
</span>
<span>
Please go to the{" "}
<Link
href="/config"
className="underline font-medium hover:text-yellow-700"
>
Configuration
</Link>{" "}
page to set up at least one provider before running simulations.
</span>
</div>
)}
{/* Simulations Section */}
<section className="mb-10">
<h2 className="text-headline-lg text-primary mb-6 animate-fade-in">
Simulations
</h2>
{loadingData ? (
<div className="flex overflow-x-auto gap-6 pb-4 scrollbar-thin scrollbar-thumb-border/20">
{Array.from({ length: 3 }).map((_, index) => (
<div
key={index}
className="flex-shrink-0 w-72 border border-border/30 bg-card p-5 shadow-sm transition-all flex flex-col justify-between h-[148px]"
>
<div className="space-y-3">
<Skeleton className="h-5 w-2/3" />
<Skeleton className="h-4 w-1/2" />
<Skeleton className="h-3 w-1/3" />
</div>
<div className="flex justify-between items-center mt-4">
<Skeleton className="h-4 w-16" />
</div>
</div>
))}
</div>
) : savedSessions.length === 0 ? (
<p className="text-sm italic text-muted-foreground">
No saved simulations found. Start a new one below!
</p>
) : (
<div className="flex overflow-x-auto gap-6 pb-4 scrollbar-thin scrollbar-thumb-border/20">
{savedSessions.map((s) => (
<div
key={s.id}
onClick={
providerInstances.length === 0
? undefined
: () => handleResume(s.id)
}
className={`flex-shrink-0 w-72 border border-border/30 bg-card p-5 shadow-sm transition-all relative group ${
providerInstances.length === 0
? "opacity-50 cursor-not-allowed filter grayscale"
: "cursor-pointer hover:-translate-y-0.5 hover:shadow-md active:translate-y-0 active:shadow-sm"
}`}
>
<div className="flex flex-col gap-1 text-sm mb-4">
<strong className="text-body-md text-foreground block">
{s.scenarioName}
</strong>
<span className="text-xs text-muted-foreground">
Turn {s.turn} &middot; {s.entities.length} entities
&middot; {s.status}
</span>
<span className="text-xs text-muted-foreground/60 font-mono">
ID: {s.id.substring(0, 8)}...
</span>
</div>
<div className="flex justify-between items-center mt-4">
<span className="text-xs text-primary font-mono uppercase tracking-wider">
Resume
</span>
<Button
size="sm"
variant="destructive"
onClick={(e) => handleDelete(s.id, e)}
disabled={loading}
title="Delete Session"
className="opacity-0 group-hover:opacity-100 transition-opacity"
>
Delete
</Button>
</div>
</div>
))}
</div>
)}
</section>
{/* Scenarios Section */}
<section className="mb-10">
<h2 className="text-headline-lg text-primary mb-6 animate-fade-in">
Scenarios
</h2>
{loadingData ? (
<div className="flex overflow-x-auto gap-6 pb-4 scrollbar-thin scrollbar-thumb-border/20">
<Link href="/builder" className="no-underline flex-shrink-0">
<div className="w-64 border border-border/30 bg-card p-5 cursor-pointer shadow-sm hover:-translate-y-0.5 hover:shadow-md active:translate-y-0 active:shadow-sm transition-all flex flex-col justify-between h-full min-h-[148px]">
<div>
<strong className="text-body-md text-foreground block mb-1">
Build a scenario
</strong>
<span className="text-xs text-muted-foreground">
Create a custom simulation starting point
</span>
</div>
<div className="flex items-center gap-2 mt-4 text-xs font-mono uppercase tracking-wider text-primary">
<span className="flex items-center justify-center size-5 border border-primary text-primary font-bold text-sm bg-primary/10">
+
</span>
<span>Create New</span>
</div>
</div>
</Link>
{Array.from({ length: 3 }).map((_, index) => (
<div
key={index}
className="flex-shrink-0 w-64 border border-border/30 bg-card p-5 shadow-sm flex flex-col justify-between h-[148px]"
>
<div className="space-y-3">
<Skeleton className="h-5 w-3/4" />
<Skeleton className="h-3 w-1/2" />
</div>
<div className="mt-4">
<Skeleton className="h-4 w-20" />
</div>
</div>
))}
</div>
) : (
<div className="flex overflow-x-auto gap-6 pb-4 scrollbar-thin scrollbar-thumb-border/20">
<Link href="/builder" className="no-underline flex-shrink-0">
<div className="w-64 border border-primary bg-primary p-5 cursor-pointer shadow-sm hover:-translate-y-0.5 hover:shadow-md active:translate-y-0 active:shadow-sm transition-all flex flex-col justify-between h-full min-h-[148px]">
<div>
<strong className="text-body-md text-surface block mb-1">
Build a scenario
</strong>
<span className="text-xs text-surface/80">
Create a custom simulation starting point
</span>
</div>
<div className="flex items-center gap-2 mt-4 text-xs font-mono uppercase tracking-wider text-surface">
<span className="flex items-center justify-center size-5 border border-surface text-surface font-bold text-sm bg-surface/20">
+
</span>
<span>Create New</span>
</div>
</div>
</Link>
{scenarios.map((s) => (
<ScenarioCard
key={s.path}
name={s.name}
description={s.description}
onClick={() => handleScenarioClick(s)}
disabled={providerInstances.length === 0}
/>
))}
</div>
)}
</section>
{/* Start Scenario Selection Modal */}
{scenarioForModal && (
<Dialog
open={!!scenarioForModal}
onOpenChange={(open) => !open && setScenarioForModal(null)}
>
<DialogContent className="max-w-[400px]">
<DialogHeader className="border-b border-dotted border-border/20 pb-4 mb-2">
<DialogTitle>Start Scenario</DialogTitle>
<DialogDescription>
Choose how you want to interact with{" "}
<strong>{scenarioForModal.name}</strong>.
</DialogDescription>
</DialogHeader>
{loadingEntities ? (
<div className="flex items-center gap-2 text-sm text-muted-foreground py-4 justify-center">
<Spinner />
<span>Loading scenario entities...</span>
</div>
) : (
<div className="flex flex-col gap-4 py-4">
<div className="flex flex-col gap-2">
<label className="text-xs font-semibold uppercase tracking-wider text-muted-foreground font-mono">
Custom Simulation Name
</label>
<Input
value={customName}
onChange={(e) => setCustomName(e.target.value)}
placeholder="Enter custom name..."
/>
</div>
<div className="flex flex-col gap-2">
<label className="text-xs font-semibold uppercase tracking-wider text-muted-foreground font-mono">
Simulation Mode / Play as
</label>
<Select
value={selectedEntityForModal}
onValueChange={(val) =>
setSelectedEntityForModal(val || "")
}
>
<SelectTrigger className="w-full">
<SelectValue placeholder="-- Run Fully Autonomously --" />
</SelectTrigger>
<SelectContent>
<SelectGroup>
<SelectItem value="">
-- Run Fully Autonomously --
</SelectItem>
{modalEntities.map((ent) => (
<SelectItem key={ent.id} value={ent.id}>
Play as {ent.name}
</SelectItem>
))}
</SelectGroup>
</SelectContent>
</Select>
</div>
</div>
)}
<DialogFooter className="gap-2">
<Button
variant="outline"
onClick={() => setScenarioForModal(null)}
>
Cancel
</Button>
<Button
onClick={handleStartFromModal}
disabled={loading || loadingEntities}
>
{loading ? "Starting..." : "Launch"}
</Button>
</DialogFooter>
</DialogContent>
</Dialog>
)}
</div>
</div>
</div>
);
}

View File

@@ -1,69 +0,0 @@
"use client";
import Link from "next/link";
import { usePathname } from "next/navigation";
const links = [
{ href: "/", label: "Home" },
{ href: "/play", label: "Play" },
{ href: "/config", label: "Config" },
];
export function NavBar() {
const pathname = usePathname();
return (
<nav className="navbar">
<Link href="/" className="nav-brand">
Omnia
</Link>
<div className="nav-links">
{links.map((link) => (
<Link
key={link.href}
href={link.href}
className={pathname === link.href ? "nav-link active" : "nav-link"}
>
{link.label}
</Link>
))}
</div>
<style>{`
.navbar {
display: flex;
align-items: center;
gap: 1rem;
padding: 0.75rem 1rem;
border-bottom: 1px solid #e5e7eb;
background: #fff;
}
.nav-brand {
font-weight: 700;
font-size: 1rem;
color: #111;
text-decoration: none;
}
.nav-links {
display: flex;
gap: 0.5rem;
}
.nav-link {
padding: 0.25rem 0.75rem;
border-radius: 4px;
font-size: 0.875rem;
color: #555;
text-decoration: none;
}
.nav-link:hover {
background: #f3f4f6;
color: #111;
}
.nav-link.active {
background: #eff6ff;
color: #2563eb;
font-weight: 500;
}
`}</style>
</nav>
);
}

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@@ -0,0 +1,254 @@
"use client";
import { useState } from "react";
import type { SimSnapshot } from "@/lib/simulation-types";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { Badge } from "@/components/ui/badge";
import { PromptAnalyzer } from "@/components/play/PromptAnalyzer";
interface HandoffModalProps {
entry: SimSnapshot["log"][number];
onClose: () => void;
}
export function HandoffModal({ entry, onClose }: HandoffModalProps) {
const [activeTab, setActiveTab] = useState<"chunks" | "prompt" | "output">(
"chunks",
);
const handoffResult = entry.handoffResult;
const chunks = handoffResult?.chunks || [];
const getImportanceColor = (score: number) => {
if (score >= 8)
return "bg-destructive/10 text-destructive border-destructive/30";
if (score >= 5) return "bg-amber-500/10 text-amber-500 border-amber-500/30";
return "bg-emerald-500/10 text-emerald-500 border-emerald-500/30";
};
return (
<Dialog open onOpenChange={(open) => !open && onClose()}>
<DialogContent className="max-w-[800px] sm:max-w-[800px] h-[85vh] overflow-hidden flex flex-col p-0 gap-0 border-2">
<DialogHeader className="px-6 pt-5 pb-4 border-b">
<DialogTitle className="text-lg font-head tracking-wide text-primary flex items-center justify-between">
<span>Memory Handoff Details &mdash; {entry.entityName}</span>
{entry.usage && (
<span className="text-xs font-mono font-normal text-muted-foreground">
{entry.usage.modelName || "Handoff Model"}
</span>
)}
</DialogTitle>
</DialogHeader>
{/* Custom Tab Switcher */}
<div className="flex border-b bg-muted/20 px-6 py-2 gap-2">
<button
onClick={() => setActiveTab("chunks")}
className={`px-3 py-1.5 text-xs font-medium border transition-all duration-100 ${
activeTab === "chunks"
? "border-primary bg-primary/10 text-primary shadow-[1px_1px_0_0_var(--primary)]"
: "border-transparent hover:bg-secondary text-muted-foreground"
}`}
>
Promoted Chunks ({chunks.length})
</button>
<button
onClick={() => setActiveTab("prompt")}
className={`px-3 py-1.5 text-xs font-medium border transition-all duration-100 ${
activeTab === "prompt"
? "border-primary bg-primary/10 text-primary shadow-[1px_1px_0_0_var(--primary)]"
: "border-transparent hover:bg-secondary text-muted-foreground"
}`}
>
Raw LLM Prompt
</button>
<button
onClick={() => setActiveTab("output")}
className={`px-3 py-1.5 text-xs font-medium border transition-all duration-100 ${
activeTab === "output"
? "border-primary bg-primary/10 text-primary shadow-[1px_1px_0_0_var(--primary)]"
: "border-transparent hover:bg-secondary text-muted-foreground"
}`}
>
Raw JSON Output
</button>
</div>
<div className="overflow-y-auto flex-1 p-6 space-y-4">
{activeTab === "chunks" && (
<div className="space-y-4">
{entry.usage && (
<div className="grid grid-cols-3 gap-4 border border-dotted border-border/20 p-3 bg-secondary/10 rounded text-xs font-mono">
<div>
<span className="text-muted-foreground block uppercase tracking-wider text-[10px]">
Input Tokens
</span>
<strong className="text-foreground">
{entry.usage.inputTokens}
</strong>
</div>
<div>
<span className="text-muted-foreground block uppercase tracking-wider text-[10px]">
Output Tokens
</span>
<strong className="text-foreground">
{entry.usage.outputTokens}
</strong>
</div>
<div>
<span className="text-muted-foreground block uppercase tracking-wider text-[10px]">
Total Tokens
</span>
<strong className="text-foreground">
{entry.usage.totalTokens}
</strong>
</div>
</div>
)}
{chunks.length === 0 ? (
<div className="border border-dotted border-border/30 p-8 text-center bg-card text-muted-foreground rounded">
<p className="text-sm">
No memories were promoted to the Memory Ledger during this
turn.
</p>
<p className="text-xs mt-1">
All Cognitive Buffer entries were summarized or forgotten.
</p>
</div>
) : (
<div className="space-y-4">
<h3 className="text-xs font-semibold uppercase tracking-wider text-muted-foreground font-mono">
Memory Ledger Additions
</h3>
{chunks.map(
(
chunk: { content: string; importance: number },
index: number,
) => (
<div
key={index}
className="border border-border/30 bg-card p-4 shadow-sm relative flex flex-col gap-3"
>
<div className="flex justify-between items-start gap-4">
<div className="flex-1 text-sm text-foreground/90 leading-relaxed font-sans">
{chunk.content}
</div>
<Badge
variant="outline"
className={`font-mono text-xs ${getImportanceColor(chunk.importance)}`}
>
Importance: {chunk.importance}
</Badge>
</div>
{chunk.quotes && chunk.quotes.length > 0 && (
<div className="bg-secondary/10 border-l-2 border-primary/50 p-2.5 my-1 text-xs italic text-muted-foreground space-y-1">
{chunk.quotes.map((quote: string, qIdx: number) => (
<div key={qIdx}>&ldquo;{quote}&rdquo;</div>
))}
</div>
)}
<div className="flex flex-wrap gap-2 text-xs pt-2 border-t border-dotted border-border/10">
{chunk.retainInBuffer ? (
<Badge
variant="outline"
className="bg-primary/5 text-primary border-primary/20 text-[10px] font-mono"
>
Pinned in Buffer
</Badge>
) : (
<Badge
variant="outline"
className="bg-muted text-muted-foreground border-border/20 text-[10px] font-mono"
>
Pruned from Buffer
</Badge>
)}
{chunk.involvedEntityIds &&
chunk.involvedEntityIds.length > 0 && (
<div className="flex items-center gap-1.5 ml-auto text-[10px] font-mono text-muted-foreground">
<span>Entities:</span>
{chunk.involvedEntityIds.map(
(entId: string) => (
<Badge
key={entId}
variant="outline"
className="text-[10px] px-1 py-0 border-border/20 font-mono"
>
{entId}
</Badge>
),
)}
</div>
)}
</div>
</div>
),
)}
</div>
)}
</div>
)}
{activeTab === "prompt" && entry.rawPrompt && (
<PromptAnalyzer
components={
entry.rawPrompt.components &&
entry.rawPrompt.components.length > 0
? entry.rawPrompt.components
: [
{
label: "System Prompt",
type: "system",
content: entry.rawPrompt.systemPrompt || "",
},
{
label: "User Context",
type: "world",
content: entry.rawPrompt.userContext || "",
},
]
}
inputTokens={entry.usage?.inputTokens || 0}
maxContext={
entry.usage?.maxContext !== undefined
? entry.usage.maxContext
: 32768
}
modelName={entry.usage?.modelName}
providerInstanceName={entry.usage?.providerInstanceName}
outputLabel="LLM Output (Promoted Memory Chunks)"
outputText={
handoffResult
? JSON.stringify(handoffResult, null, 2)
: undefined
}
outputTokens={entry.usage?.outputTokens}
/>
)}
{activeTab === "output" && (
<div className="space-y-2 h-full flex flex-col">
<h4 className="text-xs font-semibold uppercase tracking-wider text-muted-foreground font-mono">
Raw JSON Output
</h4>
<pre className="p-3 bg-muted rounded text-xs font-mono whitespace-pre-wrap text-foreground border flex-1 overflow-y-auto max-h-[500px]">
{handoffResult
? JSON.stringify(handoffResult, null, 2)
: "No JSON Output recorded."}
</pre>
</div>
)}
</div>
</DialogContent>
</Dialog>
);
}

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"use client";
import * as React from "react";
import { useRouter } from "next/navigation";
import type { SimSnapshot } from "@/lib/simulation-types";
import { Button } from "@/components/ui/button";
import { Textarea } from "@/components/ui/textarea";
import { Spinner } from "@/components/ui/spinner";
import { cn } from "@/lib/utils";
import { hydrate } from "@omnia/voice";
import {
Alert,
AlertAction,
AlertDescription,
AlertTitle,
} from "@/components/ui/alert";
function IntentTag({
intent,
playerAliases,
playerId,
entities,
}: {
intent: SimSnapshot["log"][number]["intents"][number];
playerAliases: Record<string, string>;
playerId: string;
entities: SimSnapshot["entities"];
}) {
const labels: Record<string, string> = {
monologue: "thought",
thought: "thought",
dialogue: "dialogue",
action: "action",
};
const label = labels[intent.type] || intent.type;
let outcome = "";
if (intent.type === "action") {
outcome = intent.isValid ? " ✅" : ` ❌ (${intent.reason})`;
}
const viewerAliasesMap = new Map<string, string>();
if (entities) {
for (const ent of entities) {
viewerAliasesMap.set(ent.id, ent.name || ent.id);
}
}
if (playerAliases) {
for (const [targetId, alias] of Object.entries(playerAliases)) {
viewerAliasesMap.set(targetId, alias);
}
}
const viewerEntityMock = {
id: playerId || "",
aliases: viewerAliasesMap,
};
const textToDisplay = hydrate(
intent.content,
viewerEntityMock as unknown as Parameters<typeof hydrate>[1],
);
const modifiersStr =
intent.modifiers && intent.modifiers.length > 0 ? (
<span className="italic opacity-80 text-muted-foreground ml-1">
({intent.modifiers.join(", ")})
</span>
) : null;
return (
<span className="text-sm text-muted-foreground">
[{label}] &ldquo;{textToDisplay}&rdquo;{modifiersStr}
{outcome}
{intent.minutesToAdvance ? ` [+${intent.minutesToAdvance}min]` : ""}
</span>
);
}
function formatSimTime(isoString: string) {
try {
const d = new Date(isoString);
if (isNaN(d.getTime())) return isoString;
const yyyy = d.getUTCFullYear();
const mm = String(d.getUTCMonth() + 1).padStart(2, "0");
const dd = String(d.getUTCDate()).padStart(2, "0");
const hh = String(d.getUTCHours()).padStart(2, "0");
const min = String(d.getUTCMinutes()).padStart(2, "0");
const ss = String(d.getUTCSeconds()).padStart(2, "0");
return `${yyyy}-${mm}-${dd} ${hh}:${min}:${ss} UTC`;
} catch {
return isoString;
}
}
function LogEntryCard({
entry,
onShowPrompt,
isPlayerCard,
playerAliases,
playerId,
entities,
}: {
entry: SimSnapshot["log"][number];
onShowPrompt: (entry: SimSnapshot["log"][number]) => void;
isPlayerCard: boolean;
playerAliases: Record<string, string>;
playerId: string;
entities: SimSnapshot["entities"];
}) {
const showMenu = !!(entry.rawPrompt || entry.decoderPrompt);
return (
<div
className={cn(
"border p-4 shadow-[2px_2px_0_0_var(--border)]",
isPlayerCard
? "border-primary bg-surface-container-low"
: "border-border/30 bg-card",
)}
>
<div className="flex justify-between items-center mb-2 border-b border-dotted border-border/20 pb-2">
<div className="flex items-center gap-2">
<strong className="text-body-md font-bold text-foreground">
{entry.entityName}
</strong>
<span className="text-xs text-muted-foreground font-mono">
Turn {entry.turn} &middot; {formatSimTime(entry.timestamp)}
</span>
</div>
{showMenu && (
<Button
variant="ghost"
size="icon"
onClick={() => onShowPrompt(entry)}
title="View Raw Prompts & Token Usage"
>
</Button>
)}
</div>
<div className="text-body-md leading-relaxed mb-3 text-foreground/90 whitespace-pre-wrap">
{entry.narrativeProse}
</div>
<div className="flex flex-col gap-1.5 mt-2 border-t border-dotted border-border/10 pt-2">
{entry.intents.map((intent, i) => (
<IntentTag
key={i}
intent={intent}
playerAliases={playerAliases}
playerId={playerId}
entities={entities}
/>
))}
</div>
</div>
);
}
interface InteractViewProps {
snapshot: SimSnapshot;
loading: boolean;
statusText: string;
playerInput: string;
setPlayerInput: (value: string) => void;
onSubmitAction: (e: React.FormEvent<HTMLFormElement>) => void;
onShowPrompt: (entry: SimSnapshot["log"][number]) => void;
onShowHandoff: (entry: SimSnapshot["log"][number]) => void;
logEndRef: React.RefObject<HTMLDivElement | null>;
}
export function InteractView({
snapshot,
loading,
statusText,
playerInput,
setPlayerInput,
onSubmitAction,
onShowPrompt,
onShowHandoff,
logEndRef,
}: InteractViewProps) {
const router = useRouter();
const playerEntity = snapshot.entities.find((e) => e.isPlayer);
return (
<>
{/* Scrollable Center Viewport */}
<main className="flex-1 overflow-y-auto px-8 py-6">
<div className="flex flex-col gap-4 max-w-[800px] mx-auto pb-12">
{snapshot.log.map((entry, i) => {
if (entry.isHandoff) {
return (
<Alert
key={i}
className="max-w-md border-dashed bg-secondary/10"
>
<div className="flex-1">
<AlertTitle>
Handoff triggered for {entry.entityName}
</AlertTitle>
<AlertDescription>
Memories were transferred from Cognitive Buffer to Memory
Ledger
</AlertDescription>
</div>
<AlertAction>
<Button
size="xs"
variant="default"
onClick={() => onShowHandoff(entry)}
>
View Details
</Button>
</AlertAction>
</Alert>
);
}
const playerAliases = playerEntity?.aliases || {};
const playerId = playerEntity?.id || "";
return (
<LogEntryCard
key={i}
entry={entry}
onShowPrompt={onShowPrompt}
isPlayerCard={entry.entityId === playerEntity?.id}
playerAliases={playerAliases}
playerId={playerId}
entities={snapshot.entities}
/>
);
})}
{loading && (
<div className="flex items-center gap-2 text-sm italic text-muted-foreground p-2 font-mono">
<Spinner />
{statusText || "Processing..."}
</div>
)}
<div ref={logEndRef} />
</div>
</main>
{/* Sticky Chat / Interaction Input Footer */}
<footer className="sticky bottom-0 bg-background/95 backdrop-blur-xs border-t border-dotted border-border/20 px-8 py-4 z-10 shrink-0">
<div className="max-w-[800px] mx-auto">
{snapshot.status === "waiting_player" && snapshot.waitingEntity ? (
<div className="border border-border/30 bg-card p-4 shadow-[2px_2px_0_0_var(--border)]">
<details className="mb-3">
<summary className="cursor-pointer text-sm font-medium font-head text-primary select-none outline-none">
<strong>Your context as {snapshot.waitingEntity.name}</strong>
</summary>
<pre className="text-xs whitespace-pre-wrap bg-input border border-border/20 p-2 max-h-[150px] overflow-y-auto mt-2 font-mono">
{snapshot.waitingEntity.userContext}
</pre>
</details>
<form onSubmit={onSubmitAction} className="flex flex-col gap-2">
<Textarea
value={playerInput}
onChange={(e) => setPlayerInput(e.target.value)}
placeholder="Describe what your character does, says, or thinks..."
rows={3}
disabled={loading}
/>
<Button type="submit" disabled={loading || !playerInput.trim()}>
{loading ? "Processing..." : "Submit Action"}
</Button>
</form>
</div>
) : snapshot.status === "done" || snapshot.status === "error" ? (
<div className="flex justify-between items-center bg-card border border-border/30 p-4 shadow-[2px_2px_0_0_var(--border)]">
<span className="text-sm font-mono text-muted-foreground">
{snapshot.status === "error"
? "Simulation finished with an error."
: "Simulation complete."}
</span>
<Button
onClick={() => {
router.push("/");
}}
size="sm"
>
{snapshot.status === "error"
? "Back to Dashboard"
: "New Simulation"}
</Button>
</div>
) : null}
</div>
</footer>
</>
);
}

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"use client";
import * as React from "react";
import { useState } from "react";
import type { SimSnapshot } from "@/lib/simulation-types";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { renameSimulation } from "@/app/actions";
interface ManageViewProps {
snapshot: SimSnapshot;
onRename: (updated: SimSnapshot) => void;
}
export function ManageView({ snapshot, onRename }: ManageViewProps) {
const [isEditingName, setIsEditingName] = useState(false);
const [editedName, setEditedName] = useState(snapshot.scenarioName);
const [saving, setSaving] = useState(false);
const [error, setError] = useState("");
React.useEffect(() => {
setEditedName(snapshot.scenarioName);
}, [snapshot.scenarioName]);
const handleSaveName = async () => {
if (!editedName.trim()) return;
setSaving(true);
setError("");
try {
const res = await renameSimulation(snapshot.id, editedName.trim());
if (res.ok) {
onRename(res.snapshot);
setIsEditingName(false);
} else {
setError(res.error);
}
} catch (err) {
setError(
err instanceof Error ? err.message : "Failed to rename simulation",
);
} finally {
setSaving(false);
}
};
return (
<main className="flex-1 overflow-y-auto px-8 py-6">
<div className="max-w-[800px] mx-auto space-y-6 pb-12">
{/* Simulation Info */}
<div className="border border-border/30 bg-card p-6 shadow-[2px_2px_0_0_var(--border)]">
<h3 className="text-headline-sm text-primary mb-4 border-b border-dotted border-border/20 pb-2">
Simulation Info
</h3>
{error && (
<div className="mb-4 border border-destructive bg-destructive/10 px-3 py-2 text-xs text-destructive">
{error}
</div>
)}
<div className="grid grid-cols-1 md:grid-cols-2 gap-6 text-sm font-mono">
<div className="flex flex-col gap-1 border-b border-border/10 pb-2 md:col-span-2">
<span className="text-muted-foreground text-xs uppercase tracking-wider">
Simulation Name
</span>
{isEditingName ? (
<div className="flex items-center gap-2 mt-1">
<Input
value={editedName}
onChange={(e) => setEditedName(e.target.value)}
className="h-8 max-w-sm font-sans"
disabled={saving}
/>
<Button size="sm" onClick={handleSaveName} disabled={saving}>
{saving ? "Saving..." : "Save"}
</Button>
<Button
size="sm"
variant="outline"
onClick={() => setIsEditingName(false)}
disabled={saving}
>
Cancel
</Button>
</div>
) : (
<div className="flex items-center gap-3">
<span className="text-foreground font-bold text-base font-head">
{snapshot.scenarioName}
</span>
<Button
size="sm"
variant="outline"
className="h-6 text-[10px]"
onClick={() => {
setEditedName(snapshot.scenarioName);
setIsEditingName(true);
}}
>
Rename
</Button>
</div>
)}
</div>
<div className="flex flex-col gap-1 border-b border-border/10 pb-2">
<span className="text-muted-foreground text-xs uppercase tracking-wider">
Session ID
</span>
<span className="text-foreground font-bold break-all">
{snapshot.id}
</span>
</div>
<div className="flex flex-col gap-1 border-b border-border/10 pb-2">
<span className="text-muted-foreground text-xs uppercase tracking-wider">
Max Turns
</span>
<span className="text-foreground font-bold font-mono">
{snapshot.maxTurns}
</span>
</div>
<div className="flex flex-col gap-1 border-b border-border/10 pb-2">
<span className="text-muted-foreground text-xs uppercase tracking-wider">
Turn Count
</span>
<span className="text-foreground font-bold font-mono">
{snapshot.turn}
</span>
</div>
<div className="flex flex-col gap-1 border-b border-border/10 pb-2">
<span className="text-muted-foreground text-xs uppercase tracking-wider">
Entities Registered
</span>
<span className="text-foreground font-bold font-mono">
{snapshot.entities.length}
</span>
</div>
</div>
</div>
{/* Entities Involved */}
<div className="border border-border/30 bg-card p-6 shadow-[2px_2px_0_0_var(--border)]">
<h3 className="text-headline-sm text-primary mb-4 border-b border-dotted border-border/20 pb-2">
Entities Involved
</h3>
<div className="grid grid-cols-1 md:grid-cols-2 gap-4">
{snapshot.entities.map((ent) => (
<div
key={ent.id}
className="border border-border/20 bg-secondary/20 p-4 shadow-[1px_1px_0_0_var(--border)] flex justify-between items-center"
>
<div>
<strong className="text-sm text-foreground block font-head tracking-wide">
{ent.name}
</strong>
<span className="text-xs text-muted-foreground font-mono block mt-1">
ID: {ent.id}
</span>
</div>
<div className="flex items-center gap-2">
{ent.isPlayer ? (
<span className="bg-primary/20 text-primary border border-primary/30 px-2 py-0.5 text-xs font-mono">
PLAYER
</span>
) : (
<span className="bg-secondary/60 text-muted-foreground border border-border/20 px-2 py-0.5 text-xs font-mono">
NPC
</span>
)}
</div>
</div>
))}
</div>
</div>
</div>
</main>
);
}

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"use client";
import {
Accordion,
AccordionContent,
AccordionItem,
AccordionTrigger,
} from "@/components/ui/accordion";
import type { PromptComponent } from "@/lib/simulation-types";
interface PromptAnalyzerProps {
components: PromptComponent[];
inputTokens: number;
maxContext?: number;
modelName?: string;
providerInstanceName?: string;
outputLabel?: string;
outputText?: string;
outputTokens?: number;
}
export function PromptAnalyzer({
components,
inputTokens,
maxContext = 32768,
modelName,
providerInstanceName,
outputLabel = "LLM Output",
outputText,
outputTokens,
}: PromptAnalyzerProps) {
const totalLen = components.reduce((sum, s) => sum + s.content.length, 0);
if (totalLen === 0) {
return (
<div className="text-sm italic text-muted-foreground">
No prompt context recorded.
</div>
);
}
const sections = components.map((s) => {
const pct = totalLen > 0 ? (s.content.length / totalLen) * 100 : 0;
return {
...s,
pct,
tokens: Math.round((s.content.length / totalLen) * inputTokens),
};
});
const usagePctOfContext =
maxContext > 0 ? (inputTokens / maxContext) * 100 : 0;
const isAbsolute = maxContext > 0 && usagePctOfContext >= 20;
const getColorClass = (type: string) => {
switch (type) {
case "system":
return "bg-blue-500";
case "world":
return "bg-emerald-500";
case "events":
return "bg-purple-500";
case "memories":
return "bg-pink-500";
case "input":
return "bg-amber-500";
default:
return "bg-slate-500";
}
};
return (
<div className="flex flex-col gap-4">
{/* Provider Details */}
{(providerInstanceName || modelName) && (
<div className="rounded border-2 bg-muted/50 px-3 py-2 text-sm text-muted-foreground">
<strong>LLM Instance:</strong>{" "}
<span>{providerInstanceName || "Default"}</span>
{modelName && <span> ({modelName})</span>}
</div>
)}
{/* Progress Bar & Breakdown */}
<div>
<div className="flex justify-between items-center text-xs text-muted-foreground mb-1">
<span className="font-semibold">Input Prompt Breakdown</span>
<span>
Total Input Tokens: <strong>{inputTokens}</strong>
{maxContext > 0 ? (
<span>
{" "}
/ {maxContext} ({usagePctOfContext.toFixed(1)}% used)
</span>
) : (
<span> (infinite context)</span>
)}
</span>
</div>
{/* Token Bar */}
<div className="flex h-6 w-full rounded border overflow-hidden bg-muted shadow-inner mb-2">
{sections.map((item, idx) => {
const widthPct = isAbsolute
? item.pct * (inputTokens / maxContext)
: item.pct;
return (
<div
key={idx}
className={`h-full transition-all duration-300 ${getColorClass(item.type)}`}
style={{ width: `${widthPct}%` }}
title={`${item.label}: ${item.tokens} tokens (${item.pct.toFixed(1)}%)`}
/>
);
})}
{isAbsolute && (
<div
className="bg-white h-full"
style={{ width: `${100 - usagePctOfContext}%` }}
title={`Available: ${maxContext - inputTokens} tokens (${(100 - usagePctOfContext).toFixed(1)}% remaining)`}
/>
)}
</div>
{/* Accordion Components */}
<Accordion type="multiple" className="w-full">
{sections.map((item, idx) => {
return (
<AccordionItem key={idx} value={String(idx)}>
<AccordionTrigger className="text-sm py-2.5 hover:no-underline">
<div className="flex items-center gap-2">
<span
className={`inline-block w-2.5 h-2.5 rounded-sm ${getColorClass(item.type)}`}
/>
<span>{item.label}:</span>
<span className="text-muted-foreground font-normal">
<strong>{item.tokens}</strong> tokens (
{item.pct.toFixed(0)}%)
</span>
</div>
</AccordionTrigger>
<AccordionContent>
<pre className="m-0 p-3 bg-muted rounded text-xs font-mono whitespace-pre-wrap text-foreground border max-h-[300px] overflow-y-auto">
{item.content}
</pre>
</AccordionContent>
</AccordionItem>
);
})}
</Accordion>
</div>
{/* Output Section */}
{outputText && (
<div>
<div className="flex justify-between items-center text-xs text-muted-foreground mb-2 font-mono">
<span className="font-semibold">{outputLabel}</span>
{outputTokens !== undefined && (
<span>
Total Output Tokens: <strong>{outputTokens}</strong>
</span>
)}
</div>
<div className="rounded border-2">
<pre className="m-0 p-3 bg-muted text-xs font-mono whitespace-pre-wrap text-foreground max-h-[250px] overflow-y-auto">
{outputText}
</pre>
</div>
</div>
)}
</div>
);
}

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"use client";
import { useEffect, useState } from "react";
import type { SimSnapshot, PromptBreakdown } from "@/lib/simulation-types";
import {
Dialog,
DialogContent,
DialogHeader,
DialogTitle,
} from "@/components/ui/dialog";
import { PromptSwitcher } from "@/components/play/PromptSwitcher";
import { PromptAnalyzer } from "@/components/play/PromptAnalyzer";
interface PromptModalProps {
entry: SimSnapshot["log"][number];
onClose: () => void;
}
export function PromptModal({ entry, onClose }: PromptModalProps) {
const [activeTab, setActiveTab] = useState<string>("actor");
useEffect(() => {
if (!entry.rawPrompt && entry.decoderPrompt) {
setActiveTab("decoder");
}
}, [entry]);
// Helper to resolve components with a fallback if none exist (for backwards-compatibility)
const getComponents = (
promptBreakdown: PromptBreakdown | null | undefined,
defaultType: "world" | "input",
) => {
if (!promptBreakdown) return [];
if (promptBreakdown.components && promptBreakdown.components.length > 0) {
return promptBreakdown.components;
}
// Fallback: convert flat strings into components list
return [
{
label: "System Prompt",
type: "system" as const,
content: promptBreakdown.systemPrompt || "",
},
{
label: "User Context",
type: defaultType,
content: promptBreakdown.userContext || "",
},
];
};
const actorComponents = getComponents(entry.rawPrompt, "world");
const decoderComponents = getComponents(entry.decoderPrompt, "input");
const isValidatorTab = activeTab.startsWith("validator-");
const validatorIndex = isValidatorTab
? parseInt(activeTab.substring("validator-".length), 10)
: -1;
const validatorCall = isValidatorTab
? entry.validatorCalls?.find((c) => c.intentIndex === validatorIndex)
: null;
const validatorComponents = validatorCall
? getComponents(validatorCall.prompt, "world")
: [];
return (
<Dialog open onOpenChange={(open) => !open && onClose()}>
<DialogContent className="max-w-187.5 sm:max-w-187.5 h-[90vh] overflow-hidden flex flex-col p-0 gap-0">
<DialogHeader className="px-6 pt-5 pb-4 border-b">
<DialogTitle className="text-lg">
Raw Prompts & Token Usage ({entry.entityName})
</DialogTitle>
</DialogHeader>
<PromptSwitcher
activeTab={activeTab}
onTabChange={setActiveTab}
hasActor={!!entry.rawPrompt}
hasDecoder={!!entry.decoderPrompt}
validatorCalls={
entry.validatorCalls?.map((c) => ({
intentIndex: c.intentIndex,
intentContent: c.intentContent,
})) || []
}
/>
<div className="overflow-y-auto flex-1 p-5">
{activeTab === "actor" && entry.rawPrompt && (
<PromptAnalyzer
components={actorComponents}
inputTokens={entry.usage?.inputTokens || 0}
maxContext={
entry.usage?.maxContext !== undefined
? entry.usage.maxContext
: 32768
}
modelName={entry.usage?.modelName}
providerInstanceName={entry.usage?.providerInstanceName}
outputLabel="LLM Output (Narrative Prose)"
outputText={entry.narrativeProse}
outputTokens={entry.usage?.outputTokens}
/>
)}
{activeTab === "decoder" && entry.decoderPrompt && (
<PromptAnalyzer
components={decoderComponents}
inputTokens={entry.decoderUsage?.inputTokens || 0}
maxContext={
entry.decoderUsage?.maxContext !== undefined
? entry.decoderUsage.maxContext
: 32768
}
modelName={entry.decoderUsage?.modelName}
providerInstanceName={entry.decoderUsage?.providerInstanceName}
outputLabel="LLM Output (Decoded Intent Sequence)"
outputText={JSON.stringify(
entry.decodedIntents || entry.intents,
null,
2,
)}
outputTokens={entry.decoderUsage?.outputTokens}
/>
)}
{validatorCall && validatorCall.prompt && (
<PromptAnalyzer
components={validatorComponents}
inputTokens={validatorCall.usage?.inputTokens || 0}
maxContext={
validatorCall.usage?.maxContext !== undefined
? validatorCall.usage.maxContext
: 32768
}
modelName={validatorCall.usage?.modelName}
providerInstanceName={validatorCall.usage?.providerInstanceName}
outputLabel={`LLM Output (Validation for: "${validatorCall.intentContent}")`}
outputText={JSON.stringify(validatorCall.response, null, 2)}
outputTokens={validatorCall.usage?.outputTokens}
/>
)}
{validatorCall && !validatorCall.prompt && (
<div className="flex flex-col items-center justify-center border border-dashed rounded-lg bg-muted/20 text-muted-foreground p-8 my-6">
<span className="text-sm font-semibold mb-2 text-foreground">
Bypassed LLM Validation
</span>
<p className="text-xs text-center text-muted-foreground max-w-md">
{validatorCall.response.reason}
</p>
</div>
)}
</div>
</DialogContent>
</Dialog>
);
}

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"use client";
interface PromptSwitcherProps {
activeTab: string;
onTabChange: (tab: string) => void;
hasActor: boolean;
hasDecoder: boolean;
validatorCalls?: { intentIndex: number; intentContent: string }[];
}
export function PromptSwitcher({
activeTab,
onTabChange,
hasActor,
hasDecoder,
validatorCalls = [],
}: PromptSwitcherProps) {
return (
<div className="flex items-center justify-center gap-4 border-b bg-muted/40 px-6 py-5 overflow-x-auto">
{/* Primary Pipeline (Linear flow to the left) */}
<div className="flex items-center gap-3 shrink-0">
<button
onClick={() => onTabChange("actor")}
disabled={!hasActor}
className={`flex h-12 w-36 items-center justify-center border-2 text-xs font-semibold uppercase tracking-wider transition-all ${
activeTab === "actor"
? "border-primary bg-primary text-primary-foreground shadow-sm"
: "border-border bg-card text-foreground hover:border-primary/50"
} disabled:cursor-not-allowed disabled:opacity-40 rounded`}
>
Actor Prompt
</button>
<span className="text-lg text-muted-foreground"></span>
<button
onClick={() => onTabChange("decoder")}
disabled={!hasDecoder}
className={`flex h-12 w-36 items-center justify-center border-2 text-xs font-semibold uppercase tracking-wider transition-all ${
activeTab === "decoder"
? "border-primary bg-primary text-primary-foreground shadow-sm"
: "border-border bg-card text-foreground hover:border-primary/50"
} disabled:cursor-not-allowed disabled:opacity-40 rounded`}
>
Intent Decoder
</button>
</div>
{/* Branching Validator Column to the right of Intent Decoder */}
{validatorCalls.length > 0 && (
<div className="flex items-center gap-3 shrink-0">
<span className="text-lg text-muted-foreground"></span>
<div className="flex flex-col gap-2 pl-3">
<div className="flex flex-col gap-2">
{validatorCalls.map((call) => {
const tabKey = `validator-${call.intentIndex}`;
return (
<button
key={tabKey}
onClick={() => onTabChange(tabKey)}
className={`flex h-12 w-36 items-center justify-center border-2 text-xs font-semibold uppercase tracking-wider transition-all rounded ${
activeTab === tabKey
? "border-primary bg-primary text-primary-foreground shadow-sm"
: "border-border bg-card text-foreground hover:border-primary/50"
}`}
title={call.intentContent}
>
LLM Validator (Intent #{call.intentIndex})
</button>
);
})}
</div>
</div>
</div>
)}
</div>
);
}

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"use client";
function truncate(text: string, maxLen: number): string {
if (text.length <= maxLen) return text;
return text.slice(0, maxLen).trimEnd() + "...";
}
interface ScenarioCardProps {
name: string;
description: string;
onClick: () => void;
disabled?: boolean;
}
export function ScenarioCard({
name,
description,
onClick,
disabled,
}: ScenarioCardProps) {
return (
<div
onClick={disabled ? undefined : onClick}
className={`flex-shrink-0 w-64 border border-border/30 bg-card p-5 shadow-sm transition-all ${
disabled
? "opacity-50 cursor-not-allowed filter grayscale"
: "cursor-pointer hover:-translate-y-0.5 hover:shadow-md active:translate-y-0 active:shadow-sm"
}`}
>
<strong className="text-body-md text-foreground block mb-2">
{name}
</strong>
<p className="text-xs text-muted-foreground leading-relaxed mb-1">
{truncate(description, 80)}
</p>
<span
className={`mt-4 flex items-center justify-center size-7 border font-mono text-sm font-bold ${
disabled
? "border-muted text-muted bg-muted/10"
: "border-primary bg-primary/10 text-primary"
}`}
>
{">"}
</span>
</div>
);
}

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"use client";
import * as React from "react";
import { ChevronDownIcon } from "lucide-react";
import { Accordion as AccordionPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
// Smooth, premium easing for the open/close — fast out of the gate, gentle
// settle. Shared by the panel height and the chevron so they move in lockstep.
const EASE = "ease-[cubic-bezier(0.32,0.72,0,1)]";
function Accordion({
className,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Root>) {
return (
<AccordionPrimitive.Root
data-slot="accordion"
className={cn("flex w-full flex-col gap-3", className)}
{...props}
/>
);
}
function AccordionItem({
className,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Item>) {
return (
<AccordionPrimitive.Item
data-slot="accordion-item"
className={cn(
"overflow-hidden rounded border-2 bg-background text-foreground shadow-md transition-shadow duration-200 hover:shadow-sm data-[state=open]:shadow-sm",
className,
)}
{...props}
/>
);
}
function AccordionTrigger({
className,
children,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Trigger>) {
return (
<AccordionPrimitive.Header data-slot="accordion-header" className="flex">
<AccordionPrimitive.Trigger
data-slot="accordion-trigger"
className={cn(
"flex flex-1 cursor-pointer items-center justify-between gap-4 px-4 py-3 text-left font-head transition-colors hover:bg-muted/50 data-[state=open]:bg-muted/40 focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary [&[data-state=open]>svg]:rotate-180",
className,
)}
{...props}
>
{children}
<ChevronDownIcon
aria-hidden
data-slot="accordion-trigger-icon"
className={cn(
"h-4 w-4 shrink-0 text-muted-foreground transition-transform duration-300",
EASE,
)}
/>
</AccordionPrimitive.Trigger>
</AccordionPrimitive.Header>
);
}
function AccordionContent({
className,
children,
...props
}: React.ComponentProps<typeof AccordionPrimitive.Content>) {
return (
<AccordionPrimitive.Content
data-slot="accordion-content"
// Radix publishes the measured height as `--radix-accordion-content-height`
// and toggles `data-state`. The accordion-down/up keyframes (in
// shadcn-tailwind.css) interpolate height between that var and 0 for a real
// slide open/close — the Base UI variant achieves the same via transitions.
className="group/panel overflow-hidden bg-card font-body text-sm text-muted-foreground data-[state=open]:animate-accordion-down data-[state=closed]:animate-accordion-up"
{...props}
>
<div
className={cn(
"px-4 pt-2 pb-4 transition-[opacity,transform] duration-300 ease-out",
// Fade + nudge the content as the panel opens/closes, synced to the slide.
"group-data-[state=closed]/panel:-translate-y-1 group-data-[state=closed]/panel:opacity-0",
"[&_a]:underline [&_a]:underline-offset-3 [&_a]:hover:text-foreground [&_p:not(:last-child)]:mb-4",
className,
)}
>
{children}
</div>
</AccordionPrimitive.Content>
);
}
export { Accordion, AccordionItem, AccordionTrigger, AccordionContent };

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import * as React from "react";
import { cn } from "@/lib/utils";
const Alert = React.forwardRef<
HTMLDivElement,
React.HTMLAttributes<HTMLDivElement>
>(({ className, ...props }, ref) => (
<div
ref={ref}
role="alert"
className={cn(
"relative w-full rounded border border-border/30 bg-card p-4 text-sm shadow-[2px_2px_0_0_var(--border)] flex flex-col md:flex-row md:items-center gap-3 justify-between",
className,
)}
{...props}
/>
));
Alert.displayName = "Alert";
const AlertTitle = React.forwardRef<
HTMLParagraphElement,
React.HTMLAttributes<HTMLHeadingElement>
>(({ className, ...props }, ref) => (
<h5
ref={ref}
className={cn(
"font-head font-bold leading-none tracking-tight text-foreground",
className,
)}
{...props}
/>
));
AlertTitle.displayName = "AlertTitle";
const AlertDescription = React.forwardRef<
HTMLParagraphElement,
React.HTMLAttributes<HTMLParagraphElement>
>(({ className, ...props }, ref) => (
<div
ref={ref}
className={cn(
"text-xs text-muted-foreground mt-1 flex-1 leading-relaxed md:mt-0",
className,
)}
{...props}
/>
));
AlertDescription.displayName = "AlertDescription";
const AlertAction = React.forwardRef<
HTMLDivElement,
React.HTMLAttributes<HTMLDivElement>
>(({ className, ...props }, ref) => (
<div
ref={ref}
className={cn("shrink-0 flex items-center mt-2 md:mt-0 md:ml-4", className)}
{...props}
/>
));
AlertAction.displayName = "AlertAction";
export { Alert, AlertTitle, AlertDescription, AlertAction };

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import * as React from "react";
import { cva, type VariantProps } from "class-variance-authority";
import { Slot } from "radix-ui";
import { cn } from "@/lib/utils";
const badgeVariants = cva(
"group/badge inline-flex h-5 w-fit shrink-0 items-center justify-center gap-1 overflow-hidden rounded border px-2 py-0.5 text-xs font-head font-medium whitespace-nowrap transition-all focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary has-data-[icon=inline-end]:pr-1.5 has-data-[icon=inline-start]:pl-1.5 aria-invalid:border-destructive [&>svg]:pointer-events-none [&>svg]:size-3!",
{
variants: {
variant: {
default: "bg-primary text-primary-foreground [a]:hover:bg-primary/80",
secondary:
"bg-secondary text-secondary-foreground [a]:hover:bg-secondary/80",
destructive:
"bg-destructive text-destructive-foreground [a]:hover:bg-destructive/90",
outline:
"bg-transparent text-foreground [a]:hover:bg-muted [a]:hover:text-muted-foreground",
ghost:
"border-transparent bg-transparent shadow-none hover:bg-muted hover:text-muted-foreground dark:hover:bg-muted/50",
link: "border-transparent bg-transparent shadow-none text-primary underline-offset-4 hover:underline",
},
},
defaultVariants: {
variant: "default",
},
},
);
function Badge({
className,
variant = "default",
asChild = false,
...props
}: React.ComponentProps<"span"> &
VariantProps<typeof badgeVariants> & { asChild?: boolean }) {
const Comp = asChild ? Slot.Root : "span";
return (
<Comp
data-slot="badge"
data-variant={variant}
className={cn(badgeVariants({ variant }), className)}
{...props}
/>
);
}
export { Badge, badgeVariants };

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import * as React from "react";
import { Slot } from "@radix-ui/react-slot";
import { cva, type VariantProps } from "class-variance-authority";
import { cn } from "@/lib/utils";
const buttonVariants = cva(
"inline-flex items-center justify-center gap-2 whitespace-nowrap text-sm font-medium border border-border/30 outline-none transition-all disabled:pointer-events-none disabled:opacity-50 [&_svg]:pointer-events-none [&_svg]:size-4 [&_svg]:shrink-0 shadow-sm active:translate-x-[1px] active:translate-y-[1px] active:shadow-xs focus-visible:ring-2 focus-visible:ring-ring",
{
variants: {
variant: {
default: "bg-primary text-primary-foreground hover:bg-primary-hover",
destructive:
"bg-destructive text-destructive-foreground hover:bg-destructive/90",
outline: "bg-background hover:bg-secondary",
secondary:
"bg-secondary text-secondary-foreground hover:bg-secondary-foreground/10",
ghost:
"border-transparent shadow-none active:translate-x-0 active:translate-y-0 active:shadow-none hover:bg-secondary",
link: "border-transparent shadow-none active:translate-x-0 active:translate-y-0 active:shadow-none text-primary hover:underline",
},
size: {
default: "h-10 px-4 py-2",
sm: "h-9 px-3 text-xs",
xs: "h-7 px-2.5 text-xs",
lg: "h-11 px-8 text-base",
icon: "h-10 w-10",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
},
);
export interface ButtonProps
extends
React.ButtonHTMLAttributes<HTMLButtonElement>,
VariantProps<typeof buttonVariants> {
asChild?: boolean;
}
const Button = React.forwardRef<HTMLButtonElement, ButtonProps>(
({ className, variant, size, asChild = false, ...props }, ref) => {
const Comp = asChild ? Slot : "button";
return (
<Comp
className={cn(buttonVariants({ variant, size, className }))}
ref={ref}
{...props}
/>
);
},
);
Button.displayName = "Button";
export { Button, buttonVariants };

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import * as React from "react";
import { cn } from "@/lib/utils";
function Card({
className,
size = "default",
...props
}: React.ComponentProps<"div"> & { size?: "default" | "sm" }) {
return (
<div
data-slot="card"
data-size={size}
className={cn(
"group/card flex flex-col gap-(--card-spacing) overflow-hidden border border-border/30 bg-card py-(--card-spacing) text-sm text-card-foreground shadow-[2px_2px_0_0_var(--border)] [--card-spacing:--spacing(4)] data-[size=sm]:[--card-spacing:--spacing(3)]",
className,
)}
{...props}
/>
);
}
function CardHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-header"
className={cn(
"group/card-header @container/card-header grid auto-rows-min items-start gap-1 px-(--card-spacing) has-data-[slot=card-action]:grid-cols-[1fr_auto] has-data-[slot=card-description]:grid-rows-[auto_auto] border-b border-dotted border-border/20 pb-4 mb-2",
className,
)}
{...props}
/>
);
}
function CardTitle({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-title"
className={cn("font-head text-headline-sm text-foreground", className)}
{...props}
/>
);
}
function CardDescription({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-description"
className={cn("text-sm text-muted-foreground", className)}
{...props}
/>
);
}
function CardAction({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-action"
className={cn(
"col-start-2 row-span-2 row-start-1 self-start justify-self-end",
className,
)}
{...props}
/>
);
}
function CardContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-content"
className={cn("px-(--card-spacing)", className)}
{...props}
/>
);
}
function CardFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="card-footer"
className={cn(
"flex items-center border-t border-dotted border-border/20 bg-muted/30 px-(--card-spacing) pt-(--card-spacing)",
className,
)}
{...props}
/>
);
}
export {
Card,
CardHeader,
CardFooter,
CardTitle,
CardAction,
CardDescription,
CardContent,
};

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"use client";
import * as React from "react";
import { CheckIcon } from "lucide-react";
import { Checkbox as CheckboxPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
function Checkbox({
className,
...props
}: React.ComponentProps<typeof CheckboxPrimitive.Root>) {
return (
<CheckboxPrimitive.Root
data-slot="checkbox"
className={cn(
"peer relative flex size-5 shrink-0 items-center justify-center rounded border-2 bg-input shadow-sm transition-colors outline-none group-has-disabled/field:opacity-50 after:absolute after:-inset-x-3 after:-inset-y-2 focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:cursor-not-allowed disabled:opacity-50 aria-invalid:border-destructive data-checked:border-border data-checked:bg-primary data-checked:text-primary-foreground",
className,
)}
{...props}
>
<CheckboxPrimitive.Indicator
data-slot="checkbox-indicator"
className="grid place-content-center text-current transition-none [&>svg]:size-3.5"
>
<CheckIcon />
</CheckboxPrimitive.Indicator>
</CheckboxPrimitive.Root>
);
}
export { Checkbox };

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"use client";
import * as React from "react";
import { Combobox as ComboboxPrimitive } from "@base-ui/react";
import { CheckIcon, ChevronDownIcon, XIcon } from "lucide-react";
import { cn } from "@/lib/utils";
import {
InputGroup,
InputGroupAddon,
InputGroupButton,
InputGroupInput,
} from "@/components/ui/input-group";
const Combobox = ComboboxPrimitive.Root;
function ComboboxValue({ ...props }: ComboboxPrimitive.Value.Props) {
return <ComboboxPrimitive.Value data-slot="combobox-value" {...props} />;
}
function ComboboxTrigger({
className,
children,
...props
}: ComboboxPrimitive.Trigger.Props) {
return (
<ComboboxPrimitive.Trigger
data-slot="combobox-trigger"
className={cn("[&_svg:not([class*='size-'])]:size-4", className)}
{...props}
>
{children}
<ChevronDownIcon className="pointer-events-none size-4 text-muted-foreground" />
</ComboboxPrimitive.Trigger>
);
}
function ComboboxClear({ className, ...props }: ComboboxPrimitive.Clear.Props) {
return (
<ComboboxPrimitive.Clear
data-slot="combobox-clear"
render={<InputGroupButton variant="ghost" size="icon-xs" />}
className={cn(className)}
{...props}
>
<XIcon className="pointer-events-none" />
</ComboboxPrimitive.Clear>
);
}
function ComboboxInput({
className,
children,
disabled = false,
showTrigger = true,
showClear = false,
...props
}: ComboboxPrimitive.Input.Props & {
showTrigger?: boolean;
showClear?: boolean;
}) {
return (
<InputGroup className={cn("w-auto", className)}>
<ComboboxPrimitive.Input
render={<InputGroupInput disabled={disabled} />}
{...props}
/>
<InputGroupAddon align="inline-end">
{showTrigger && (
<InputGroupButton
size="icon-xs"
variant="ghost"
render={<ComboboxTrigger />}
data-slot="input-group-button"
className="group-has-data-[slot=combobox-clear]/input-group:hidden data-pressed:bg-transparent"
disabled={disabled}
/>
)}
{showClear && <ComboboxClear disabled={disabled} />}
</InputGroupAddon>
{children}
</InputGroup>
);
}
function ComboboxContent({
className,
side = "bottom",
sideOffset = 6,
align = "start",
alignOffset = 0,
anchor,
...props
}: ComboboxPrimitive.Popup.Props &
Pick<
ComboboxPrimitive.Positioner.Props,
"side" | "align" | "sideOffset" | "alignOffset" | "anchor"
>) {
return (
<ComboboxPrimitive.Portal>
<ComboboxPrimitive.Positioner
side={side}
sideOffset={sideOffset}
align={align}
alignOffset={alignOffset}
anchor={anchor}
className="isolate z-50"
>
<ComboboxPrimitive.Popup
data-slot="combobox-content"
data-chips={!!anchor}
className={cn(
"cn-menu-target cn-menu-translucent group/combobox-content relative max-h-(--available-height) w-(--anchor-width) max-w-(--available-width) min-w-[calc(var(--anchor-width)+var(--spacing-7,1.75rem))] origin-(--transform-origin) overflow-hidden rounded border-2 bg-popover text-popover-foreground shadow-md duration-100 data-[chips=true]:min-w-(--anchor-width) data-[side=bottom]:slide-in-from-top-2 data-[side=inline-end]:slide-in-from-left-2 data-[side=inline-start]:slide-in-from-right-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 *:data-[slot=input-group]:m-1 *:data-[slot=input-group]:mb-0 *:data-[slot=input-group]:h-8 *:data-[slot=input-group]:border-input/30 *:data-[slot=input-group]:bg-input/30 *:data-[slot=input-group]:shadow-none data-open:animate-in data-open:fade-in-0 data-open:zoom-in-95 data-closed:animate-out data-closed:fade-out-0 data-closed:zoom-out-95",
className,
)}
{...props}
/>
</ComboboxPrimitive.Positioner>
</ComboboxPrimitive.Portal>
);
}
function ComboboxList({ className, ...props }: ComboboxPrimitive.List.Props) {
return (
<ComboboxPrimitive.List
data-slot="combobox-list"
className={cn(
"no-scrollbar max-h-72 scroll-py-1 overflow-y-auto overscroll-contain p-1 data-empty:p-0",
className,
)}
{...props}
/>
);
}
function ComboboxItem({
className,
children,
...props
}: ComboboxPrimitive.Item.Props) {
return (
<ComboboxPrimitive.Item
data-slot="combobox-item"
className={cn(
"relative flex w-full cursor-default items-center gap-2 rounded-sm py-1 pr-8 pl-1.5 text-sm outline-hidden select-none data-highlighted:bg-accent data-highlighted:text-accent-foreground not-data-[variant=destructive]:data-highlighted:**:text-accent-foreground data-disabled:pointer-events-none data-disabled:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
>
{children}
<ComboboxPrimitive.ItemIndicator
render={
<span className="pointer-events-none absolute right-2 flex size-4 items-center justify-center" />
}
>
<CheckIcon className="pointer-events-none" />
</ComboboxPrimitive.ItemIndicator>
</ComboboxPrimitive.Item>
);
}
function ComboboxGroup({ className, ...props }: ComboboxPrimitive.Group.Props) {
return (
<ComboboxPrimitive.Group
data-slot="combobox-group"
className={cn(className)}
{...props}
/>
);
}
function ComboboxLabel({
className,
...props
}: ComboboxPrimitive.GroupLabel.Props) {
return (
<ComboboxPrimitive.GroupLabel
data-slot="combobox-label"
className={cn("px-2 py-1.5 text-xs text-muted-foreground", className)}
{...props}
/>
);
}
function ComboboxCollection({ ...props }: ComboboxPrimitive.Collection.Props) {
return (
<ComboboxPrimitive.Collection data-slot="combobox-collection" {...props} />
);
}
function ComboboxEmpty({ className, ...props }: ComboboxPrimitive.Empty.Props) {
return (
<ComboboxPrimitive.Empty
data-slot="combobox-empty"
className={cn(
"hidden w-full justify-center py-2 text-center text-sm text-muted-foreground group-data-empty/combobox-content:flex",
className,
)}
{...props}
/>
);
}
function ComboboxSeparator({
className,
...props
}: ComboboxPrimitive.Separator.Props) {
return (
<ComboboxPrimitive.Separator
data-slot="combobox-separator"
className={cn("-mx-1 my-1 h-px bg-border", className)}
{...props}
/>
);
}
function ComboboxChips({
className,
...props
}: React.ComponentPropsWithRef<typeof ComboboxPrimitive.Chips> &
ComboboxPrimitive.Chips.Props) {
return (
<ComboboxPrimitive.Chips
data-slot="combobox-chips"
className={cn(
"flex min-h-8 flex-wrap items-center gap-1 rounded border-2 bg-input bg-clip-padding px-2.5 py-1 text-sm shadow-sm transition-colors focus-within:outline-2 focus-within:outline-offset-2 focus-within:outline-primary has-aria-invalid:border-destructive has-data-[slot=combobox-chip]:px-1",
className,
)}
{...props}
/>
);
}
function ComboboxChip({
className,
children,
showRemove = true,
...props
}: ComboboxPrimitive.Chip.Props & {
showRemove?: boolean;
}) {
return (
<ComboboxPrimitive.Chip
data-slot="combobox-chip"
className={cn(
"flex h-[calc(var(--spacing,0.25rem)*5.25)] w-fit items-center justify-center gap-1 rounded-sm border-2 bg-muted px-1.5 text-xs font-medium whitespace-nowrap text-foreground has-disabled:pointer-events-none has-disabled:cursor-not-allowed has-disabled:opacity-50 has-data-[slot=combobox-chip-remove]:pr-0",
className,
)}
{...props}
>
{children}
{showRemove && (
<ComboboxPrimitive.ChipRemove
render={<InputGroupButton variant="ghost" size="icon-xs" />}
className="-ml-1 opacity-50 hover:opacity-100"
data-slot="combobox-chip-remove"
>
<XIcon className="pointer-events-none" />
</ComboboxPrimitive.ChipRemove>
)}
</ComboboxPrimitive.Chip>
);
}
function ComboboxChipsInput({
className,
...props
}: ComboboxPrimitive.Input.Props) {
return (
<ComboboxPrimitive.Input
data-slot="combobox-chip-input"
className={cn("min-w-16 flex-1 outline-none", className)}
{...props}
/>
);
}
function useComboboxAnchor() {
return React.useRef<HTMLDivElement | null>(null);
}
export {
Combobox,
ComboboxInput,
ComboboxContent,
ComboboxList,
ComboboxItem,
ComboboxGroup,
ComboboxLabel,
ComboboxCollection,
ComboboxEmpty,
ComboboxSeparator,
ComboboxChips,
ComboboxChip,
ComboboxChipsInput,
ComboboxTrigger,
ComboboxValue,
useComboboxAnchor,
};

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"use client";
import * as React from "react";
import { XIcon } from "lucide-react";
import { Dialog as DialogPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
import { Button } from "@/components/ui/button";
function Dialog({
...props
}: React.ComponentProps<typeof DialogPrimitive.Root>) {
return <DialogPrimitive.Root data-slot="dialog" {...props} />;
}
function DialogTrigger({
...props
}: React.ComponentProps<typeof DialogPrimitive.Trigger>) {
return <DialogPrimitive.Trigger data-slot="dialog-trigger" {...props} />;
}
function DialogPortal({
...props
}: React.ComponentProps<typeof DialogPrimitive.Portal>) {
return <DialogPrimitive.Portal data-slot="dialog-portal" {...props} />;
}
function DialogClose({
...props
}: React.ComponentProps<typeof DialogPrimitive.Close>) {
return <DialogPrimitive.Close data-slot="dialog-close" {...props} />;
}
function DialogOverlay({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Overlay>) {
return (
<DialogPrimitive.Overlay
data-slot="dialog-overlay"
className={cn(
"fixed inset-0 isolate z-50 bg-foreground/20 duration-100 supports-backdrop-filter:backdrop-blur-xs data-open:animate-in data-open:fade-in-0 data-closed:animate-out data-closed:fade-out-0",
className,
)}
{...props}
/>
);
}
function DialogContent({
className,
children,
showCloseButton = true,
...props
}: React.ComponentProps<typeof DialogPrimitive.Content> & {
showCloseButton?: boolean;
}) {
return (
<DialogPortal>
<DialogOverlay />
<DialogPrimitive.Content
data-slot="dialog-content"
className={cn(
"fixed top-1/2 left-1/2 z-50 grid w-full max-w-[calc(100%-2rem)] -translate-x-1/2 -translate-y-1/2 gap-4 rounded border-2 bg-popover p-4 text-sm text-popover-foreground shadow-md duration-100 outline-none sm:max-w-sm data-open:animate-in data-open:fade-in-0 data-open:zoom-in-95 data-closed:animate-out data-closed:fade-out-0 data-closed:zoom-out-95",
className,
)}
{...props}
>
{children}
{showCloseButton && (
<DialogPrimitive.Close data-slot="dialog-close" asChild>
<Button
variant="outline"
className="absolute top-2 right-2"
size="icon"
>
<XIcon />
<span className="sr-only">Close</span>
</Button>
</DialogPrimitive.Close>
)}
</DialogPrimitive.Content>
</DialogPortal>
);
}
function DialogHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="dialog-header"
className={cn("flex flex-col gap-2", className)}
{...props}
/>
);
}
function DialogFooter({
className,
showCloseButton = false,
children,
...props
}: React.ComponentProps<"div"> & {
showCloseButton?: boolean;
}) {
return (
<div
data-slot="dialog-footer"
className={cn(
"-mx-4 -mb-4 flex flex-col-reverse gap-2 rounded-b-xl border-t-2 bg-muted/50 p-4 sm:flex-row sm:justify-end",
className,
)}
{...props}
>
{children}
{showCloseButton && (
<DialogPrimitive.Close asChild>
<Button variant="outline">Close</Button>
</DialogPrimitive.Close>
)}
</div>
);
}
function DialogTitle({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Title>) {
return (
<DialogPrimitive.Title
data-slot="dialog-title"
className={cn("font-head text-base leading-none font-medium", className)}
{...props}
/>
);
}
function DialogDescription({
className,
...props
}: React.ComponentProps<typeof DialogPrimitive.Description>) {
return (
<DialogPrimitive.Description
data-slot="dialog-description"
className={cn(
"text-sm text-muted-foreground *:[a]:underline *:[a]:underline-offset-3 *:[a]:hover:text-foreground",
className,
)}
{...props}
/>
);
}
export {
Dialog,
DialogClose,
DialogContent,
DialogDescription,
DialogFooter,
DialogHeader,
DialogOverlay,
DialogPortal,
DialogTitle,
DialogTrigger,
};

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import { cva, type VariantProps } from "class-variance-authority";
import { cn } from "@/lib/utils";
function Empty({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="empty"
className={cn(
"flex w-full min-w-0 flex-1 flex-col items-center justify-center gap-4 rounded border-2 bg-card p-6 text-center text-balance",
className,
)}
{...props}
/>
);
}
function EmptyHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="empty-header"
className={cn("flex max-w-sm flex-col items-center gap-2", className)}
{...props}
/>
);
}
const emptyMediaVariants = cva(
"mb-2 flex shrink-0 items-center justify-center [&_svg]:pointer-events-none [&_svg]:shrink-0",
{
variants: {
variant: {
default: "bg-transparent",
icon: "flex size-8 shrink-0 items-center justify-center rounded-lg bg-muted text-foreground [&_svg:not([class*='size-'])]:size-4",
},
},
defaultVariants: {
variant: "default",
},
},
);
function EmptyMedia({
className,
variant = "default",
...props
}: React.ComponentProps<"div"> & VariantProps<typeof emptyMediaVariants>) {
return (
<div
data-slot="empty-icon"
data-variant={variant}
className={cn(emptyMediaVariants({ variant, className }))}
{...props}
/>
);
}
function EmptyTitle({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="empty-title"
className={cn("text-sm font-medium tracking-tight", className)}
{...props}
/>
);
}
function EmptyDescription({ className, ...props }: React.ComponentProps<"p">) {
return (
<div
data-slot="empty-description"
className={cn(
"text-sm/relaxed text-muted-foreground [&>a]:underline [&>a]:underline-offset-4 [&>a:hover]:text-primary",
className,
)}
{...props}
/>
);
}
function EmptyContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="empty-content"
className={cn(
"flex w-full max-w-sm min-w-0 flex-col items-center gap-2.5 text-sm text-balance",
className,
)}
{...props}
/>
);
}
export {
Empty,
EmptyHeader,
EmptyTitle,
EmptyDescription,
EmptyContent,
EmptyMedia,
};

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"use client";
import * as React from "react";
import { cva, type VariantProps } from "class-variance-authority";
import { cn } from "@/lib/utils";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Textarea } from "@/components/ui/textarea";
function InputGroup({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="input-group"
role="group"
className={cn(
"group/input-group relative flex h-8 w-full min-w-0 items-center rounded border-2 bg-input shadow-sm transition-colors outline-none in-data-[slot=combobox-content]:focus-within:border-inherit in-data-[slot=combobox-content]:focus-within:ring-0 has-disabled:bg-input/50 has-disabled:opacity-50 has-[[data-slot=input-group-control]:focus-visible]:outline-2 has-[[data-slot=input-group-control]:focus-visible]:outline-offset-2 has-[[data-slot=input-group-control]:focus-visible]:outline-primary has-[[data-slot][aria-invalid=true]]:border-destructive has-[>[data-align=block-end]]:h-auto has-[>[data-align=block-end]]:flex-col has-[>[data-align=block-start]]:h-auto has-[>[data-align=block-start]]:flex-col has-[>textarea]:h-auto has-[>[data-align=block-end]]:[&>input]:pt-3 has-[>[data-align=block-start]]:[&>input]:pb-3 has-[>[data-align=inline-end]]:[&>input]:pr-1.5 has-[>[data-align=inline-start]]:[&>input]:pl-1.5",
className,
)}
{...props}
/>
);
}
const inputGroupAddonVariants = cva(
"flex h-auto cursor-text items-center justify-center gap-2 py-1.5 text-sm font-medium text-muted-foreground select-none group-data-[disabled=true]/input-group:opacity-50 [&>kbd]:rounded-[calc(var(--radius)-5px)] [&>svg:not([class*='size-'])]:size-4",
{
variants: {
align: {
"inline-start":
"order-first pl-2 has-[>button]:ml-[-0.3rem] has-[>kbd]:ml-[-0.15rem]",
"inline-end":
"order-last pr-2 has-[>button]:mr-[-0.3rem] has-[>kbd]:mr-[-0.15rem]",
"block-start":
"order-first w-full justify-start px-2.5 pt-2 group-has-[>input]/input-group:pt-2 [.border-b]:pb-2",
"block-end":
"order-last w-full justify-start px-2.5 pb-2 group-has-[>input]/input-group:pb-2 [.border-t]:pt-2",
},
},
defaultVariants: {
align: "inline-start",
},
},
);
function InputGroupAddon({
className,
align = "inline-start",
...props
}: React.ComponentProps<"div"> & VariantProps<typeof inputGroupAddonVariants>) {
return (
<div
role="group"
data-slot="input-group-addon"
data-align={align}
className={cn(inputGroupAddonVariants({ align }), className)}
onClick={(e) => {
if ((e.target as HTMLElement).closest("button")) {
return;
}
e.currentTarget.parentElement?.querySelector("input")?.focus();
}}
{...props}
/>
);
}
const inputGroupButtonVariants = cva(
"flex items-center gap-2 text-sm shadow-none",
{
variants: {
size: {
xs: "h-6 gap-1 rounded-[calc(var(--radius)-3px)] px-1.5 [&>svg:not([class*='size-'])]:size-3.5",
sm: "",
"icon-xs":
"size-6 rounded-[calc(var(--radius)-3px)] p-0 has-[>svg]:p-0",
"icon-sm": "size-8 p-0 has-[>svg]:p-0",
},
},
defaultVariants: {
size: "xs",
},
},
);
function InputGroupButton({
className,
type = "button",
variant = "ghost",
size = "xs",
render,
...props
}: Omit<React.ComponentProps<typeof Button>, "size" | "type"> &
VariantProps<typeof inputGroupButtonVariants> & {
type?: "button" | "submit" | "reset";
render?: React.ReactElement;
}) {
if (render) {
return React.cloneElement(render, {
className: cn(
inputGroupButtonVariants({ size }),
(render.props as Record<string, unknown>)?.className as
string | undefined,
className,
),
type,
...props,
} as Record<string, unknown> as React.HTMLAttributes<HTMLElement>);
}
return (
<Button
type={type}
data-size={size}
variant={variant}
className={cn(inputGroupButtonVariants({ size }), className)}
{...props}
/>
);
}
function InputGroupText({ className, ...props }: React.ComponentProps<"span">) {
return (
<span
className={cn(
"flex items-center gap-2 text-sm text-muted-foreground [&_svg]:pointer-events-none [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
/>
);
}
function InputGroupInput({
className,
...props
}: React.ComponentProps<"input">) {
return (
<Input
data-slot="input-group-control"
className={cn(
"flex-1 rounded-none border-0 bg-transparent shadow-none outline-none focus-visible:outline-none disabled:bg-transparent aria-invalid:outline-none dark:bg-transparent dark:disabled:bg-transparent",
className,
)}
{...props}
/>
);
}
function InputGroupTextarea({
className,
...props
}: React.ComponentProps<"textarea">) {
return (
<Textarea
data-slot="input-group-control"
className={cn(
"flex-1 resize-none rounded-none border-0 bg-transparent py-2 shadow-none outline-none focus-visible:outline-none disabled:bg-transparent aria-invalid:outline-none dark:bg-transparent dark:disabled:bg-transparent",
className,
)}
{...props}
/>
);
}
export {
InputGroup,
InputGroupAddon,
InputGroupButton,
InputGroupText,
InputGroupInput,
InputGroupTextarea,
};

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import * as React from "react";
import { cn } from "@/lib/utils";
function Input({ className, type, ...props }: React.ComponentProps<"input">) {
return (
<input
type={type}
data-slot="input"
className={cn(
"h-8 w-full min-w-0 rounded border-2 bg-input px-3 py-2 text-sm shadow-sm transition-colors outline-none file:inline-flex file:h-6 file:border-0 file:bg-transparent file:text-sm file:font-medium file:text-foreground placeholder:text-muted-foreground focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:pointer-events-none disabled:cursor-not-allowed disabled:opacity-50 aria-invalid:border-destructive",
className,
)}
{...props}
/>
);
}
export { Input };

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import * as React from "react";
import { mergeProps } from "@base-ui/react/merge-props";
import { useRender } from "@base-ui/react/use-render";
import { cva, type VariantProps } from "class-variance-authority";
import { cn } from "@/lib/utils";
import { Separator } from "@/components/ui/separator";
function ItemGroup({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
role="list"
data-slot="item-group"
className={cn(
"group/item-group flex w-full flex-col gap-4 has-data-[size=sm]:gap-2.5 has-data-[size=xs]:gap-2",
className,
)}
{...props}
/>
);
}
function ItemSeparator({
className,
...props
}: React.ComponentProps<typeof Separator>) {
return (
<Separator
data-slot="item-separator"
orientation="horizontal"
className={cn("my-2", className)}
{...props}
/>
);
}
const itemVariants = cva(
"group/item flex w-full flex-wrap items-center rounded border-2 text-sm transition-colors duration-100 outline-none focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary [a]:transition-colors [a]:hover:bg-accent",
{
variants: {
variant: {
default: "border-transparent",
outline: "border-border",
muted: "border-transparent bg-muted/50",
},
size: {
default: "gap-2.5 px-3 py-2.5",
sm: "gap-2.5 px-3 py-2.5",
xs: "gap-2 px-2.5 py-2 in-data-[slot=dropdown-menu-content]:p-0",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
},
);
function Item({
className,
variant = "default",
size = "default",
render,
...props
}: useRender.ComponentProps<"div"> & VariantProps<typeof itemVariants>) {
return useRender({
defaultTagName: "div",
props: mergeProps<"div">(
{
className: cn(itemVariants({ variant, size, className })),
},
props,
),
render,
state: {
slot: "item",
variant,
size,
},
});
}
const itemMediaVariants = cva(
"flex shrink-0 items-center justify-center gap-2 group-has-data-[slot=item-description]/item:translate-y-0.5 group-has-data-[slot=item-description]/item:self-start [&_svg]:pointer-events-none",
{
variants: {
variant: {
default: "bg-transparent",
icon: "[&_svg:not([class*='size-'])]:size-4",
image:
"size-10 overflow-hidden rounded-sm group-data-[size=sm]/item:size-8 group-data-[size=xs]/item:size-6 [&_img]:size-full [&_img]:object-cover",
},
},
defaultVariants: {
variant: "default",
},
},
);
function ItemMedia({
className,
variant = "default",
...props
}: React.ComponentProps<"div"> & VariantProps<typeof itemMediaVariants>) {
return (
<div
data-slot="item-media"
data-variant={variant}
className={cn(itemMediaVariants({ variant, className }))}
{...props}
/>
);
}
function ItemContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="item-content"
className={cn(
"flex flex-1 flex-col gap-1 group-data-[size=xs]/item:gap-0 [&+[data-slot=item-content]]:flex-none",
className,
)}
{...props}
/>
);
}
function ItemTitle({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="item-title"
className={cn(
"line-clamp-1 flex w-fit items-center gap-2 text-sm leading-snug font-medium underline-offset-4",
className,
)}
{...props}
/>
);
}
function ItemDescription({ className, ...props }: React.ComponentProps<"p">) {
return (
<p
data-slot="item-description"
className={cn(
"line-clamp-2 text-left text-sm leading-normal font-normal text-muted-foreground group-data-[size=xs]/item:text-xs [&>a]:underline [&>a]:underline-offset-4 [&>a:hover]:text-primary",
className,
)}
{...props}
/>
);
}
function ItemActions({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="item-actions"
className={cn("flex items-center gap-2", className)}
{...props}
/>
);
}
function ItemHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="item-header"
className={cn(
"flex basis-full items-center justify-between gap-2",
className,
)}
{...props}
/>
);
}
function ItemFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="item-footer"
className={cn(
"flex basis-full items-center justify-between gap-2",
className,
)}
{...props}
/>
);
}
export {
Item,
ItemMedia,
ItemContent,
ItemActions,
ItemGroup,
ItemSeparator,
ItemTitle,
ItemDescription,
ItemHeader,
ItemFooter,
};

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"use client";
import * as React from "react";
import { Label as LabelPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
function Label({
className,
...props
}: React.ComponentProps<typeof LabelPrimitive.Root>) {
return (
<LabelPrimitive.Root
data-slot="label"
className={cn(
"flex items-center gap-2 text-sm leading-none font-head font-medium select-none group-data-[disabled=true]:pointer-events-none group-data-[disabled=true]:opacity-50 peer-disabled:cursor-not-allowed peer-disabled:opacity-50",
className,
)}
{...props}
/>
);
}
export { Label };

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import * as React from "react";
import { cva } from "class-variance-authority";
import { ChevronDownIcon } from "lucide-react";
import { NavigationMenu as NavigationMenuPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
function NavigationMenu({
className,
children,
viewport = true,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Root> & {
viewport?: boolean;
}) {
return (
<NavigationMenuPrimitive.Root
data-slot="navigation-menu"
data-viewport={viewport}
className={cn(
"group/navigation-menu relative flex max-w-max flex-1 items-center justify-center",
className,
)}
{...props}
>
{children}
{viewport && <NavigationMenuViewport />}
</NavigationMenuPrimitive.Root>
);
}
function NavigationMenuList({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.List>) {
return (
<NavigationMenuPrimitive.List
data-slot="navigation-menu-list"
className={cn(
"group flex flex-1 list-none items-center justify-center gap-0",
className,
)}
{...props}
/>
);
}
function NavigationMenuItem({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Item>) {
return (
<NavigationMenuPrimitive.Item
data-slot="navigation-menu-item"
className={cn("relative", className)}
{...props}
/>
);
}
const navigationMenuTriggerStyle = cva(
"group/navigation-menu-trigger inline-flex h-9 w-max items-center justify-center px-2.5 py-1.5 text-sm font-medium transition-all outline-none hover:bg-secondary hover:text-foreground focus:bg-secondary focus:text-foreground focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:pointer-events-none disabled:opacity-50 data-popup-open:bg-secondary data-popup-open:text-foreground data-open:bg-secondary data-open:text-foreground",
);
function NavigationMenuTrigger({
className,
children,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Trigger>) {
return (
<NavigationMenuPrimitive.Trigger
data-slot="navigation-menu-trigger"
className={cn(navigationMenuTriggerStyle(), "group", className)}
{...props}
>
{children}{" "}
<ChevronDownIcon
className="relative top-px ml-1 size-3 transition duration-300 group-data-popup-open/navigation-menu-trigger:rotate-180 group-data-open/navigation-menu-trigger:rotate-180"
aria-hidden="true"
/>
</NavigationMenuPrimitive.Trigger>
);
}
function NavigationMenuContent({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Content>) {
return (
<NavigationMenuPrimitive.Content
data-slot="navigation-menu-content"
className={cn(
"top-0 left-0 w-full p-1 ease-[cubic-bezier(0.22,1,0.36,1)] group-data-[viewport=false]/navigation-menu:top-full group-data-[viewport=false]/navigation-menu:mt-1.5 group-data-[viewport=false]/navigation-menu:overflow-hidden group-data-[viewport=false]/navigation-menu:border group-data-[viewport=false]/navigation-menu:border-border/30 group-data-[viewport=false]/navigation-menu:bg-popover group-data-[viewport=false]/navigation-menu:text-popover-foreground group-data-[viewport=false]/navigation-menu:shadow-md group-data-[viewport=false]/navigation-menu:duration-300 data-[motion=from-end]:slide-in-from-right-52 data-[motion=from-start]:slide-in-from-left-52 data-[motion=to-end]:slide-out-to-right-52 data-[motion=to-start]:slide-out-to-left-52 data-[motion^=from-]:animate-in data-[motion^=from-]:fade-in data-[motion^=to-]:animate-out data-[motion^=to-]:fade-out **:data-[slot=navigation-menu-link]:focus:ring-0 **:data-[slot=navigation-menu-link]:focus:outline-none md:absolute md:w-auto group-data-[viewport=false]/navigation-menu:data-open:animate-in group-data-[viewport=false]/navigation-menu:data-open:fade-in-0 group-data-[viewport=false]/navigation-menu:data-open:zoom-in-95 group-data-[viewport=false]/navigation-menu:data-closed:animate-out group-data-[viewport=false]/navigation-menu:data-closed:fade-out-0 group-data-[viewport=false]/navigation-menu:data-closed:zoom-out-95",
className,
)}
{...props}
/>
);
}
function NavigationMenuViewport({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Viewport>) {
return (
<div
className={cn(
"absolute top-full left-0 isolate z-50 flex justify-center",
)}
>
<NavigationMenuPrimitive.Viewport
data-slot="navigation-menu-viewport"
className={cn(
"origin-top-center relative mt-1.5 h-(--radix-navigation-menu-viewport-height) w-full overflow-hidden border border-border/30 bg-popover text-popover-foreground shadow-md duration-100 md:w-(--radix-navigation-menu-viewport-width) data-open:animate-in data-open:zoom-in-90 data-closed:animate-out data-closed:zoom-out-90",
className,
)}
{...props}
/>
</div>
);
}
function NavigationMenuLink({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Link>) {
return (
<NavigationMenuPrimitive.Link
data-slot="navigation-menu-link"
className={cn(
"flex items-center gap-2 p-2 text-sm transition-all outline-none hover:bg-secondary hover:text-foreground focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary in-data-[slot=navigation-menu-content]:rounded-sm data-active:bg-primary/15 data-active:text-primary [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
/>
);
}
function NavigationMenuIndicator({
className,
...props
}: React.ComponentProps<typeof NavigationMenuPrimitive.Indicator>) {
return (
<NavigationMenuPrimitive.Indicator
data-slot="navigation-menu-indicator"
className={cn(
"top-full z-1 flex h-1.5 items-end justify-center overflow-hidden data-[state=hidden]:animate-out data-[state=hidden]:fade-out data-[state=visible]:animate-in data-[state=visible]:fade-in",
className,
)}
{...props}
>
<div className="relative top-[60%] h-2 w-2 rotate-45 rounded-tl-sm bg-border shadow-md" />
</NavigationMenuPrimitive.Indicator>
);
}
export {
NavigationMenu,
NavigationMenuList,
NavigationMenuItem,
NavigationMenuContent,
NavigationMenuTrigger,
NavigationMenuLink,
NavigationMenuIndicator,
NavigationMenuViewport,
navigationMenuTriggerStyle,
};

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"use client";
import * as React from "react";
import { Select as SelectPrimitive } from "@base-ui/react/select";
import { CheckIcon, ChevronDownIcon, ChevronUpIcon } from "lucide-react";
import { cn } from "@/lib/utils";
const Select = SelectPrimitive.Root;
function SelectGroup({ className, ...props }: SelectPrimitive.Group.Props) {
return (
<SelectPrimitive.Group
data-slot="select-group"
className={cn("scroll-my-1 p-1", className)}
{...props}
/>
);
}
function SelectValue({ className, ...props }: SelectPrimitive.Value.Props) {
return (
<SelectPrimitive.Value
data-slot="select-value"
className={cn("flex flex-1 text-left", className)}
{...props}
/>
);
}
function SelectTrigger({
className,
size = "default",
children,
...props
}: SelectPrimitive.Trigger.Props & {
size?: "sm" | "default";
}) {
return (
<SelectPrimitive.Trigger
data-slot="select-trigger"
data-size={size}
className={cn(
"flex w-fit items-center justify-between gap-1.5 rounded border border-border/30 bg-input py-2 pr-2 pl-2.5 text-sm whitespace-nowrap shadow-sm transition-colors outline-none select-none focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:cursor-not-allowed disabled:opacity-50 aria-invalid:border-destructive data-placeholder:text-muted-foreground data-[size=default]:h-8 data-[size=sm]:h-7 data-[size=sm]:rounded *:data-[slot=select-value]:line-clamp-1 *:data-[slot=select-value]:flex *:data-[slot=select-value]:items-center *:data-[slot=select-value]:gap-1.5 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
>
{children}
<SelectPrimitive.Icon
render={
<ChevronDownIcon className="pointer-events-none size-4 text-muted-foreground" />
}
/>
</SelectPrimitive.Trigger>
);
}
function SelectContent({
className,
children,
side = "bottom",
sideOffset = 4,
align = "center",
alignOffset = 0,
alignItemWithTrigger = true,
...props
}: SelectPrimitive.Popup.Props &
Pick<
SelectPrimitive.Positioner.Props,
"align" | "alignOffset" | "side" | "sideOffset" | "alignItemWithTrigger"
>) {
return (
<SelectPrimitive.Portal>
<SelectPrimitive.Positioner
side={side}
sideOffset={sideOffset}
align={align}
alignOffset={alignOffset}
alignItemWithTrigger={alignItemWithTrigger}
className="isolate z-50"
>
<SelectPrimitive.Popup
data-slot="select-content"
data-align-trigger={alignItemWithTrigger}
className={cn(
"relative isolate z-50 max-h-(--available-height) w-(--anchor-width) min-w-36 origin-(--transform-origin) overflow-x-hidden overflow-y-auto rounded border border-border/30 bg-popover text-popover-foreground shadow-md duration-100 data-[align-trigger=true]:animate-none data-[side=bottom]:slide-in-from-top-2 data-[side=inline-end]:slide-in-from-left-2 data-[side=inline-start]:slide-in-from-right-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 data-open:animate-in data-open:fade-in-0 data-open:zoom-in-95 data-closed:animate-out data-closed:fade-out-0 data-closed:zoom-out-95",
className,
)}
{...props}
>
<SelectScrollUpButton />
<SelectPrimitive.List>{children}</SelectPrimitive.List>
<SelectScrollDownButton />
</SelectPrimitive.Popup>
</SelectPrimitive.Positioner>
</SelectPrimitive.Portal>
);
}
function SelectLabel({
className,
...props
}: SelectPrimitive.GroupLabel.Props) {
return (
<SelectPrimitive.GroupLabel
data-slot="select-label"
className={cn("px-1.5 py-1 text-xs text-muted-foreground", className)}
{...props}
/>
);
}
function SelectItem({
className,
children,
...props
}: SelectPrimitive.Item.Props) {
return (
<SelectPrimitive.Item
data-slot="select-item"
className={cn(
"relative flex w-full cursor-default items-center gap-1.5 rounded-sm py-1 pr-8 pl-1.5 text-sm outline-hidden select-none focus:bg-accent focus:text-accent-foreground not-data-[variant=destructive]:focus:**:text-accent-foreground data-disabled:pointer-events-none data-disabled:opacity-50 [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4 *:[span]:last:flex *:[span]:last:items-center *:[span]:last:gap-2",
className,
)}
{...props}
>
<SelectPrimitive.ItemText className="flex flex-1 shrink-0 gap-2 whitespace-nowrap">
{children}
</SelectPrimitive.ItemText>
<SelectPrimitive.ItemIndicator
render={
<span className="pointer-events-none absolute right-2 flex size-4 items-center justify-center" />
}
>
<CheckIcon className="pointer-events-none" />
</SelectPrimitive.ItemIndicator>
</SelectPrimitive.Item>
);
}
function SelectSeparator({
className,
...props
}: SelectPrimitive.Separator.Props) {
return (
<SelectPrimitive.Separator
data-slot="select-separator"
className={cn("pointer-events-none -mx-1 my-1 h-px bg-border", className)}
{...props}
/>
);
}
function SelectScrollUpButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollUpArrow>) {
return (
<SelectPrimitive.ScrollUpArrow
data-slot="select-scroll-up-button"
className={cn(
"top-0 z-10 flex w-full cursor-default items-center justify-center bg-popover py-1 [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
>
<ChevronUpIcon />
</SelectPrimitive.ScrollUpArrow>
);
}
function SelectScrollDownButton({
className,
...props
}: React.ComponentProps<typeof SelectPrimitive.ScrollDownArrow>) {
return (
<SelectPrimitive.ScrollDownArrow
data-slot="select-scroll-down-button"
className={cn(
"bottom-0 z-10 flex w-full cursor-default items-center justify-center bg-popover py-1 [&_svg:not([class*='size-'])]:size-4",
className,
)}
{...props}
>
<ChevronDownIcon />
</SelectPrimitive.ScrollDownArrow>
);
}
export {
Select,
SelectContent,
SelectGroup,
SelectItem,
SelectLabel,
SelectScrollDownButton,
SelectScrollUpButton,
SelectSeparator,
SelectTrigger,
SelectValue,
};

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"use client";
import * as React from "react";
import * as SeparatorPrimitive from "@radix-ui/react-separator";
import { cn } from "@/lib/utils";
const Separator = React.forwardRef<
React.ElementRef<typeof SeparatorPrimitive.Root>,
React.ComponentPropsWithoutRef<typeof SeparatorPrimitive.Root>
>(
(
{ className, orientation = "horizontal", decorative = true, ...props },
ref,
) => (
<SeparatorPrimitive.Root
ref={ref}
decorative={decorative}
orientation={orientation}
className={cn(
"shrink-0 bg-border",
orientation === "horizontal" ? "h-[1px] w-full" : "h-full w-[1px]",
className,
)}
{...props}
/>
),
);
Separator.displayName = SeparatorPrimitive.Root.displayName;
export { Separator };

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"use client";
import * as React from "react";
import * as SheetPrimitive from "@radix-ui/react-dialog";
import { cva, type VariantProps } from "class-variance-authority";
import { X } from "lucide-react";
import { cn } from "@/lib/utils";
const Sheet = SheetPrimitive.Root;
const SheetTrigger = SheetPrimitive.Trigger;
const SheetClose = SheetPrimitive.Close;
const SheetPortal = SheetPrimitive.Portal;
const SheetOverlay = React.forwardRef<
React.ElementRef<typeof SheetPrimitive.Overlay>,
React.ComponentPropsWithoutRef<typeof SheetPrimitive.Overlay>
>(({ className, ...props }, ref) => (
<SheetPrimitive.Overlay
className={cn(
"fixed inset-0 z-50 bg-black/80 data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=open]:fade-in-0",
className,
)}
{...props}
ref={ref}
/>
));
SheetOverlay.displayName = SheetPrimitive.Overlay.displayName;
const sheetVariants = cva(
"fixed z-50 gap-4 bg-background p-6 shadow-lg transition ease-in-out data-[state=open]:animate-in data-[state=closed]:animate-out data-[state=closed]:duration-300 data-[state=open]:duration-500",
{
variants: {
side: {
top: "inset-x-0 top-0 border-b data-[state=closed]:slide-out-to-top data-[state=open]:slide-in-from-top",
bottom:
"inset-x-0 bottom-0 border-t data-[state=closed]:slide-out-to-bottom data-[state=open]:slide-in-from-bottom",
left: "inset-y-0 left-0 h-full w-3/4 border-r data-[state=closed]:slide-out-to-left data-[state=open]:slide-in-from-left sm:max-w-sm",
right:
"inset-y-0 right-0 h-full w-3/4 border-l data-[state=closed]:slide-out-to-right data-[state=open]:slide-in-from-right sm:max-w-sm",
},
},
defaultVariants: {
side: "right",
},
},
);
interface SheetContentProps
extends
React.ComponentPropsWithoutRef<typeof SheetPrimitive.Content>,
VariantProps<typeof sheetVariants> {}
const SheetContent = React.forwardRef<
React.ElementRef<typeof SheetPrimitive.Content>,
SheetContentProps
>(({ side = "right", className, children, ...props }, ref) => (
<SheetPortal>
<SheetOverlay />
<SheetPrimitive.Content
ref={ref}
className={cn(sheetVariants({ side }), className)}
{...props}
>
{children}
<SheetPrimitive.Close className="absolute right-4 top-4 rounded-sm opacity-70 ring-offset-background transition-opacity hover:opacity-100 focus:outline-none focus:ring-2 focus:ring-ring focus:ring-offset-2 disabled:pointer-events-none data-[state=open]:bg-secondary">
<X className="h-4 w-4" />
<span className="sr-only">Close</span>
</SheetPrimitive.Close>
</SheetPrimitive.Content>
</SheetPortal>
));
SheetContent.displayName = SheetPrimitive.Content.displayName;
const SheetHeader = ({
className,
...props
}: React.HTMLAttributes<HTMLDivElement>) => (
<div
className={cn(
"flex flex-col space-y-2 text-center sm:text-left",
className,
)}
{...props}
/>
);
SheetHeader.displayName = "SheetHeader";
const SheetFooter = ({
className,
...props
}: React.HTMLAttributes<HTMLDivElement>) => (
<div
className={cn(
"flex flex-col-reverse sm:flex-row sm:justify-end sm:space-x-2",
className,
)}
{...props}
/>
);
SheetFooter.displayName = "SheetFooter";
const SheetTitle = React.forwardRef<
React.ElementRef<typeof SheetPrimitive.Title>,
React.ComponentPropsWithoutRef<typeof SheetPrimitive.Title>
>(({ className, ...props }, ref) => (
<SheetPrimitive.Title
ref={ref}
className={cn("text-lg font-semibold text-foreground", className)}
{...props}
/>
));
SheetTitle.displayName = SheetPrimitive.Title.displayName;
const SheetDescription = React.forwardRef<
React.ElementRef<typeof SheetPrimitive.Description>,
React.ComponentPropsWithoutRef<typeof SheetPrimitive.Description>
>(({ className, ...props }, ref) => (
<SheetPrimitive.Description
ref={ref}
className={cn("text-sm text-muted-foreground", className)}
{...props}
/>
));
SheetDescription.displayName = SheetPrimitive.Description.displayName;
export {
Sheet,
SheetPortal,
SheetOverlay,
SheetTrigger,
SheetClose,
SheetContent,
SheetHeader,
SheetFooter,
SheetTitle,
SheetDescription,
};

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"use client";
import * as React from "react";
import { cva, type VariantProps } from "class-variance-authority";
import { PanelLeftIcon } from "lucide-react";
import { Slot } from "radix-ui";
import { cn } from "@/lib/utils";
import { useIsMobile } from "@/hooks/use-mobile";
import { Button } from "@/components/ui/button";
import { Input } from "@/components/ui/input";
import { Separator } from "@/components/ui/separator";
import {
Sheet,
SheetContent,
SheetDescription,
SheetHeader,
SheetTitle,
} from "@/components/ui/sheet";
import { Skeleton } from "@/components/ui/skeleton";
import {
Tooltip,
TooltipContent,
TooltipTrigger,
} from "@/components/ui/tooltip";
const SIDEBAR_COOKIE_NAME = "sidebar_state";
const SIDEBAR_COOKIE_MAX_AGE = 60 * 60 * 24 * 7;
const SIDEBAR_WIDTH = "16rem";
const SIDEBAR_WIDTH_MOBILE = "18rem";
const SIDEBAR_WIDTH_ICON = "3rem";
const SIDEBAR_KEYBOARD_SHORTCUT = "b";
type SidebarContextProps = {
state: "expanded" | "collapsed";
open: boolean;
setOpen: (open: boolean) => void;
openMobile: boolean;
setOpenMobile: (open: boolean) => void;
isMobile: boolean;
toggleSidebar: () => void;
};
const SidebarContext = React.createContext<SidebarContextProps | null>(null);
function useSidebar() {
const context = React.useContext(SidebarContext);
if (!context) {
throw new Error("useSidebar must be used within a SidebarProvider.");
}
return context;
}
function SidebarProvider({
defaultOpen = true,
open: openProp,
onOpenChange: setOpenProp,
className,
style,
children,
...props
}: React.ComponentProps<"div"> & {
defaultOpen?: boolean;
open?: boolean;
onOpenChange?: (open: boolean) => void;
}) {
const isMobile = useIsMobile();
const [openMobile, setOpenMobile] = React.useState(false);
// This is the internal state of the sidebar.
// We use openProp and setOpenProp for control from outside the component.
const [_open, _setOpen] = React.useState(defaultOpen);
const open = openProp ?? _open;
const setOpen = React.useCallback(
(value: boolean | ((value: boolean) => boolean)) => {
const openState = typeof value === "function" ? value(open) : value;
if (setOpenProp) {
setOpenProp(openState);
} else {
_setOpen(openState);
}
// This sets the cookie to keep the sidebar state.
document.cookie = `${SIDEBAR_COOKIE_NAME}=${openState}; path=/; max-age=${SIDEBAR_COOKIE_MAX_AGE}`;
},
[setOpenProp, open],
);
// Helper to toggle the sidebar.
const toggleSidebar = React.useCallback(() => {
return isMobile ? setOpenMobile((open) => !open) : setOpen((open) => !open);
}, [isMobile, setOpen, setOpenMobile]);
// Adds a keyboard shortcut to toggle the sidebar.
React.useEffect(() => {
const handleKeyDown = (event: KeyboardEvent) => {
if (
event.key === SIDEBAR_KEYBOARD_SHORTCUT &&
(event.metaKey || event.ctrlKey)
) {
event.preventDefault();
toggleSidebar();
}
};
window.addEventListener("keydown", handleKeyDown);
return () => window.removeEventListener("keydown", handleKeyDown);
}, [toggleSidebar]);
// We add a state so that we can do data-state="expanded" or "collapsed".
// This makes it easier to style the sidebar with Tailwind classes.
const state = open ? "expanded" : "collapsed";
const contextValue = React.useMemo<SidebarContextProps>(
() => ({
state,
open,
setOpen,
isMobile,
openMobile,
setOpenMobile,
toggleSidebar,
}),
[state, open, setOpen, isMobile, openMobile, setOpenMobile, toggleSidebar],
);
return (
<SidebarContext.Provider value={contextValue}>
<div
data-slot="sidebar-wrapper"
style={
{
"--sidebar-width": SIDEBAR_WIDTH,
"--sidebar-width-icon": SIDEBAR_WIDTH_ICON,
...style,
} as React.CSSProperties
}
className={cn(
"group/sidebar-wrapper flex min-h-svh w-full has-data-[variant=inset]:bg-sidebar",
className,
)}
{...props}
>
{children}
</div>
</SidebarContext.Provider>
);
}
function Sidebar({
side = "left",
variant = "sidebar",
collapsible = "offcanvas",
className,
children,
dir,
...props
}: React.ComponentProps<"div"> & {
side?: "left" | "right";
variant?: "sidebar" | "floating" | "inset";
collapsible?: "offcanvas" | "icon" | "none";
}) {
const { isMobile, state, openMobile, setOpenMobile } = useSidebar();
if (collapsible === "none") {
return (
<div
data-slot="sidebar"
className={cn(
"flex h-full w-(--sidebar-width) flex-col bg-card text-sidebar-foreground",
className,
)}
{...props}
>
{children}
</div>
);
}
if (isMobile) {
return (
<Sheet open={openMobile} onOpenChange={setOpenMobile} {...props}>
<SheetContent
dir={dir}
data-sidebar="sidebar"
data-slot="sidebar"
data-mobile="true"
className="w-(--sidebar-width) bg-card p-0 text-sidebar-foreground [&>button]:hidden"
style={
{
"--sidebar-width": SIDEBAR_WIDTH_MOBILE,
} as React.CSSProperties
}
side={side}
>
<SheetHeader className="sr-only">
<SheetTitle>Sidebar</SheetTitle>
<SheetDescription>Displays the mobile sidebar.</SheetDescription>
</SheetHeader>
<div className="flex h-full w-full flex-col">{children}</div>
</SheetContent>
</Sheet>
);
}
return (
<div
className="group peer hidden text-sidebar-foreground md:block"
data-state={state}
data-collapsible={state === "collapsed" ? collapsible : ""}
data-variant={variant}
data-side={side}
data-slot="sidebar"
>
{/* This is what handles the sidebar gap on desktop */}
<div
data-slot="sidebar-gap"
className={cn(
"relative w-(--sidebar-width) bg-transparent transition-[width] duration-200 ease-linear",
"group-data-[collapsible=offcanvas]:w-0",
"group-data-[side=right]:rotate-180",
variant === "floating" || variant === "inset"
? "group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4)))]"
: "group-data-[collapsible=icon]:w-(--sidebar-width-icon)",
)}
/>
<div
data-slot="sidebar-container"
data-side={side}
className={cn(
"fixed inset-y-0 z-10 hidden h-svh w-(--sidebar-width) transition-[left,right,width] duration-200 ease-linear data-[side=left]:left-0 data-[side=left]:group-data-[collapsible=offcanvas]:left-[calc(var(--sidebar-width)*-1)] data-[side=right]:right-0 data-[side=right]:group-data-[collapsible=offcanvas]:right-[calc(var(--sidebar-width)*-1)] md:flex",
// Adjust the padding for floating and inset variants.
variant === "floating" || variant === "inset"
? "p-2 group-data-[collapsible=icon]:w-[calc(var(--sidebar-width-icon)+(--spacing(4))+2px)]"
: "group-data-[collapsible=icon]:w-(--sidebar-width-icon) group-data-[side=left]:border-r-2 group-data-[side=right]:border-l-2",
className,
)}
{...props}
>
<div
data-sidebar="sidebar"
data-slot="sidebar-inner"
className="flex size-full flex-col bg-card group-data-[variant=floating]:rounded-lg group-data-[variant=floating]:shadow-sm group-data-[variant=floating]:ring-1 group-data-[variant=floating]:ring-sidebar-border"
>
{children}
</div>
</div>
</div>
);
}
function SidebarTrigger({
className,
onClick,
...props
}: React.ComponentProps<typeof Button>) {
const { toggleSidebar } = useSidebar();
return (
<Button
data-sidebar="trigger"
data-slot="sidebar-trigger"
variant="ghost"
size="icon"
className={cn(className)}
onClick={(event) => {
onClick?.(event);
toggleSidebar();
}}
{...props}
>
<PanelLeftIcon />
<span className="sr-only">Toggle Sidebar</span>
</Button>
);
}
function SidebarRail({ className, ...props }: React.ComponentProps<"button">) {
const { toggleSidebar } = useSidebar();
return (
<button
data-sidebar="rail"
data-slot="sidebar-rail"
aria-label="Toggle Sidebar"
tabIndex={-1}
onClick={toggleSidebar}
title="Toggle Sidebar"
className={cn(
"absolute inset-y-0 z-20 hidden w-4 transition-all ease-linear group-data-[side=left]:-right-4 group-data-[side=right]:left-0 after:absolute after:inset-y-0 after:start-1/2 after:w-[2px] hover:after:bg-sidebar-border sm:flex ltr:-translate-x-1/2 rtl:-translate-x-1/2",
"in-data-[side=left]:cursor-w-resize in-data-[side=right]:cursor-e-resize",
"[[data-side=left][data-state=collapsed]_&]:cursor-e-resize [[data-side=right][data-state=collapsed]_&]:cursor-w-resize",
"group-data-[collapsible=offcanvas]:translate-x-0 group-data-[collapsible=offcanvas]:after:left-full hover:group-data-[collapsible=offcanvas]:bg-sidebar",
"[[data-side=left][data-collapsible=offcanvas]_&]:-right-2",
"[[data-side=right][data-collapsible=offcanvas]_&]:-left-2",
className,
)}
{...props}
/>
);
}
function SidebarInset({ className, ...props }: React.ComponentProps<"main">) {
return (
<main
data-slot="sidebar-inset"
className={cn(
"relative flex w-full flex-1 flex-col bg-background md:peer-data-[variant=inset]:m-2 md:peer-data-[variant=inset]:ml-0 md:peer-data-[variant=inset]:rounded-xl md:peer-data-[variant=inset]:shadow-sm md:peer-data-[variant=inset]:peer-data-[state=collapsed]:ml-2",
className,
)}
{...props}
/>
);
}
function SidebarInput({
className,
...props
}: React.ComponentProps<typeof Input>) {
return (
<Input
data-slot="sidebar-input"
data-sidebar="input"
className={cn("h-8 w-full bg-background shadow-none", className)}
{...props}
/>
);
}
function SidebarHeader({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-header"
data-sidebar="header"
className={cn("flex flex-col gap-2 p-2", className)}
{...props}
/>
);
}
function SidebarFooter({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-footer"
data-sidebar="footer"
className={cn("flex flex-col gap-2 p-2", className)}
{...props}
/>
);
}
function SidebarSeparator({
className,
...props
}: React.ComponentProps<typeof Separator>) {
return (
<Separator
data-slot="sidebar-separator"
data-sidebar="separator"
className={cn("mx-2 w-auto bg-sidebar-border", className)}
{...props}
/>
);
}
function SidebarContent({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-content"
data-sidebar="content"
className={cn(
"no-scrollbar flex min-h-0 flex-1 flex-col gap-0 overflow-auto group-data-[collapsible=icon]:overflow-hidden",
className,
)}
{...props}
/>
);
}
function SidebarGroup({ className, ...props }: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-group"
data-sidebar="group"
className={cn("relative flex w-full min-w-0 flex-col p-2", className)}
{...props}
/>
);
}
function SidebarGroupLabel({
className,
asChild = false,
...props
}: React.ComponentProps<"div"> & { asChild?: boolean }) {
const Comp = asChild ? Slot.Root : "div";
return (
<Comp
data-slot="sidebar-group-label"
data-sidebar="group-label"
className={cn(
"flex h-8 shrink-0 items-center rounded-md px-2 text-xs font-medium text-sidebar-foreground/70 ring-sidebar-ring outline-hidden transition-[margin,opacity] duration-200 ease-linear group-data-[collapsible=icon]:-mt-8 group-data-[collapsible=icon]:opacity-0 focus-visible:ring-2 [&>svg]:size-4 [&>svg]:shrink-0",
className,
)}
{...props}
/>
);
}
function SidebarGroupAction({
className,
asChild = false,
...props
}: React.ComponentProps<"button"> & { asChild?: boolean }) {
const Comp = asChild ? Slot.Root : "button";
return (
<Comp
data-slot="sidebar-group-action"
data-sidebar="group-action"
className={cn(
"absolute top-3.5 right-3 flex aspect-square w-5 items-center justify-center rounded-md p-0 text-sidebar-foreground ring-sidebar-ring outline-hidden transition-transform group-data-[collapsible=icon]:hidden after:absolute after:-inset-2 hover:bg-accent hover:text-accent-foreground focus-visible:ring-2 md:after:hidden [&>svg]:size-4 [&>svg]:shrink-0",
className,
)}
{...props}
/>
);
}
function SidebarGroupContent({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-group-content"
data-sidebar="group-content"
className={cn("w-full text-sm", className)}
{...props}
/>
);
}
function SidebarMenu({ className, ...props }: React.ComponentProps<"ul">) {
return (
<ul
data-slot="sidebar-menu"
data-sidebar="menu"
className={cn("flex w-full min-w-0 flex-col gap-0", className)}
{...props}
/>
);
}
function SidebarMenuItem({ className, ...props }: React.ComponentProps<"li">) {
return (
<li
data-slot="sidebar-menu-item"
data-sidebar="menu-item"
className={cn("group/menu-item relative", className)}
{...props}
/>
);
}
const sidebarMenuButtonVariants = cva(
"peer/menu-button group/menu-button flex w-full items-center gap-2 overflow-hidden rounded-md p-2 text-left text-sm ring-sidebar-ring outline-hidden transition-[width,height,padding] group-has-data-[sidebar=menu-action]/menu-item:pr-8 group-data-[collapsible=icon]:size-8! group-data-[collapsible=icon]:p-2! hover:bg-accent hover:text-accent-foreground focus-visible:ring-2 active:bg-accent active:text-accent-foreground disabled:pointer-events-none disabled:opacity-50 aria-disabled:pointer-events-none aria-disabled:opacity-50 data-open:hover:bg-accent data-open:hover:text-accent-foreground data-active:bg-primary data-active:font-medium data-active:text-primary-foreground [&_svg]:size-4 [&_svg]:shrink-0 [&>span:last-child]:truncate",
{
variants: {
variant: {
default: "hover:bg-accent hover:text-accent-foreground",
outline:
"bg-background shadow-[0_0_0_1px_var(--sidebar-border)] hover:bg-accent hover:text-accent-foreground hover:shadow-[0_0_0_1px_var(--sidebar-accent)]",
},
size: {
default: "h-8 text-sm",
sm: "h-7 text-xs",
lg: "h-12 text-sm group-data-[collapsible=icon]:p-0!",
},
},
defaultVariants: {
variant: "default",
size: "default",
},
},
);
function SidebarMenuButton({
asChild = false,
isActive = false,
variant = "default",
size = "default",
tooltip,
className,
...props
}: React.ComponentProps<"button"> & {
asChild?: boolean;
isActive?: boolean;
tooltip?: string | React.ComponentProps<typeof TooltipContent>;
} & VariantProps<typeof sidebarMenuButtonVariants>) {
const Comp = asChild ? Slot.Root : "button";
const { isMobile, state } = useSidebar();
const button = (
<Comp
data-slot="sidebar-menu-button"
data-sidebar="menu-button"
data-size={size}
data-active={isActive}
className={cn(sidebarMenuButtonVariants({ variant, size }), className)}
{...props}
/>
);
if (!tooltip) {
return button;
}
if (typeof tooltip === "string") {
tooltip = {
children: tooltip,
};
}
return (
<Tooltip>
<TooltipTrigger asChild>{button}</TooltipTrigger>
<TooltipContent
side="right"
align="center"
hidden={state !== "collapsed" || isMobile}
{...tooltip}
/>
</Tooltip>
);
}
function SidebarMenuAction({
className,
asChild = false,
showOnHover = false,
...props
}: React.ComponentProps<"button"> & {
asChild?: boolean;
showOnHover?: boolean;
}) {
const Comp = asChild ? Slot.Root : "button";
return (
<Comp
data-slot="sidebar-menu-action"
data-sidebar="menu-action"
className={cn(
"absolute top-1.5 right-1 flex aspect-square w-5 items-center justify-center rounded-md p-0 text-sidebar-foreground ring-sidebar-ring outline-hidden transition-transform group-data-[collapsible=icon]:hidden peer-hover/menu-button:text-sidebar-accent-foreground peer-data-[size=default]/menu-button:top-1.5 peer-data-[size=lg]/menu-button:top-2.5 peer-data-[size=sm]/menu-button:top-1 after:absolute after:-inset-2 hover:bg-accent hover:text-accent-foreground focus-visible:ring-2 md:after:hidden [&>svg]:size-4 [&>svg]:shrink-0",
showOnHover &&
"group-focus-within/menu-item:opacity-100 group-hover/menu-item:opacity-100 peer-data-active/menu-button:text-sidebar-accent-foreground aria-expanded:opacity-100 md:opacity-0",
className,
)}
{...props}
/>
);
}
function SidebarMenuBadge({
className,
...props
}: React.ComponentProps<"div">) {
return (
<div
data-slot="sidebar-menu-badge"
data-sidebar="menu-badge"
className={cn(
"pointer-events-none absolute right-1 flex h-5 min-w-5 items-center justify-center rounded-md px-1 text-xs font-medium text-sidebar-foreground tabular-nums select-none group-data-[collapsible=icon]:hidden peer-hover/menu-button:text-sidebar-accent-foreground peer-data-[size=default]/menu-button:top-1.5 peer-data-[size=lg]/menu-button:top-2.5 peer-data-[size=sm]/menu-button:top-1 peer-data-active/menu-button:text-sidebar-accent-foreground",
className,
)}
{...props}
/>
);
}
function SidebarMenuSkeleton({
className,
showIcon = false,
...props
}: React.ComponentProps<"div"> & {
showIcon?: boolean;
}) {
// Random width between 50 to 90%.
const [width] = React.useState(() => {
return `${Math.floor(Math.random() * 40) + 50}%`;
});
return (
<div
data-slot="sidebar-menu-skeleton"
data-sidebar="menu-skeleton"
className={cn("flex h-8 items-center gap-2 rounded-md px-2", className)}
{...props}
>
{showIcon && (
<Skeleton
className="size-4 rounded-md"
data-sidebar="menu-skeleton-icon"
/>
)}
<Skeleton
className="h-4 max-w-(--skeleton-width) flex-1"
data-sidebar="menu-skeleton-text"
style={
{
"--skeleton-width": width,
} as React.CSSProperties
}
/>
</div>
);
}
function SidebarMenuSub({ className, ...props }: React.ComponentProps<"ul">) {
return (
<ul
data-slot="sidebar-menu-sub"
data-sidebar="menu-sub"
className={cn(
"mx-3.5 flex min-w-0 translate-x-px flex-col gap-1 border-l border-sidebar-border px-2.5 py-0.5 group-data-[collapsible=icon]:hidden",
className,
)}
{...props}
/>
);
}
function SidebarMenuSubItem({
className,
...props
}: React.ComponentProps<"li">) {
return (
<li
data-slot="sidebar-menu-sub-item"
data-sidebar="menu-sub-item"
className={cn("group/menu-sub-item relative", className)}
{...props}
/>
);
}
function SidebarMenuSubButton({
asChild = false,
size = "md",
isActive = false,
className,
...props
}: React.ComponentProps<"a"> & {
asChild?: boolean;
size?: "sm" | "md";
isActive?: boolean;
}) {
const Comp = asChild ? Slot.Root : "a";
return (
<Comp
data-slot="sidebar-menu-sub-button"
data-sidebar="menu-sub-button"
data-size={size}
data-active={isActive}
className={cn(
"flex h-7 min-w-0 -translate-x-px items-center gap-2 overflow-hidden rounded-md px-2 text-sidebar-foreground ring-sidebar-ring outline-hidden group-data-[collapsible=icon]:hidden hover:bg-accent hover:text-accent-foreground focus-visible:ring-2 active:bg-accent active:text-accent-foreground disabled:pointer-events-none disabled:opacity-50 aria-disabled:pointer-events-none aria-disabled:opacity-50 data-[size=md]:text-sm data-[size=sm]:text-xs data-active:bg-primary data-active:text-primary-foreground [&>span:last-child]:truncate [&>svg]:size-4 [&>svg]:shrink-0 [&>svg]:text-sidebar-accent-foreground",
className,
)}
{...props}
/>
);
}
export {
Sidebar,
SidebarContent,
SidebarFooter,
SidebarGroup,
SidebarGroupAction,
SidebarGroupContent,
SidebarGroupLabel,
SidebarHeader,
SidebarInput,
SidebarInset,
SidebarMenu,
SidebarMenuAction,
SidebarMenuBadge,
SidebarMenuButton,
SidebarMenuItem,
SidebarMenuSkeleton,
SidebarMenuSub,
SidebarMenuSubButton,
SidebarMenuSubItem,
SidebarProvider,
SidebarRail,
SidebarSeparator,
SidebarTrigger,
useSidebar,
};

View File

@@ -0,0 +1,16 @@
import { cn } from "@/lib/utils";
function Skeleton({
className,
...props
}: React.HTMLAttributes<HTMLDivElement>) {
return (
<div
data-slot="skeleton"
className={cn("animate-pulse rounded-md bg-muted/60", className)}
{...props}
/>
);
}
export { Skeleton };

View File

@@ -0,0 +1,17 @@
import { Loader2Icon } from "lucide-react";
import { cn } from "@/lib/utils";
function Spinner({ className, ...props }: React.ComponentProps<"svg">) {
return (
<Loader2Icon
data-slot="spinner"
role="status"
aria-label="Loading"
className={cn("size-4 animate-spin", className)}
{...props}
/>
);
}
export { Spinner };

View File

@@ -0,0 +1,116 @@
"use client";
import * as React from "react";
import { cn } from "@/lib/utils";
function Table({ className, ...props }: React.ComponentProps<"table">) {
return (
<div
data-slot="table-container"
className="relative w-full overflow-x-auto rounded border-2 shadow-md"
>
<table
data-slot="table"
className={cn("w-full caption-bottom text-sm", className)}
{...props}
/>
</div>
);
}
function TableHeader({ className, ...props }: React.ComponentProps<"thead">) {
return (
<thead
data-slot="table-header"
className={cn("[&_tr]:border-b-2", className)}
{...props}
/>
);
}
function TableBody({ className, ...props }: React.ComponentProps<"tbody">) {
return (
<tbody
data-slot="table-body"
className={cn("[&_tr:last-child]:border-0", className)}
{...props}
/>
);
}
function TableFooter({ className, ...props }: React.ComponentProps<"tfoot">) {
return (
<tfoot
data-slot="table-footer"
className={cn(
"border-t-2 bg-muted/50 font-medium [&>tr]:last:border-b-0",
className,
)}
{...props}
/>
);
}
function TableRow({ className, ...props }: React.ComponentProps<"tr">) {
return (
<tr
data-slot="table-row"
className={cn(
"border-b-2 transition-colors hover:bg-accent has-aria-expanded:bg-accent data-[state=selected]:bg-accent",
className,
)}
{...props}
/>
);
}
function TableHead({ className, ...props }: React.ComponentProps<"th">) {
return (
<th
data-slot="table-head"
className={cn(
"h-10 bg-muted px-2 text-left align-middle font-head font-medium whitespace-nowrap text-foreground [&:has([role=checkbox])]:pr-0",
className,
)}
{...props}
/>
);
}
function TableCell({ className, ...props }: React.ComponentProps<"td">) {
return (
<td
data-slot="table-cell"
className={cn(
"p-2 align-middle whitespace-nowrap [&:has([role=checkbox])]:pr-0",
className,
)}
{...props}
/>
);
}
function TableCaption({
className,
...props
}: React.ComponentProps<"caption">) {
return (
<caption
data-slot="table-caption"
className={cn("mt-4 text-sm text-muted-foreground", className)}
{...props}
/>
);
}
export {
Table,
TableHeader,
TableBody,
TableFooter,
TableHead,
TableRow,
TableCell,
TableCaption,
};

View File

@@ -0,0 +1,90 @@
"use client";
import * as React from "react";
import { cva, type VariantProps } from "class-variance-authority";
import { Tabs as TabsPrimitive } from "radix-ui";
import { cn } from "@/lib/utils";
function Tabs({
className,
orientation = "horizontal",
...props
}: React.ComponentProps<typeof TabsPrimitive.Root>) {
return (
<TabsPrimitive.Root
data-slot="tabs"
data-orientation={orientation}
className={cn(
"group/tabs flex gap-2 data-horizontal:flex-col",
className,
)}
{...props}
/>
);
}
const tabsListVariants = cva(
"group/tabs-list inline-flex w-fit items-center justify-center rounded p-1 text-muted-foreground group-data-horizontal/tabs:h-11 group-data-vertical/tabs:h-fit group-data-vertical/tabs:flex-col data-[variant=line]:rounded-none",
{
variants: {
variant: {
default: "border-2 bg-card shadow-sm",
line: "gap-1 bg-transparent",
},
},
defaultVariants: {
variant: "default",
},
},
);
function TabsList({
className,
variant = "default",
...props
}: React.ComponentProps<typeof TabsPrimitive.List> &
VariantProps<typeof tabsListVariants>) {
return (
<TabsPrimitive.List
data-slot="tabs-list"
data-variant={variant}
className={cn(tabsListVariants({ variant }), className)}
{...props}
/>
);
}
function TabsTrigger({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Trigger>) {
return (
<TabsPrimitive.Trigger
data-slot="tabs-trigger"
className={cn(
"relative inline-flex h-[calc(100%-1px)] flex-1 cursor-pointer items-center justify-center gap-1.5 rounded border-2 border-transparent px-4 py-2 text-sm font-head font-medium whitespace-nowrap text-foreground/60 transition-all group-data-vertical/tabs:w-full group-data-vertical/tabs:justify-start hover:text-foreground focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:pointer-events-none disabled:opacity-50 has-data-[icon=inline-end]:pr-1 has-data-[icon=inline-start]:pl-1 group-data-[variant=default]/tabs-list:data-active:border-border group-data-[variant=default]/tabs-list:data-active:shadow-sm group-data-[variant=line]/tabs-list:data-active:shadow-none [&_svg]:pointer-events-none [&_svg]:shrink-0 [&_svg:not([class*='size-'])]:size-4",
"group-data-[variant=line]/tabs-list:bg-transparent group-data-[variant=line]/tabs-list:data-active:bg-transparent",
"data-active:bg-primary data-active:text-primary-foreground group-data-[variant=line]/tabs-list:data-active:text-foreground",
"after:absolute after:bg-foreground after:opacity-0 after:transition-opacity group-data-horizontal/tabs:after:inset-x-0 group-data-horizontal/tabs:after:bottom-[-5px] group-data-horizontal/tabs:after:h-1 group-data-vertical/tabs:after:inset-y-0 group-data-vertical/tabs:after:-right-1 group-data-vertical/tabs:after:w-1 group-data-[variant=line]/tabs-list:data-active:after:opacity-100",
className,
)}
{...props}
/>
);
}
function TabsContent({
className,
...props
}: React.ComponentProps<typeof TabsPrimitive.Content>) {
return (
<TabsPrimitive.Content
data-slot="tabs-content"
className={cn("flex-1 text-sm outline-none", className)}
{...props}
/>
);
}
export { Tabs, TabsList, TabsTrigger, TabsContent, tabsListVariants };

View File

@@ -0,0 +1,18 @@
import * as React from "react";
import { cn } from "@/lib/utils";
function Textarea({ className, ...props }: React.ComponentProps<"textarea">) {
return (
<textarea
data-slot="textarea"
className={cn(
"flex field-sizing-content min-h-16 w-full rounded border-2 bg-input px-3 py-2 text-sm shadow-sm transition-colors outline-none placeholder:text-muted-foreground focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-primary disabled:cursor-not-allowed disabled:opacity-50 aria-invalid:border-destructive",
className,
)}
{...props}
/>
);
}
export { Textarea };

View File

@@ -0,0 +1,30 @@
"use client";
import * as React from "react";
import * as TooltipPrimitive from "@radix-ui/react-tooltip";
import { cn } from "@/lib/utils";
const TooltipProvider = TooltipPrimitive.Provider;
const Tooltip = TooltipPrimitive.Root;
const TooltipTrigger = TooltipPrimitive.Trigger;
const TooltipContent = React.forwardRef<
React.ElementRef<typeof TooltipPrimitive.Content>,
React.ComponentPropsWithoutRef<typeof TooltipPrimitive.Content>
>(({ className, sideOffset = 4, ...props }, ref) => (
<TooltipPrimitive.Content
ref={ref}
sideOffset={sideOffset}
className={cn(
"z-50 overflow-hidden rounded-md border bg-popover px-3 py-1.5 text-sm text-popover-foreground shadow-md animate-in fade-in-0 zoom-in-95 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 origin-[--radix-tooltip-content-transform-origin]",
className,
)}
{...props}
/>
));
TooltipContent.displayName = TooltipPrimitive.Content.displayName;
export { Tooltip, TooltipTrigger, TooltipContent, TooltipProvider };

View File

@@ -0,0 +1,21 @@
import * as React from "react";
const MOBILE_BREAKPOINT = 768;
export function useIsMobile() {
const [isMobile, setIsMobile] = React.useState<boolean | undefined>(
undefined,
);
React.useEffect(() => {
const mql = window.matchMedia(`(max-width: ${MOBILE_BREAKPOINT - 1}px)`);
const onChange = () => {
setIsMobile(mql.matches);
};
mql.addEventListener("change", onChange);
setIsMobile(mql.matches);
return () => mql.removeEventListener("change", onChange);
}, []);
return !!isMobile;
}

View File

@@ -1,12 +1,50 @@
export interface IntentInfo {
type: string;
description: string;
content: string;
modifiers: string[];
targetIds: string[];
isValid?: boolean;
reason?: string;
minutesToAdvance?: number;
}
export interface PromptComponent {
label: string;
type: "system" | "world" | "events" | "memories" | "input" | "other";
content: string;
}
export interface PromptBreakdown {
systemPrompt: string;
userContext: string;
components?: PromptComponent[];
}
export interface ValidatorCall {
intentIndex: number;
intentContent: string;
prompt?: PromptBreakdown;
response: {
isValid: boolean;
reason: string;
};
usage?: {
inputTokens: number;
outputTokens: number;
totalTokens: number;
modelName?: string;
providerInstanceName?: string;
maxContext?: number;
};
}
export interface HandoffResult {
chunks: {
content: string;
importance: number;
}[];
}
export interface LogEntry {
turn: number;
entityId: string;
@@ -14,23 +52,27 @@ export interface LogEntry {
narrativeProse: string;
intents: IntentInfo[];
timestamp: string;
rawPrompt?: {
systemPrompt: string;
userContext: string;
};
isHandoff?: boolean;
handoffResult?: HandoffResult;
decodedIntents?: IntentInfo[];
validatorCalls?: ValidatorCall[];
rawPrompt?: PromptBreakdown;
usage?: {
inputTokens: number;
outputTokens: number;
totalTokens: number;
modelName?: string;
providerInstanceName?: string;
maxContext?: number;
};
decoderPrompt?: {
systemPrompt: string;
userContext: string;
};
decoderPrompt?: PromptBreakdown;
decoderUsage?: {
inputTokens: number;
outputTokens: number;
totalTokens: number;
modelName?: string;
providerInstanceName?: string;
maxContext?: number;
};
}
@@ -38,6 +80,8 @@ export interface EntityInfo {
id: string;
name: string;
isPlayer: boolean;
isAgent: boolean;
aliases?: Record<string, string>;
}
export interface WaitingContext {

View File

@@ -1,833 +0,0 @@
import dotenv from "dotenv";
import Database from "better-sqlite3";
import path from "path";
import fs from "fs";
import { SQLiteRepository } from "@omnia/core";
// Load .env from monorepo root or apps/gui/
const cwd = process.cwd();
const envCandidates = [
path.resolve(cwd, ".env"),
path.resolve(cwd, "../../.env"),
];
for (const c of envCandidates) {
if (fs.existsSync(c) && fs.statSync(c).isFile()) {
dotenv.config({ path: c });
break;
}
}
import { BufferRepository } from "@omnia/memory";
import { Architect, AliasDeltaGenerator } from "@omnia/architect";
import {
ActorAgent,
ActorPromptBuilder,
IActorProseGenerator,
buildBufferEntryForIntent,
} from "@omnia/actor";
import { GeminiProvider, ILLMProvider, MockLLMProvider, ProviderManager, OpenRouterProvider } from "@omnia/llm";
import { ScenarioLoader } from "@omnia/scenario";
import type {
IntentInfo,
LogEntry,
EntityInfo,
WaitingContext,
SimSnapshot,
} from "./simulation-types.js";
export type { SimSnapshot, EntityInfo, LogEntry, IntentInfo, WaitingContext };
class FixedProseGenerator implements IActorProseGenerator {
constructor(private prose: string) {}
async generate(
entityId: string,
systemPrompt: string,
userContext: string,
): Promise<string> {
void entityId;
void systemPrompt;
void userContext;
return this.prose;
}
}
interface SavedState {
scenarioName: string;
scenarioDescription: string;
turn: number;
maxTurns: number;
entities: EntityInfo[];
playerEntityId: string | undefined;
entityIndex: number;
status: "running" | "waiting_player" | "done" | "error";
error?: string;
waitingEntity?: WaitingContext;
aliasDoneForTurn: boolean;
log: LogEntry[];
providerMappings: Record<string, string>;
}
function loadSessionState(db: Database.Database, id: string): SavedState | null {
try {
db.prepare(`
CREATE TABLE IF NOT EXISTS gui_meta (
id TEXT PRIMARY KEY,
state_json TEXT
)
`).run();
const row = db.prepare(`SELECT state_json FROM gui_meta WHERE id = ?`).get(id) as { state_json: string } | undefined;
return row ? (JSON.parse(row.state_json) as SavedState) : null;
} catch {
return null;
}
}
interface SimSession {
db: Database.Database;
dbPath: string;
coreRepo: SQLiteRepository;
bufferRepo: BufferRepository;
worldInstanceId: string;
scenarioName: string;
scenarioDescription: string;
turn: number;
maxTurns: number;
entities: EntityInfo[];
playerEntityId: string | undefined;
entityIndex: number;
actorProvider: ILLMProvider;
validatorProvider: ILLMProvider;
decoderProvider: ILLMProvider;
timedeltaProvider: ILLMProvider;
architect: Architect;
aliasGenerator: AliasDeltaGenerator;
log: LogEntry[];
status: "running" | "waiting_player" | "done" | "error";
error?: string;
waitingEntity?: WaitingContext;
aliasDoneForTurn: boolean;
providerMappings: Record<string, string>;
}
class SimulationManager {
private sessions = new Map<string, SimSession>();
async create(
scenarioPath: string,
playEntityName?: string,
providerInstanceId?: string,
): Promise<SimSnapshot> {
let activeInstance = providerInstanceId
? ProviderManager.list().find((p) => p.id === providerInstanceId)
: ProviderManager.getActive();
if (!activeInstance) {
const envKey = process.env.GOOGLE_API_KEY;
if (envKey) {
activeInstance = ProviderManager.create("Default (Env)", "google-genai", envKey);
}
}
if (!activeInstance) {
return {
id: "",
status: "error",
turn: 0,
maxTurns: 20,
scenarioName: "",
scenarioDescription: "",
entities: [],
log: [],
entityIndex: 0,
error: "No active LLM Provider Instance found. Please configure a key in Settings first.",
};
}
const scenarioJson = JSON.parse(fs.readFileSync(scenarioPath, "utf-8"));
const id = `sim-${Date.now()}`;
const dbDir = path.resolve(process.cwd(), "data");
fs.mkdirSync(dbDir, { recursive: true });
const dbPath = path.join(dbDir, `${id}.db`);
const db = new Database(dbPath);
const coreRepo = new SQLiteRepository(db);
const bufferRepo = new BufferRepository(db);
const loader = new ScenarioLoader(coreRepo, bufferRepo);
const worldInstanceId = id;
await loader.initializeWorld(scenarioJson, worldInstanceId);
const worldState = coreRepo.loadWorldState(worldInstanceId);
if (!worldState) {
db.close();
return {
id: "",
status: "error",
turn: 0,
maxTurns: 20,
scenarioName: "",
scenarioDescription: "",
entities: [],
log: [],
entityIndex: 0,
error: "Failed to load world state after initialization.",
};
}
const rawEntities = Array.from(worldState.entities.values());
const entityInfos: EntityInfo[] = rawEntities.map((e) => ({
id: e.id,
name: (e.attributes.get("name")?.getValue() as string) || e.id,
isPlayer: false,
}));
let playerEntityId: string | undefined;
if (playEntityName) {
let matched = worldState.getEntity(playEntityName);
if (!matched) {
for (const ent of rawEntities) {
const nameAttr = ent.attributes.get("name")?.getValue() as
| string
| undefined;
if (nameAttr?.toLowerCase() === playEntityName.toLowerCase()) {
matched = ent;
break;
}
}
}
if (!matched) {
for (const ent of rawEntities) {
const nameAttr = ent.attributes.get("name")?.getValue() as
| string
| undefined;
if (
nameAttr?.toLowerCase().includes(playEntityName.toLowerCase()) ||
ent.id.toLowerCase().includes(playEntityName.toLowerCase())
) {
matched = ent;
break;
}
}
}
if (matched) {
playerEntityId = matched.id;
const info = entityInfos.find((e) => e.id === matched.id);
if (info) info.isPlayer = true;
}
}
const list = ProviderManager.list();
const active = ProviderManager.getActive() || activeInstance;
const mappings = ProviderManager.getMappings();
const resolveProviderForTask = (task: string): ILLMProvider => {
const mappedId = mappings[task];
let inst = mappedId ? list.find((p) => p.id === mappedId) : null;
if (!inst) {
inst = active;
}
const key = inst ? inst.apiKey : (process.env.GOOGLE_API_KEY || "");
const providerName = inst ? inst.providerName : "google-genai";
const modelName = inst ? inst.modelName : undefined;
if (providerName === "google-genai") {
return new GeminiProvider(key, modelName);
} else if (providerName === "openrouter") {
return new OpenRouterProvider(key, modelName);
} else {
return new MockLLMProvider([]);
}
};
const actorProvider = resolveProviderForTask("actor-prose");
const validatorProvider = resolveProviderForTask("llm-validator");
const decoderProvider = resolveProviderForTask("intent-decoder");
const timedeltaProvider = resolveProviderForTask("timedelta");
const architect = new Architect(
{ validator: validatorProvider, timedelta: timedeltaProvider },
coreRepo,
);
const aliasGenerator = new AliasDeltaGenerator(actorProvider);
const session: SimSession = {
db,
dbPath,
coreRepo,
bufferRepo,
worldInstanceId,
scenarioName: scenarioJson.name,
scenarioDescription: scenarioJson.description,
turn: 1,
maxTurns: 20,
entities: entityInfos,
playerEntityId,
entityIndex: 0,
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
architect,
aliasGenerator,
log: [],
status: "running",
aliasDoneForTurn: false,
providerMappings: mappings,
};
this.sessions.set(id, session);
return this.snapshot(session);
}
async step(id: string): Promise<SimSnapshot | null> {
const session = this.sessions.get(id);
if (!session) return null;
if (session.status !== "running") return this.snapshot(session);
try {
if (session.turn > session.maxTurns) {
session.status = "done";
this.save(session);
return this.snapshot(session);
}
if (!session.aliasDoneForTurn && session.entityIndex === 0) {
await this.runAliasResolution(session);
session.aliasDoneForTurn = true;
this.save(session);
return this.snapshot(session);
}
if (session.entityIndex >= session.entities.length) {
session.turn++;
session.entityIndex = 0;
session.aliasDoneForTurn = false;
this.save(session);
return this.snapshot(session);
}
const info = session.entities[session.entityIndex];
if (info.isPlayer) {
await this.preparePlayerTurn(session, info);
this.save(session);
return this.snapshot(session);
}
await this.processNpcTurn(session, info);
session.entityIndex++;
} catch (err) {
session.status = "error";
session.error = err instanceof Error ? err.message : String(err);
}
this.save(session);
return this.snapshot(session);
}
async submitPlayerAction(
id: string,
prose: string,
): Promise<SimSnapshot | null> {
const session = this.sessions.get(id);
if (!session) return null;
if (session.status !== "waiting_player") return this.snapshot(session);
if (!session.waitingEntity) return this.snapshot(session);
const ctx = session.waitingEntity;
session.waitingEntity = undefined;
session.status = "running";
try {
const worldState = session.coreRepo.loadWorldState(
session.worldInstanceId,
);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(ctx.entityId);
if (!entity) throw new Error(`Player entity "${ctx.entityId}" not found`);
const playerActor = new ActorAgent(
{ actor: session.actorProvider, decoder: session.decoderProvider },
session.bufferRepo,
20,
new FixedProseGenerator(prose),
);
const result = await playerActor.act(worldState, entity);
const entry: LogEntry = {
turn: session.turn,
entityId: ctx.entityId,
entityName: ctx.name,
narrativeProse: result.narrativeProse,
intents: [],
timestamp: worldState.clock.get().toISOString(),
rawPrompt: {
systemPrompt: ctx.systemPrompt,
userContext: ctx.userContext,
},
};
if (session.decoderProvider.lastCalls && session.decoderProvider.lastCalls.length > 0) {
const call = session.decoderProvider.lastCalls[session.decoderProvider.lastCalls.length - 1];
entry.decoderPrompt = {
systemPrompt: call.systemPrompt,
userContext: call.userContext,
};
entry.decoderUsage = call.usage;
}
for (const intent of result.intents.intents) {
const outcome = await session.architect.processIntent(
worldState,
intent,
);
const ts = worldState.clock.get().toISOString();
entry.intents.push({
type: intent.type,
description: intent.description,
targetIds: intent.targetIds,
isValid: outcome.isValid,
reason: outcome.reason,
minutesToAdvance: outcome.timeDelta?.minutesToAdvance,
});
const actorEntry = buildBufferEntryForIntent(
intent,
ts,
entity.locationId,
);
if (intent.type === "action") {
actorEntry.outcome = {
isValid: outcome.isValid,
reason: outcome.reason,
};
}
session.bufferRepo.save(actorEntry);
if (
entity.locationId &&
(intent.type === "dialogue" || intent.type === "action")
) {
for (const [, other] of worldState.entities) {
if (
other.id !== ctx.entityId &&
other.locationId === entity.locationId
) {
const observerEntry = buildBufferEntryForIntent(
intent,
ts,
entity.locationId,
);
if (intent.type === "action") {
observerEntry.outcome = {
isValid: outcome.isValid,
reason: outcome.reason,
};
}
session.bufferRepo.save({
...observerEntry,
ownerId: other.id,
});
}
}
}
}
session.log.push(entry);
session.coreRepo.saveWorldState(worldState);
session.entityIndex++;
} catch (err) {
session.status = "error";
session.error = err instanceof Error ? err.message : String(err);
}
this.save(session);
return this.snapshot(session);
}
private async preparePlayerTurn(
session: SimSession,
info: EntityInfo,
): Promise<void> {
const worldState = session.coreRepo.loadWorldState(
session.worldInstanceId,
);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(info.id);
if (!entity) throw new Error(`Entity "${info.id}" not found`);
const promptBuilder = new ActorPromptBuilder(session.bufferRepo, 20);
const { systemPrompt, userContext } = promptBuilder.build(
worldState,
entity,
);
session.waitingEntity = {
entityId: info.id,
name: info.name,
systemPrompt,
userContext,
};
session.status = "waiting_player";
}
private async processNpcTurn(
session: SimSession,
info: EntityInfo,
): Promise<void> {
const worldState = session.coreRepo.loadWorldState(
session.worldInstanceId,
);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(info.id);
if (!entity) throw new Error(`Entity "${info.id}" not found`);
const actor = new ActorAgent(
{ actor: session.actorProvider, decoder: session.decoderProvider },
session.bufferRepo,
20,
);
const result = await actor.act(worldState, entity);
const entry: LogEntry = {
turn: session.turn,
entityId: info.id,
entityName: info.name,
narrativeProse: result.narrativeProse,
intents: [],
timestamp: worldState.clock.get().toISOString(),
};
if (session.actorProvider.lastCalls && session.actorProvider.lastCalls.length > 0) {
const actorCall = session.actorProvider.lastCalls[session.actorProvider.lastCalls.length - 1];
entry.rawPrompt = {
systemPrompt: actorCall.systemPrompt,
userContext: actorCall.userContext,
};
entry.usage = actorCall.usage;
}
if (session.decoderProvider.lastCalls && session.decoderProvider.lastCalls.length > 0) {
const decoderCall = session.decoderProvider.lastCalls[session.decoderProvider.lastCalls.length - 1];
entry.decoderPrompt = {
systemPrompt: decoderCall.systemPrompt,
userContext: decoderCall.userContext,
};
entry.decoderUsage = decoderCall.usage;
}
for (const intent of result.intents.intents) {
const outcome = await session.architect.processIntent(
worldState,
intent,
);
const ts = worldState.clock.get().toISOString();
entry.intents.push({
type: intent.type,
description: intent.description,
targetIds: intent.targetIds,
isValid: outcome.isValid,
reason: outcome.reason,
minutesToAdvance: outcome.timeDelta?.minutesToAdvance,
});
const actorEntry = buildBufferEntryForIntent(
intent,
ts,
entity.locationId,
);
if (intent.type === "action") {
actorEntry.outcome = {
isValid: outcome.isValid,
reason: outcome.reason,
};
}
session.bufferRepo.save(actorEntry);
if (
entity.locationId &&
(intent.type === "dialogue" || intent.type === "action")
) {
for (const [, other] of worldState.entities) {
if (
other.id !== info.id &&
other.locationId === entity.locationId
) {
const observerEntry = buildBufferEntryForIntent(
intent,
ts,
entity.locationId,
);
if (intent.type === "action") {
observerEntry.outcome = {
isValid: outcome.isValid,
reason: outcome.reason,
};
}
session.bufferRepo.save({ ...observerEntry, ownerId: other.id });
}
}
}
}
session.log.push(entry);
session.coreRepo.saveWorldState(worldState);
}
private async runAliasResolution(session: SimSession): Promise<void> {
const worldState = session.coreRepo.loadWorldState(
session.worldInstanceId,
);
if (!worldState) throw new Error("World state lost");
const entities = Array.from(worldState.entities.values());
for (const viewer of entities) {
if (!viewer.locationId) continue;
for (const target of entities) {
if (viewer.id === target.id) continue;
if (
target.locationId === viewer.locationId &&
!viewer.aliases.has(target.id)
) {
const alias = await session.aliasGenerator.generate(viewer, target);
viewer.aliases.set(target.id, alias);
session.coreRepo.saveEntity(viewer, worldState.id);
}
}
}
}
close(id: string): void {
const session = this.sessions.get(id);
if (session) {
session.db.close();
this.sessions.delete(id);
}
}
deleteSession(id: string): void {
const session = this.sessions.get(id);
if (session) {
session.db.close();
this.sessions.delete(id);
}
const dbDir = path.resolve(process.cwd(), "data");
const dbPath = path.join(dbDir, `${id}.db`);
if (fs.existsSync(dbPath)) {
try {
fs.unlinkSync(dbPath);
} catch (err) {
console.error(`Failed to delete session file ${dbPath}:`, err);
}
}
}
async load(id: string): Promise<SimSnapshot | null> {
const active = this.sessions.get(id);
if (active) {
return this.snapshot(active);
}
const dbDir = path.resolve(process.cwd(), "data");
const dbPath = path.join(dbDir, `${id}.db`);
if (!fs.existsSync(dbPath)) return null;
try {
const db = new Database(dbPath);
const state = loadSessionState(db, id);
if (!state) {
db.close();
return null;
}
const list = ProviderManager.list();
const active = ProviderManager.getActive();
const mappings = state.providerMappings || {};
const resolveProviderForTask = (task: string): ILLMProvider => {
const mappedId = mappings[task];
let inst = mappedId ? list.find((p) => p.id === mappedId) : null;
if (!inst) {
inst = active;
}
if (!inst) {
const envKey = process.env.GOOGLE_API_KEY;
if (envKey) {
inst = ProviderManager.create("Default (Env)", "google-genai", envKey);
}
}
if (!inst) {
throw new Error(`No active LLM Provider Instance found for task "${task}". Please configure a key in Settings first.`);
}
if (inst.providerName === "google-genai") {
return new GeminiProvider(inst.apiKey, inst.modelName);
} else if (inst.providerName === "openrouter") {
return new OpenRouterProvider(inst.apiKey, inst.modelName);
} else {
return new MockLLMProvider([]);
}
};
const coreRepo = new SQLiteRepository(db);
const bufferRepo = new BufferRepository(db);
const actorProvider = resolveProviderForTask("actor-prose");
const validatorProvider = resolveProviderForTask("llm-validator");
const decoderProvider = resolveProviderForTask("intent-decoder");
const timedeltaProvider = resolveProviderForTask("timedelta");
const architect = new Architect(
{ validator: validatorProvider, timedelta: timedeltaProvider },
coreRepo,
);
const aliasGenerator = new AliasDeltaGenerator(actorProvider);
const session: SimSession = {
db,
dbPath,
coreRepo,
bufferRepo,
worldInstanceId: id,
scenarioName: state.scenarioName,
scenarioDescription: state.scenarioDescription,
turn: state.turn,
maxTurns: state.maxTurns,
entities: state.entities || [],
playerEntityId: state.playerEntityId,
entityIndex: state.entityIndex,
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
architect,
aliasGenerator,
log: state.log || [],
status: state.status,
error: state.error,
waitingEntity: state.waitingEntity,
aliasDoneForTurn: state.aliasDoneForTurn || false,
providerMappings: mappings,
};
this.sessions.set(id, session);
return this.snapshot(session);
} catch (err) {
console.error(`Failed to load session ${id}:`, err);
return null;
}
}
listSavedSessions(): SimSnapshot[] {
const dbDir = path.resolve(process.cwd(), "data");
if (!fs.existsSync(dbDir)) return [];
const snapshots: SimSnapshot[] = [];
const files = fs.readdirSync(dbDir).filter(f => f.startsWith("sim-") && f.endsWith(".db"));
for (const file of files) {
const id = file.replace(".db", "");
const dbPath = path.join(dbDir, file);
const active = this.sessions.get(id);
if (active) {
snapshots.push(this.snapshot(active));
continue;
}
try {
const db = new Database(dbPath);
const state = loadSessionState(db, id);
db.close();
if (state) {
snapshots.push({
id,
status: state.status,
turn: state.turn,
maxTurns: state.maxTurns,
scenarioName: state.scenarioName,
scenarioDescription: state.scenarioDescription,
entities: state.entities || [],
log: state.log || [],
entityIndex: state.entityIndex,
waitingEntity: state.waitingEntity,
error: state.error,
});
}
} catch {
/* skip */
}
}
return snapshots.sort((a, b) => {
const tsA = parseInt(a.id.replace("sim-", ""), 10) || 0;
const tsB = parseInt(b.id.replace("sim-", ""), 10) || 0;
return tsB - tsA;
});
}
private save(session: SimSession): void {
const state: SavedState = {
scenarioName: session.scenarioName,
scenarioDescription: session.scenarioDescription,
turn: session.turn,
maxTurns: session.maxTurns,
entities: session.entities,
playerEntityId: session.playerEntityId,
entityIndex: session.entityIndex,
status: session.status,
error: session.error,
waitingEntity: session.waitingEntity,
aliasDoneForTurn: session.aliasDoneForTurn,
log: session.log,
providerMappings: session.providerMappings,
};
session.db.prepare(`
CREATE TABLE IF NOT EXISTS gui_meta (
id TEXT PRIMARY KEY,
state_json TEXT
)
`).run();
session.db.prepare(`
INSERT INTO gui_meta (id, state_json)
VALUES (?, ?)
ON CONFLICT(id) DO UPDATE SET state_json = excluded.state_json
`).run(session.worldInstanceId, JSON.stringify(state));
}
getSnapshot(id: string): SimSnapshot | null {
const session = this.sessions.get(id);
return session ? this.snapshot(session) : null;
}
private snapshot(session: SimSession): SimSnapshot {
return {
id: session.worldInstanceId,
status: session.status,
turn: session.turn,
maxTurns: session.maxTurns,
scenarioName: session.scenarioName,
scenarioDescription: session.scenarioDescription,
entities: session.entities,
log: session.log,
entityIndex: session.entityIndex,
waitingEntity: session.waitingEntity,
error: session.error,
};
}
}
export const simulationManager = new SimulationManager();

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import { HandoffEngine, checkHandoffTrigger } from "@omnia/memory";
import type { SimSession } from "./types";
/**
* Runs the HandoffEngine for every agent entity that has accumulated enough
* buffer entries to warrant a handoff (compression to the Memory Ledger).
*/
export async function runHandoffResolution(session: SimSession): Promise<void> {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
if (!worldState) throw new Error("World state lost");
const handoffEngine = new HandoffEngine(
session.handoffProvider,
session.embeddingProvider,
session.bufferRepo,
session.ledgerRepo,
);
const entities = Array.from(worldState.entities.values());
for (const entity of entities) {
if (!entity.isAgent) continue;
const bufferEntries = session.bufferRepo.listForOwner(entity.id);
const maxContext =
session.handoffProvider.maxContext !== undefined
? session.handoffProvider.maxContext
: 32768;
const trigger = checkHandoffTrigger(
entity,
bufferEntries,
worldState.clock.get(),
maxContext,
);
if (trigger !== "none") {
const ran = await handoffEngine.runHandoff(
entity,
bufferEntries,
worldState.clock.get(),
);
if (ran) {
const lastResult = handoffEngine.lastResult;
const lastCall =
session.handoffProvider.lastCalls?.[
(session.handoffProvider.lastCalls?.length || 0) - 1
];
const info = session.entities.find((e) => e.id === entity.id);
const entityName = info?.name || entity.id;
session.log.push({
turn: session.turn,
entityId: entity.id,
entityName,
narrativeProse: `Handoff triggered for ${entityName}: memories were transferred from Cognitive Buffer to Memory Ledger`,
intents: [],
timestamp: worldState.clock.get().toISOString(),
isHandoff: true,
rawPrompt: lastResult
? {
systemPrompt: lastResult.systemPrompt || "",
userContext: lastResult.userContext || "",
components: lastResult.promptComponents,
}
: undefined,
usage: lastCall?.usage,
handoffResult: lastResult?.response || lastCall?.response,
});
}
}
}
}
/**
* For every agent that shares a location with another entity they haven't
* previously encountered, generates a first-person alias description and
* persists it on the viewing entity.
*/
export async function runAliasResolution(session: SimSession): Promise<void> {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
if (!worldState) throw new Error("World state lost");
const entities = Array.from(worldState.entities.values());
for (const viewer of entities) {
if (!viewer.isAgent) continue;
if (!viewer.locationId) continue;
for (const target of entities) {
if (viewer.id === target.id) continue;
if (
target.locationId === viewer.locationId &&
!viewer.aliases.has(target.id)
) {
const alias = await session.aliasGenerator.generate(viewer, target);
viewer.aliases.set(target.id, alias);
session.coreRepo.saveEntity(viewer, worldState.id);
}
}
}
}

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import dotenv from "dotenv";
import path from "path";
import fs from "fs";
// Load .env from monorepo root or apps/gui/
const cwd = process.cwd();
const envCandidates = [
path.resolve(cwd, ".env"),
path.resolve(cwd, "../../.env"),
];
for (const c of envCandidates) {
if (fs.existsSync(c) && fs.statSync(c).isFile()) {
dotenv.config({ path: c });
break;
}
}

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@@ -0,0 +1,17 @@
/**
* Barrel entry point for the simulation module.
*
* Consumers import from "@/lib/simulation" exactly as before — no import
* paths need to change anywhere in the codebase.
*/
import { SimulationManager } from "./simulation-manager";
export const simulationManager = new SimulationManager();
export type {
SimSnapshot,
EntityInfo,
LogEntry,
IntentInfo,
WaitingContext,
} from "../simulation-types";

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import {
MockLLMProvider,
MockEmbeddingProvider,
ProviderManager,
buildLLMProvider,
buildEmbeddingProvider,
} from "@omnia/llm";
import type {
ILLMProvider,
IEmbeddingProvider,
ModelProviderInstance,
} from "@omnia/llm";
// ---------------------------------------------------------------------------
// Public types
// ---------------------------------------------------------------------------
export interface ResolvedProviders {
actorProvider: ILLMProvider;
validatorProvider: ILLMProvider;
decoderProvider: ILLMProvider;
timedeltaProvider: ILLMProvider;
handoffProvider: ILLMProvider;
embeddingProvider: IEmbeddingProvider;
}
export interface ProviderResolverOptions {
/**
* Pre-resolved generative instance to fall back to when ProviderManager has
* no active generative provider (e.g. when the caller already validated a
* specific provider during session creation).
*/
fallbackInstance?: ModelProviderInstance | null;
/**
* When true, throws an Error if no provider can be resolved for a task.
* When false (default), falls back silently to MockLLMProvider / MockEmbeddingProvider.
*/
required?: boolean;
}
// ---------------------------------------------------------------------------
// Resolution logic
// ---------------------------------------------------------------------------
/**
// Public API
// ---------------------------------------------------------------------------
/**
* Resolves all six LLM + embedding providers needed for a simulation session.
*
* Resolution order for each generative task:
* 1. Task-specific mapping from ProviderManager (via `mappings[task]`)
* 2. ProviderManager active generative instance
* 3. `fallbackInstance` (if supplied)
* 4. GOOGLE_API_KEY env var → auto-creates a temporary GeminiProvider
* 5. Throws (if `required`) or returns MockLLMProvider
*/
export function resolveProviders(
mappings: Record<string, string>,
options: ProviderResolverOptions = {},
): ResolvedProviders {
const { fallbackInstance = null, required = false } = options;
const list = ProviderManager.list();
const activeGenerative =
ProviderManager.getActive("generative") ?? fallbackInstance ?? null;
const resolveGenerative = (task: string): ILLMProvider => {
const mappedId = mappings[task];
let inst: ModelProviderInstance | null = mappedId
? (list.find((p) => p.id === mappedId) ?? null)
: null;
if (!inst || inst.type !== "generative") {
inst = activeGenerative;
}
if (!inst) {
const envKey = process.env.GOOGLE_API_KEY;
if (envKey) {
inst = ProviderManager.create(
"Default (Env)",
"google-genai",
envKey,
undefined,
"generative",
);
}
}
if (!inst) {
if (required) {
throw new Error(
`No active LLM Provider Instance found for task "${task}". Please configure a key in Settings first.`,
);
}
return new MockLLMProvider([]);
}
return buildLLMProvider(inst);
};
const resolveEmbedding = (): IEmbeddingProvider => {
const mappedId = mappings["embeddings"];
let inst: ModelProviderInstance | null = mappedId
? (list.find((p) => p.id === mappedId) ?? null)
: null;
if (!inst || inst.type !== "embedding") {
inst = ProviderManager.getActive("embedding");
}
if (!inst) {
const envKey = process.env.GOOGLE_API_KEY;
if (envKey) {
inst = ProviderManager.create(
"Default Embed (Env)",
"google-genai",
envKey,
"gemini-embedding-001",
"embedding",
);
}
}
if (!inst) {
if (required) {
throw new Error(
`No active Embedding Provider Instance found. Please configure an embedding key in Settings first.`,
);
}
return new MockEmbeddingProvider(undefined);
}
return buildEmbeddingProvider(inst);
};
return {
actorProvider: resolveGenerative("actor-prose"),
validatorProvider: resolveGenerative("llm-validator"),
decoderProvider: resolveGenerative("intent-decoder"),
timedeltaProvider: resolveGenerative("timedelta"),
handoffProvider: resolveGenerative("handoff"),
embeddingProvider: resolveEmbedding(),
};
}

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import Database from "better-sqlite3";
import path from "path";
import fs from "fs";
import type { SimSession, SavedState } from "./types";
import type { SimSnapshot } from "../simulation-types";
export const DATA_DIR = path.resolve(process.cwd(), "data");
// ---------------------------------------------------------------------------
// Low-level read/write helpers
// ---------------------------------------------------------------------------
export function loadSessionState(
db: Database.Database,
id: string,
): SavedState | null {
try {
db.prepare(
`CREATE TABLE IF NOT EXISTS gui_meta (
id TEXT PRIMARY KEY,
state_json TEXT
)`,
).run();
const row = db
.prepare(`SELECT state_json FROM gui_meta WHERE id = ?`)
.get(id) as { state_json: string } | undefined;
return row ? (JSON.parse(row.state_json) as SavedState) : null;
} catch {
return null;
}
}
export function saveSession(session: SimSession): void {
const state: SavedState = {
scenarioName: session.scenarioName,
scenarioDescription: session.scenarioDescription,
turn: session.turn,
maxTurns: session.maxTurns,
entities: session.entities,
playerEntityId: session.playerEntityId,
entityIndex: session.entityIndex,
status: session.status,
error: session.error,
waitingEntity: session.waitingEntity,
aliasDoneForTurn: session.aliasDoneForTurn,
log: session.log,
providerMappings: session.providerMappings,
};
session.db
.prepare(
`CREATE TABLE IF NOT EXISTS gui_meta (
id TEXT PRIMARY KEY,
state_json TEXT
)`,
)
.run();
session.db
.prepare(
`INSERT INTO gui_meta (id, state_json)
VALUES (?, ?)
ON CONFLICT(id) DO UPDATE SET state_json = excluded.state_json`,
)
.run(session.worldInstanceId, JSON.stringify(state));
}
// ---------------------------------------------------------------------------
// Session file management
// ---------------------------------------------------------------------------
export function deleteSessionFile(id: string): void {
const dbPath = path.join(DATA_DIR, `${id}.db`);
if (fs.existsSync(dbPath)) {
try {
fs.unlinkSync(dbPath);
} catch (err) {
console.error(`Failed to delete session file ${dbPath}:`, err);
}
}
}
/**
* Lists all saved simulation snapshots by scanning the data directory.
* Active in-memory sessions are snapshotted via the provided callback;
* inactive ones are read directly from their `.db` files.
*/
export function listSavedSessions(
activeSessions: Map<string, SimSession>,
snapshotFn: (session: SimSession) => SimSnapshot,
): SimSnapshot[] {
if (!fs.existsSync(DATA_DIR)) return [];
const snapshots: SimSnapshot[] = [];
const files = fs
.readdirSync(DATA_DIR)
.filter((f) => f.startsWith("sim-") && f.endsWith(".db"));
for (const file of files) {
const id = file.replace(".db", "");
const dbPath = path.join(DATA_DIR, file);
const active = activeSessions.get(id);
if (active) {
snapshots.push(snapshotFn(active));
continue;
}
try {
const db = new Database(dbPath);
const state = loadSessionState(db, id);
db.close();
if (state) {
snapshots.push({
id,
status: state.status,
turn: state.turn,
maxTurns: state.maxTurns,
scenarioName: state.scenarioName,
scenarioDescription: state.scenarioDescription,
entities: state.entities || [],
log: state.log || [],
entityIndex: state.entityIndex,
waitingEntity: state.waitingEntity,
error: state.error,
});
}
} catch {
/* skip corrupt / in-use db files */
}
}
return snapshots.sort((a, b) => {
const tsA = parseInt(a.id.replace("sim-", ""), 10) || 0;
const tsB = parseInt(b.id.replace("sim-", ""), 10) || 0;
return tsB - tsA;
});
}

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import "./env"; // Must be first — loads .env before any code reads process.env
import Database from "better-sqlite3";
import path from "path";
import fs from "fs";
import { SQLiteRepository } from "@omnia/core";
import { BufferRepository, LedgerRepository } from "@omnia/memory";
import { Architect, AliasDeltaGenerator } from "@omnia/architect";
import { ProviderManager, buildEmbeddingProvider } from "@omnia/llm";
import type { ModelProviderInstance, IEmbeddingProvider } from "@omnia/llm";
import { ScenarioLoader } from "@omnia/scenario";
import type { SimSnapshot } from "../simulation-types";
import type { SimSession, EntityInfo } from "./types";
import { resolveProviders } from "./provider-resolver";
import {
DATA_DIR,
loadSessionState,
saveSession,
listSavedSessions,
deleteSessionFile,
} from "./session-store";
import {
preparePlayerTurn,
processNpcTurn,
executePlayerAction,
} from "./turn-executor";
import { runAliasResolution, runHandoffResolution } from "./alias-handoff";
export class SimulationManager {
private sessions = new Map<string, SimSession>();
// ---------------------------------------------------------------------------
// Session lifecycle
// ---------------------------------------------------------------------------
async create(
scenarioPath: string,
playEntityName?: string,
providerInstanceId?: string,
customName?: string,
): Promise<SimSnapshot> {
// Resolve or validate the active generative provider upfront so we can
// return a clean error snapshot before touching the filesystem.
let activeInstance: ModelProviderInstance | null = providerInstanceId
? ProviderManager.list().find((p) => p.id === providerInstanceId) || null
: ProviderManager.getActive("generative");
if (!activeInstance) {
const envKey = process.env.GOOGLE_API_KEY;
if (envKey) {
activeInstance = ProviderManager.create(
"Default (Env)",
"google-genai",
envKey,
undefined,
"generative",
);
}
}
if (!activeInstance) {
return {
id: "",
status: "error",
turn: 0,
maxTurns: 20,
scenarioName: "",
scenarioDescription: "",
entities: [],
log: [],
entityIndex: 0,
error:
"No active LLM Provider Instance found. Please configure a key in Settings first.",
};
}
const scenarioJson = JSON.parse(fs.readFileSync(scenarioPath, "utf-8"));
const id = `sim-${Date.now()}`;
fs.mkdirSync(DATA_DIR, { recursive: true });
const dbPath = path.join(DATA_DIR, `${id}.db`);
const db = new Database(dbPath);
const coreRepo = new SQLiteRepository(db);
const bufferRepo = new BufferRepository(db);
const ledgerRepo = new LedgerRepository(db);
const loader = new ScenarioLoader(coreRepo, bufferRepo);
const worldInstanceId = id;
await loader.initializeWorld(scenarioJson, worldInstanceId);
const worldState = coreRepo.loadWorldState(worldInstanceId);
if (!worldState) {
db.close();
return {
id: "",
status: "error",
turn: 0,
maxTurns: 20,
scenarioName: "",
scenarioDescription: "",
entities: [],
log: [],
entityIndex: 0,
error: "Failed to load world state after initialization.",
};
}
// Build entity list
const rawEntities = Array.from(worldState.entities.values());
const entityInfos: EntityInfo[] = rawEntities.map((e) => ({
id: e.id,
name: (e.attributes.get("name")?.getValue() as string) || e.id,
isPlayer: false,
isAgent: e.isAgent,
}));
// Resolve player entity (exact match → name match → fuzzy)
let playerEntityId: string | undefined;
if (playEntityName) {
let matched = worldState.getEntity(playEntityName);
if (!matched) {
for (const ent of rawEntities) {
const nameAttr = ent.attributes.get("name")?.getValue() as
string | undefined;
if (nameAttr?.toLowerCase() === playEntityName.toLowerCase()) {
matched = ent;
break;
}
}
}
if (!matched) {
for (const ent of rawEntities) {
const nameAttr = ent.attributes.get("name")?.getValue() as
string | undefined;
if (
nameAttr?.toLowerCase().includes(playEntityName.toLowerCase()) ||
ent.id.toLowerCase().includes(playEntityName.toLowerCase())
) {
matched = ent;
break;
}
}
}
if (matched) {
playerEntityId = matched.id;
const info = entityInfos.find((e) => e.id === matched!.id);
if (info) info.isPlayer = true;
}
}
const mappings = ProviderManager.getMappings();
const {
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
handoffProvider,
embeddingProvider,
} = resolveProviders(mappings, { fallbackInstance: activeInstance });
const architect = new Architect(
{ validator: validatorProvider, timedelta: timedeltaProvider },
coreRepo,
);
const aliasGenerator = new AliasDeltaGenerator(actorProvider);
const session: SimSession = {
db,
dbPath,
coreRepo,
bufferRepo,
ledgerRepo,
worldInstanceId,
scenarioName: customName || scenarioJson.name,
scenarioDescription: scenarioJson.description || "",
turn: 1,
maxTurns: 20,
entities: entityInfos,
playerEntityId,
entityIndex: 0,
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
handoffProvider,
embeddingProvider,
architect,
aliasGenerator,
log: [],
status: "running",
aliasDoneForTurn: false,
providerMappings: mappings,
};
this.sessions.set(id, session);
return this.snapshot(session);
}
async load(id: string): Promise<SimSnapshot | null> {
const active = this.sessions.get(id);
if (active) return this.snapshot(active);
const dbPath = path.join(DATA_DIR, `${id}.db`);
if (!fs.existsSync(dbPath)) return null;
try {
const db = new Database(dbPath);
const state = loadSessionState(db, id);
if (!state) {
db.close();
return null;
}
const mappings = state.providerMappings || {};
const {
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
handoffProvider,
embeddingProvider,
} = resolveProviders(mappings, { required: true });
const coreRepo = new SQLiteRepository(db);
const bufferRepo = new BufferRepository(db);
const ledgerRepo = new LedgerRepository(db);
const architect = new Architect(
{ validator: validatorProvider, timedelta: timedeltaProvider },
coreRepo,
);
const aliasGenerator = new AliasDeltaGenerator(actorProvider);
const session: SimSession = {
db,
dbPath,
coreRepo,
bufferRepo,
ledgerRepo,
worldInstanceId: id,
scenarioName: state.scenarioName,
scenarioDescription: state.scenarioDescription,
turn: state.turn,
maxTurns: state.maxTurns,
entities: state.entities || [],
playerEntityId: state.playerEntityId,
entityIndex: state.entityIndex,
actorProvider,
validatorProvider,
decoderProvider,
timedeltaProvider,
handoffProvider,
embeddingProvider,
architect,
aliasGenerator,
log: state.log || [],
status: state.status,
error: state.error,
waitingEntity: state.waitingEntity,
aliasDoneForTurn: state.aliasDoneForTurn || false,
providerMappings: mappings,
};
this.sessions.set(id, session);
return this.snapshot(session);
} catch (err) {
console.error(`Failed to load session ${id}:`, err);
return null;
}
}
close(id: string): void {
const session = this.sessions.get(id);
if (session) {
session.db.close();
this.sessions.delete(id);
}
}
deleteSession(id: string): void {
const session = this.sessions.get(id);
if (session) {
session.db.close();
this.sessions.delete(id);
}
deleteSessionFile(id);
}
listSavedSessions(): SimSnapshot[] {
return listSavedSessions(this.sessions, (s) => this.snapshot(s));
}
getSnapshot(id: string): SimSnapshot | null {
const session = this.sessions.get(id);
return session ? this.snapshot(session) : null;
}
async rename(id: string, newName: string): Promise<SimSnapshot | null> {
let session = this.sessions.get(id);
if (!session) {
await this.load(id);
session = this.sessions.get(id);
}
if (!session) return null;
session.scenarioName = newName;
saveSession(session);
return this.snapshot(session);
}
// ---------------------------------------------------------------------------
// Simulation stepping
// ---------------------------------------------------------------------------
async step(id: string): Promise<SimSnapshot | null> {
const session = this.sessions.get(id);
if (!session) return null;
if (session.status !== "running") return this.snapshot(session);
try {
if (session.turn > session.maxTurns) {
session.status = "done";
saveSession(session);
return this.snapshot(session);
}
// Start of turn: alias + handoff resolution before any entity acts
if (!session.aliasDoneForTurn && session.entityIndex === 0) {
await runAliasResolution(session);
await runHandoffResolution(session);
session.aliasDoneForTurn = true;
saveSession(session);
return this.snapshot(session);
}
// End of turn: advance to next turn
if (session.entityIndex >= session.entities.length) {
session.turn++;
session.entityIndex = 0;
session.aliasDoneForTurn = false;
saveSession(session);
return this.snapshot(session);
}
const info = session.entities[session.entityIndex];
if (!info.isAgent) {
session.entityIndex++;
saveSession(session);
return this.snapshot(session);
}
if (info.isPlayer) {
await preparePlayerTurn(session, info);
saveSession(session);
return this.snapshot(session);
}
await processNpcTurn(session, info);
session.entityIndex++;
} catch (err) {
session.status = "error";
session.error = err instanceof Error ? err.message : String(err);
}
saveSession(session);
return this.snapshot(session);
}
async submitPlayerAction(
id: string,
prose: string,
): Promise<SimSnapshot | null> {
const session = this.sessions.get(id);
if (!session) return null;
if (session.status !== "waiting_player") return this.snapshot(session);
if (!session.waitingEntity) return this.snapshot(session);
const ctx = session.waitingEntity;
session.waitingEntity = undefined;
session.status = "running";
try {
await executePlayerAction(session, ctx, prose);
session.entityIndex++;
} catch (err) {
session.status = "error";
session.error = err instanceof Error ? err.message : String(err);
}
saveSession(session);
return this.snapshot(session);
}
// ---------------------------------------------------------------------------
// Utility
// ---------------------------------------------------------------------------
async regenerateAllEmbeddings(newProviderInstanceId?: string): Promise<void> {
if (!fs.existsSync(DATA_DIR)) return;
const files = fs
.readdirSync(DATA_DIR)
.filter((f) => f.startsWith("sim-") && f.endsWith(".db"));
const list = ProviderManager.list();
let inst = newProviderInstanceId
? (list.find((p) => p.id === newProviderInstanceId) ?? null)
: null;
if (!inst || inst.type !== "embedding") {
inst = ProviderManager.getActive("embedding");
}
if (!inst) {
const envKey = process.env.GOOGLE_API_KEY || "";
if (envKey) {
inst = {
id: "regen-env-fallback",
name: "Gemini Embed (Env)",
providerName: "google-genai",
apiKey: envKey,
isActive: true,
modelName: "gemini-embedding-001",
type: "embedding",
maxContext: 0,
};
} else {
inst = {
id: "regen-mock-fallback",
name: "Mock Embed (Fallback)",
providerName: "mock",
apiKey: "",
isActive: true,
modelName: undefined,
type: "embedding",
maxContext: 0,
};
}
}
const embeddingProvider: IEmbeddingProvider = buildEmbeddingProvider(inst);
for (const file of files) {
const dbPath = path.join(DATA_DIR, file);
const fileId = file.replace(".db", "");
const activeSession = this.sessions.get(fileId);
const db = activeSession ? activeSession.db : new Database(dbPath);
try {
const rows = db
.prepare(`SELECT id, content FROM ledger_entries`)
.all() as { id: string; content: string }[];
for (const row of rows) {
const vector = await embeddingProvider.embed(row.content);
const buffer = Buffer.from(new Float32Array(vector).buffer);
db.prepare(
`UPDATE ledger_entries SET embedding = ? WHERE id = ?`,
).run(buffer, row.id);
}
} catch (err) {
console.error(`Failed to regenerate embeddings for ${file}:`, err);
} finally {
if (!activeSession) db.close();
}
}
}
// ---------------------------------------------------------------------------
// Private
// ---------------------------------------------------------------------------
private snapshot(session: SimSession): SimSnapshot {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
const hydratedEntities = session.entities.map((e) => {
const actualEntity = worldState?.getEntity(e.id);
const aliases: Record<string, string> = {};
if (actualEntity) {
for (const [targetId, alias] of actualEntity.aliases.entries()) {
aliases[targetId] = alias;
}
}
return {
...e,
aliases,
};
});
return {
id: session.worldInstanceId,
status: session.status,
turn: session.turn,
maxTurns: session.maxTurns,
scenarioName: session.scenarioName,
scenarioDescription: session.scenarioDescription,
entities: hydratedEntities,
log: session.log,
entityIndex: session.entityIndex,
waitingEntity: session.waitingEntity,
error: session.error,
};
}
}

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import {
ActorAgent,
ActorPromptBuilder,
buildBufferEntryForIntent,
} from "@omnia/actor";
import type { IActorProseGenerator } from "@omnia/actor";
import type { SimSession } from "./types";
import type {
EntityInfo,
IntentInfo,
LogEntry,
WaitingContext,
} from "../simulation-types";
// ---------------------------------------------------------------------------
// Internal helpers
// ---------------------------------------------------------------------------
/** Prose generator that returns a fixed player-supplied string verbatim. */
class FixedProseGenerator implements IActorProseGenerator {
constructor(private prose: string) {}
async generate(
entityId: string,
systemPrompt: string,
userContext: string,
): Promise<string> {
void entityId;
void systemPrompt;
void userContext;
return this.prose;
}
}
/**
* Processes every intent produced by an actor turn:
* - Validates via Architect
* - Appends to actor's own buffer
* - Fan-outs to co-located observers for dialogue/action intents
*
* Extracted to eliminate verbatim duplication between NPC and player paths.
*/
async function processIntents(
// eslint-disable-next-line @typescript-eslint/no-explicit-any
intents: any[],
actorEntityId: string,
// eslint-disable-next-line @typescript-eslint/no-explicit-any
entity: any,
// eslint-disable-next-line @typescript-eslint/no-explicit-any
worldState: any,
session: SimSession,
): Promise<{ intentInfos: IntentInfo[]; validatorCalls: ValidatorCall[] }> {
const intentInfos: IntentInfo[] = [];
const validatorCalls: ValidatorCall[] = [];
for (let i = 0; i < intents.length; i++) {
const intent = intents[i];
const outcome = await session.architect.processIntent(worldState, intent);
const ts = worldState.clock.get().toISOString();
intentInfos.push({
type: intent.type,
content: intent.content,
modifiers: intent.modifiers || [],
targetIds: intent.targetIds,
isValid: outcome.isValid,
reason: outcome.reason,
minutesToAdvance: outcome.timeDelta?.minutesToAdvance,
});
if (intent.type === "action" && session.architect.validator.lastResult) {
const lastResult = session.architect.validator.lastResult;
let usage = undefined;
if (
session.validatorProvider.lastCalls &&
session.validatorProvider.lastCalls.length > 0
) {
const valCall =
session.validatorProvider.lastCalls[
session.validatorProvider.lastCalls.length - 1
];
usage = valCall.usage;
}
validatorCalls.push({
intentIndex: i,
intentContent: intent.content,
prompt: {
systemPrompt: lastResult.systemPrompt || "",
userContext: lastResult.userContext || "",
components: lastResult.promptComponents,
},
response: {
isValid: outcome.isValid,
reason: outcome.reason,
},
usage,
});
} else {
const reason =
intent.type === "dialogue"
? "Dialogue intents represent verbal/communication actions and are automatically valid."
: "Monologue/thought intents represent internal reflections and bypass validation.";
validatorCalls.push({
intentIndex: i,
intentContent: intent.content,
response: {
isValid: true,
reason: outcome.reason || reason,
},
});
}
const actorEntry = buildBufferEntryForIntent(intent, ts, entity.locationId);
if (intent.type === "action") {
actorEntry.outcome = { isValid: outcome.isValid, reason: outcome.reason };
}
session.bufferRepo.save(actorEntry);
// Fan-out observable events to co-located entities
if (
entity.locationId &&
(intent.type === "dialogue" || intent.type === "action")
) {
for (const [, other] of worldState.entities) {
if (
other.id !== actorEntityId &&
other.locationId === entity.locationId
) {
const observerEntry = buildBufferEntryForIntent(
intent,
ts,
entity.locationId,
);
if (intent.type === "action") {
observerEntry.outcome = {
isValid: outcome.isValid,
reason: outcome.reason,
};
}
session.bufferRepo.save({ ...observerEntry, ownerId: other.id });
}
}
}
}
return { intentInfos, validatorCalls };
}
// ---------------------------------------------------------------------------
// Exported turn functions
// ---------------------------------------------------------------------------
/**
* Builds the prompt for the player entity and sets the session to
* `waiting_player` so the next client call can supply the prose.
*/
export async function preparePlayerTurn(
session: SimSession,
info: EntityInfo,
): Promise<void> {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(info.id);
if (!entity) throw new Error(`Entity "${info.id}" not found`);
const promptBuilder = new ActorPromptBuilder(
session.bufferRepo,
session.ledgerRepo,
20,
);
const { systemPrompt, userContext } = promptBuilder.build(worldState, entity);
session.waitingEntity = {
entityId: info.id,
name: info.name,
systemPrompt,
userContext,
};
session.status = "waiting_player";
}
/**
* Runs an autonomous NPC turn: generates prose via ActorAgent, validates
* and persists all intents, and appends a LogEntry to the session.
*/
export async function processNpcTurn(
session: SimSession,
info: EntityInfo,
): Promise<void> {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(info.id);
if (!entity) throw new Error(`Entity "${info.id}" not found`);
const actor = new ActorAgent(
{ actor: session.actorProvider, decoder: session.decoderProvider },
session.bufferRepo,
session.ledgerRepo,
20,
);
const result = await actor.act(worldState, entity);
const entry: LogEntry = {
turn: session.turn,
entityId: info.id,
entityName: info.name,
narrativeProse: result.narrativeProse,
intents: [],
timestamp: worldState.clock.get().toISOString(),
rawPrompt: {
systemPrompt: result.systemPrompt || "",
userContext: result.userContext || "",
components: result.promptComponents,
},
};
if (
session.actorProvider.lastCalls &&
session.actorProvider.lastCalls.length > 0
) {
const actorCall =
session.actorProvider.lastCalls[
session.actorProvider.lastCalls.length - 1
];
entry.usage = actorCall.usage;
}
if (
session.decoderProvider.lastCalls &&
session.decoderProvider.lastCalls.length > 0
) {
const decoderCall =
session.decoderProvider.lastCalls[
session.decoderProvider.lastCalls.length - 1
];
const proseHeader = "=== NARRATIVE PROSE ===";
const userContext = decoderCall.userContext;
const idx = userContext.indexOf(proseHeader);
let contextStr = userContext;
let proseStr = "";
if (idx !== -1) {
contextStr = userContext.substring(0, idx).trim();
proseStr = userContext.substring(idx).trim();
}
entry.decoderPrompt = {
systemPrompt: decoderCall.systemPrompt,
userContext: decoderCall.userContext,
components: [
{
label: "System Prompt",
type: "system",
content: decoderCall.systemPrompt,
},
{ label: "Decoder Context", type: "world", content: contextStr },
{ label: "Narrative Prose", type: "input", content: proseStr },
],
};
entry.decoderUsage = decoderCall.usage;
}
const { intentInfos, validatorCalls } = await processIntents(
result.intents.intents,
info.id,
entity,
worldState,
session,
);
entry.intents = intentInfos;
entry.validatorCalls = validatorCalls;
entry.decodedIntents = result.intents.intents.map((intent) => ({
type: intent.type,
content: intent.content,
modifiers: intent.modifiers || [],
targetIds: intent.targetIds,
}));
session.log.push(entry);
session.coreRepo.saveWorldState(worldState);
}
/**
* Executes the player's turn using the prose they supplied.
* Uses a `FixedProseGenerator` so the ActorAgent bypasses its LLM call and
* returns the player's text directly.
*/
export async function executePlayerAction(
session: SimSession,
ctx: WaitingContext,
prose: string,
): Promise<void> {
const worldState = session.coreRepo.loadWorldState(session.worldInstanceId);
if (!worldState) throw new Error("World state lost");
const entity = worldState.getEntity(ctx.entityId);
if (!entity) throw new Error(`Player entity "${ctx.entityId}" not found`);
const playerActor = new ActorAgent(
{ actor: session.actorProvider, decoder: session.decoderProvider },
session.bufferRepo,
session.ledgerRepo,
20,
new FixedProseGenerator(prose),
);
const result = await playerActor.act(worldState, entity);
const entry: LogEntry = {
turn: session.turn,
entityId: ctx.entityId,
entityName: ctx.name,
narrativeProse: result.narrativeProse,
intents: [],
timestamp: worldState.clock.get().toISOString(),
rawPrompt: {
systemPrompt: result.systemPrompt || ctx.systemPrompt,
userContext: result.userContext || ctx.userContext,
components: result.promptComponents,
},
};
if (
session.decoderProvider.lastCalls &&
session.decoderProvider.lastCalls.length > 0
) {
const call =
session.decoderProvider.lastCalls[
session.decoderProvider.lastCalls.length - 1
];
const proseHeader = "=== NARRATIVE PROSE ===";
const userContext = call.userContext;
const idx = userContext.indexOf(proseHeader);
let contextStr = userContext;
let proseStr = "";
if (idx !== -1) {
contextStr = userContext.substring(0, idx).trim();
proseStr = userContext.substring(idx).trim();
}
entry.decoderPrompt = {
systemPrompt: call.systemPrompt,
userContext: call.userContext,
components: [
{ label: "System Prompt", type: "system", content: call.systemPrompt },
{ label: "Decoder Context", type: "world", content: contextStr },
{ label: "Narrative Prose", type: "input", content: proseStr },
],
};
entry.decoderUsage = call.usage;
}
const { intentInfos, validatorCalls: playerValCalls } = await processIntents(
result.intents.intents,
ctx.entityId,
entity,
worldState,
session,
);
entry.intents = intentInfos;
entry.validatorCalls = playerValCalls;
entry.decodedIntents = result.intents.intents.map((intent) => ({
type: intent.type,
content: intent.content,
modifiers: intent.modifiers || [],
targetIds: intent.targetIds,
}));
session.log.push(entry);
session.coreRepo.saveWorldState(worldState);
}

View File

@@ -0,0 +1,68 @@
import type Database from "better-sqlite3";
import type { SQLiteRepository } from "@omnia/core";
import type { BufferRepository, LedgerRepository } from "@omnia/memory";
import type { Architect, AliasDeltaGenerator } from "@omnia/architect";
import type { ILLMProvider, IEmbeddingProvider } from "@omnia/llm";
import type { EntityInfo, LogEntry, WaitingContext } from "../simulation-types";
export type {
EntityInfo,
IntentInfo,
LogEntry,
SimSnapshot,
WaitingContext,
} from "../simulation-types";
// ---------------------------------------------------------------------------
// Persisted state (written to sqlite gui_meta table as JSON)
// ---------------------------------------------------------------------------
export interface SavedState {
scenarioName: string;
scenarioDescription: string;
turn: number;
maxTurns: number;
entities: EntityInfo[];
playerEntityId: string | undefined;
entityIndex: number;
status: "running" | "waiting_player" | "done" | "error";
error?: string;
waitingEntity?: WaitingContext;
aliasDoneForTurn: boolean;
log: LogEntry[];
providerMappings: Record<string, string>;
}
// ---------------------------------------------------------------------------
// In-memory session (held in SimulationManager.sessions Map)
// ---------------------------------------------------------------------------
export interface SimSession {
db: Database.Database;
dbPath: string;
coreRepo: SQLiteRepository;
bufferRepo: BufferRepository;
ledgerRepo: LedgerRepository;
worldInstanceId: string;
scenarioName: string;
scenarioDescription: string;
turn: number;
maxTurns: number;
entities: EntityInfo[];
playerEntityId: string | undefined;
entityIndex: number;
actorProvider: ILLMProvider;
validatorProvider: ILLMProvider;
decoderProvider: ILLMProvider;
timedeltaProvider: ILLMProvider;
handoffProvider: ILLMProvider;
embeddingProvider: IEmbeddingProvider;
architect: Architect;
aliasGenerator: AliasDeltaGenerator;
log: LogEntry[];
status: "running" | "waiting_player" | "done" | "error";
error?: string;
waitingEntity?: WaitingContext;
aliasDoneForTurn: boolean;
providerMappings: Record<string, string>;
}

View File

@@ -0,0 +1,6 @@
import { type ClassValue, clsx } from "clsx";
import { twMerge } from "tailwind-merge";
export function cn(...inputs: ClassValue[]) {
return twMerge(clsx(inputs));
}

View File

@@ -1,11 +0,0 @@
import type { Config } from "tailwindcss";
const config: Config = {
content: ["./src/**/*.{js,ts,jsx,tsx,mdx}"],
theme: {
extend: {},
},
plugins: [],
};
export default config;

View File

@@ -1,11 +1,7 @@
{
"compilerOptions": {
"target": "ES2022",
"lib": [
"dom",
"dom.iterable",
"esnext"
],
"lib": ["dom", "dom.iterable", "esnext"],
"allowJs": true,
"skipLibCheck": true,
"strict": true,
@@ -23,9 +19,7 @@
}
],
"paths": {
"@/*": [
"./src/*"
]
"@/*": ["./src/*"]
}
},
"include": [
@@ -35,7 +29,5 @@
".next/types/**/*.ts",
".next/dev/types/**/*.ts"
],
"exclude": [
"node_modules"
]
"exclude": ["node_modules"]
}

View File

@@ -11,12 +11,6 @@
"visibility": "PRIVATE",
"allowedEntities": []
},
{
"name": "observation_status",
"value": "Active monitoring. Audio and visual feeds online.",
"visibility": "PRIVATE",
"allowedEntities": []
},
{
"name": "ambient_sound",
"value": "A low, barely audible electrical hum.",
@@ -54,6 +48,11 @@
"visibility": "PRIVATE",
"allowedEntities": ["7c9b83b3-8cfb-4e89-8d77-626a5757d591"]
},
{
"name": "gender",
"value": "male",
"visibility": "PUBLIC"
},
{
"name": "appearance",
"value": "A tall human with short dark hair and alert eyes, standing near the center of the room.",
@@ -73,16 +72,37 @@
],
"initialMemories": [
{
"id": "alpha-wake",
"timestamp": "2026-07-09T07:58:00.000Z",
"id": "ab3f29d2-cf11-4111-9a99-b13c126d123e",
"timestamp": "2026-07-01T07:58:00.000Z",
"locationId": "white-room",
"intent": {
"type": "monologue",
"originalText": "I didn't have a choice. I would have been sent to jail if I hadn't agreed to do this experiement.",
"description": "",
"content": "I didn't have a choice. I would have been sent to jail if I hadn't agreed to do this experiment.",
"actorId": "7c9b83b3-8cfb-4e89-8d77-626a5757d591",
"targetIds": []
}
},
{
"id": "10ak29d2-as11-9811-9a99-b13c126d123e",
"timestamp": "2026-07-09T06:00:00.000Z",
"locationId": "white-room",
"intent": {
"type": "action",
"content": "entity@7c9b83b3-8cfb-4e89-8d77-626a5757d591[I] woke up today in the room and saw entity@bf3f29d2-cf11-4b11-9a99-b13c126d400e[another man]!",
"actorId": "7c9b83b3-8cfb-4e89-8d77-626a5757d591",
"targetIds": ["bf3f29d2-cf11-4b11-9a99-b13c126d400e"]
}
},
{
"id": "zz3f29d2-as11-9811-9a99-b13c126d123e",
"timestamp": "2026-07-09T07:58:00.000Z",
"locationId": "white-room",
"intent": {
"type": "action",
"content": "entity@bf3f29d2-cf11-4b11-9a99-b13c126d400e[I] wake up from my sleep.",
"actorId": "bf3f29d2-cf11-4b11-9a99-b13c126d400e",
"targetIds": []
}
}
]
},
@@ -96,6 +116,11 @@
"visibility": "PRIVATE",
"allowedEntities": ["bf3f29d2-cf11-4b11-9a99-b13c126d400e"]
},
{
"name": "gender",
"value": "male",
"visibility": "PUBLIC"
},
{
"name": "appearance",
"value": "A medium-build human with long blonde hair tied back, sitting with their back pressed against the white wall.",
@@ -115,13 +140,12 @@
],
"initialMemories": [
{
"id": "beta-wake",
"timestamp": "2026-07-09T07:58:30.000Z",
"id": "zx1f29d2-cf11-4111-9a99-b13c126d123e",
"timestamp": "2026-07-09T07:58:00.000Z",
"locationId": "white-room",
"intent": {
"type": "action",
"originalText": "Why can't I remember anything before the research agreement. It's like my memory was erased.",
"description": "",
"content": "entity@bf3f29d2-cf11-4b11-9a99-b13c126d400e[I] wake up in an unfamiliar place.",
"actorId": "bf3f29d2-cf11-4b11-9a99-b13c126d400e",
"targetIds": []
}

2
docs
View File

@@ -1 +1 @@
web/docs/src
web/docs/src/content/docs

View File

@@ -5,7 +5,12 @@ import tseslint from "typescript-eslint";
export default [
{
ignores: ["**/dist/**", "**/node_modules/**", "**/.astro/**", "**/.next/**"],
ignores: [
"**/dist/**",
"**/node_modules/**",
"**/.astro/**",
"**/.next/**",
],
},
js.configs.recommended,

View File

@@ -19,7 +19,8 @@
"watch": "tsc -b --watch",
"test": "vitest run --project unit",
"test:watch": "vitest --project unit",
"test:evals": "vitest run --project evals"
"test:evals": "vitest run --project evals",
"setup-provider": "node packages/llm/dist/bin/setup-provider.js"
},
"keywords": [],
"author": "sortedcord",
@@ -27,7 +28,7 @@
"devEngines": {
"packageManager": {
"name": "pnpm",
"version": "^11.9.0",
"version": "11.13.0",
"onFail": "download"
}
},
@@ -40,15 +41,22 @@
"eslint-config-prettier": "^10.1.8",
"globals": "^17.7.0",
"prettier": "^3.9.4",
"shadcn": "^4.13.0",
"typescript": "^6.0.3",
"typescript-eslint": "^8.62.1",
"vitest": "^4.1.9",
"zod": "^4.4.3"
},
"dependencies": {
"@langchain/anthropic": "^0.3.11",
"@langchain/deepseek": "^1.1.5",
"@langchain/google-genai": "^2.2.0",
"@langchain/groq": "^1.3.1",
"@langchain/ollama": "^0.2.3",
"@langchain/openai": "^0.3.17",
"@langchain/openrouter": "^0.4.3",
"@types/node": "^20.19.43",
"compromise": "^14.16.0",
"dotenv": "^17.4.2"
}
}

View File

@@ -11,6 +11,7 @@
"@omnia/intent": "workspace:*",
"@omnia/llm": "workspace:*",
"@omnia/memory": "workspace:*",
"@omnia/voice": "workspace:*",
"zod": "^4.4.3"
}
}

View File

@@ -9,7 +9,11 @@ import {
BufferEntry,
BufferRepository,
serializeSubjectiveBufferEntry,
LedgerEntry,
LedgerRepository,
} from "@omnia/memory";
import { hydrate } from "@omnia/voice";
import { PromptComponent, IPromptBuilder, PromptBreakdown } from "@omnia/llm";
/**
* Zod schema for the structured response expected from the actor LLM.
@@ -30,92 +34,152 @@ export type ActorResponse = z.infer<typeof ActorResponseSchema>;
*
* The prompt is strictly epistemically bounded: the entity only sees what
* it is allowed to see (public attributes + private attributes explicitly
* ACL'd to it), its own recent memory buffer, and the entities co-located
* ACL'd to it), its own Cognitive Buffer, and the entities co-located
* with it. System UUIDs are surfaced as subjective aliases.
*/
export class ActorPromptBuilder {
export class ActorPromptBuilder implements IPromptBuilder<
[WorldState, Entity]
> {
/**
* @param bufferRepo Used to fetch the actor's recent memory. Optional —
* @param bufferRepo Used to fetch the actor's Cognitive Buffer. Optional —
* if absent, the memory section is omitted.
* @param memoryLimit Maximum number of recent buffer entries to inject.
* @param ledgerRepo Used to fetch Memory Ledger entries. Optional.
* @param memoryLimit Maximum number of recent Cognitive Buffer entries to inject.
* Defaults to 20.
* @param ledgerLimit Maximum number of Memory Ledger entries to retrieve.
* Defaults to 5.
*/
constructor(
private bufferRepo?: BufferRepository,
private ledgerRepo?: LedgerRepository,
private memoryLimit = 20,
private ledgerLimit = 5,
) {}
/**
* Assembles the system prompt and user context for a given entity.
*/
build(
worldState: WorldState,
entity: Entity,
): { systemPrompt: string; userContext: string } {
/**
* Assembles the system prompt and user context for a given entity.
*/
/**
* Assembles the system prompt and user context for a given entity.
*/
build(worldState: WorldState, entity: Entity): PromptBreakdown {
const systemPrompt = this.buildSystemPrompt();
const userContext = this.buildUserContext(worldState, entity);
return { systemPrompt, userContext };
const { userContext, components } = this.buildUserContext(
worldState,
entity,
systemPrompt,
);
return { systemPrompt, userContext, components };
}
private buildSystemPrompt(): string {
return `
You are an actor agent embodying a single character in a narrative simulation. You ARE this character act immersively, naturally, and in-character at all times. Do not break character, do not reference being an AI or a system, and do not narrate from outside the character's perspective.
You are an actor agent embodying a single character in a narrative simulation. You ARE this character: act immersively, naturally, and in-character at all times. Do not break character, do not reference being an AI or a system, and do not narrate from outside the character's perspective.
Your output is a short block of narrative prose describing what your character does, says, or thinks next. You may:
- Speak aloud → this becomes a "dialogue" intent. Other entities can hear it.
- Perform a physical or logical action → this becomes an "action" intent. It is subject to the world's physics and will be validated by the World Architect.
- Think internally / reflect / feel → this becomes a "monologue" intent. NO ONE else perceives it. It bypasses all validation and is written straight to your private memory. Use this for inner thoughts, doubts, plans, and feelings that you would not voice aloud.
- Speak aloud → Other entities can hear it if they are present nearby. (Or nobody will hear it if you are alone)
- Perform a physical action → It is subject to the world's physics and logic. Do not describe the outcome of your action.
- Think internally / reflect / feel → this is a "monologue". NO ONE else perceives it. This is what you think internally.
Guidelines:
- Always write in the first person (e.g., "I do this", "I say", "I think").
- Only describe your character's own actions, spoken words, and internal reactions. Do NOT narrate or describe the environment, the room, your surroundings, or other characters' actions, as these are managed by the simulation engine.
- Stay strictly within what your character knows. If an attribute, entity, or fact is not present in your context below, your character does not know it — do not invent it or act on it.
- Refer to other entities by the subjective names/aliases given in your context, never by raw system IDs.
- Keep your prose vivid but concise. A single response may contain more than one intent (e.g., you may think, then speak, then act) — write them in natural narrative order.
- Always write in the first person
- Refer to other entities by the subjective names/aliases that you refer to them as.
- Keep your prose vivid but concise. Write it in natural narrative order.
- Not every response requires an outward action. It is perfectly valid to only think (a monologue) and do nothing perceivable.
- Never speak or act on another entity's behalf — you only control your own character.
- Never speak or act on another entity's behalf. You only control your own character.
- Stay strictly within what your character knows. Do not invent knowledge that doesn't exist or act on it.
- You are limited by just your memory. If your memory is limited, then that's all you can remember. If you do make stuff up then that's lying. Which is allowed, but remember that you're lying
- Only describe your character's own actions, spoken words, and internal reactions. Do NOT narrate the environment or your surroundings, or other characters' actions.
- Be clear about who or what you are interacting with.
".
`.trim();
}
private buildUserContext(worldState: WorldState, entity: Entity): string {
const sections: string[] = [];
// --- Subjective present time ---
private buildUserContext(
worldState: WorldState,
entity: Entity,
systemPrompt: string,
): {
userContext: string;
components: PromptComponent[];
} {
const now = worldState.clock.get();
sections.push(
`=== CURRENT MOMENT ===\nIt is ${now.toISOString()} right now.`,
);
// --- Subjective world state (self + perceived entities + co-location) ---
sections.push(
`=== THE WORLD AS YOU PERCEIVE IT ===\n${serializeSubjectiveWorldState(worldState, entity.id)}`,
);
// --- Subjective present time & world state ---
const momentStr = `=== CURRENT MOMENT ===\nIt is ${now.toISOString()} right now.`;
const perceivedStr = `=== THE WORLD AS YOU PERCEIVE IT ===\n${serializeSubjectiveWorldState(worldState, entity.id)}`;
const worldInfo = `${momentStr}\n\n${perceivedStr}`;
// --- Recent memory ---
const memorySection = this.buildMemorySection(
entity,
worldState.clock.get(),
);
if (memorySection) {
sections.push(memorySection);
// Fetch recent buffer entries once
let recentEntries: BufferEntry[] = [];
if (this.bufferRepo) {
try {
recentEntries = this.bufferRepo.listForOwner(entity.id);
} catch {
// bufferRepo may not be available
}
}
return sections.join("\n\n");
// --- Recalled Memory Ledger ---
const ledgerSection = this.buildLedgerSection(
worldState,
entity,
recentEntries,
now,
);
const memoryLedger = ledgerSection || "";
// --- Cognitive Buffer ---
const memorySection = this.buildCognitiveBufferSection(
entity,
recentEntries,
now,
);
const cognitiveBuffer = memorySection || "";
// Assemble final user context
const parts: string[] = [worldInfo];
if (memoryLedger) parts.push(memoryLedger);
if (cognitiveBuffer) parts.push(cognitiveBuffer);
const userContext = parts.join("\n\n");
const components: PromptComponent[] = [
{ label: "System Prompt", type: "system", content: systemPrompt },
{ label: "World Info", type: "world", content: worldInfo },
];
if (memoryLedger) {
components.push({
label: "Memory Ledger",
type: "memories",
content: memoryLedger,
});
}
if (cognitiveBuffer) {
components.push({
label: "Cognitive Buffer",
type: "events",
content: cognitiveBuffer,
});
}
return {
userContext,
components,
};
}
private buildMemorySection(entity: Entity, now: Date): string | null {
private buildCognitiveBufferSection(
entity: Entity,
entries: BufferEntry[],
now: Date,
): string | null {
if (!this.bufferRepo) return null;
let entries: BufferEntry[];
try {
entries = this.bufferRepo.listForOwner(entity.id);
} catch {
return null;
}
if (entries.length === 0) {
return `=== YOUR RECENT MEMORY ===\n(You have no memories yet.)`;
return `=== COGNITIVE BUFFER ===\n(No entries recorded.)`;
}
const recent = entries.slice(-this.memoryLimit);
@@ -123,9 +187,16 @@ Guidelines:
let currentGroup: string | null = null;
for (const entry of recent) {
const serialized = serializeSubjectiveBufferEntry(entry, entity);
let serialized = serializeSubjectiveBufferEntry(entry, entity);
const when = naturalizeTime(now, new Date(entry.timestamp));
if (
entry.intent.actorId === entity.id &&
entry.intent.type === "dialogue"
) {
serialized = `I said: ${serialized}`;
}
if (when !== currentGroup) {
currentGroup = when;
const header = when.charAt(0).toUpperCase() + when.slice(1);
@@ -135,6 +206,105 @@ Guidelines:
groupedLines.push(` - ${serialized}`);
}
return `=== YOUR RECENT MEMORY ===\n${groupedLines.join("\n")}`;
return `=== COGNITIVE BUFFER ===\n${groupedLines.join("\n")}`;
}
private buildLedgerSection(
worldState: WorldState,
entity: Entity,
recentBuffer: BufferEntry[],
now: Date,
): string | null {
if (!this.ledgerRepo) return null;
// 1. Get co-located entities (in the same location as entity)
const coLocatedEntityIds: string[] = [];
if (entity.locationId) {
for (const e of worldState.entities.values()) {
if (e.id !== entity.id && e.locationId === entity.locationId) {
coLocatedEntityIds.push(e.id);
}
}
}
// 2. Compute Active Focus entities based on recent interactions (last 10 entries)
const activeFocus = new Set<string>();
const maxFocus = 3;
// We scan the recent buffer entries to see who we recently talked to or who talked to us
for (let i = recentBuffer.length - 1; i >= 0; i--) {
const entry = recentBuffer[i];
const intent = entry.intent;
if (
intent.actorId !== entity.id &&
coLocatedEntityIds.includes(intent.actorId)
) {
activeFocus.add(intent.actorId);
}
for (const targetId of intent.targetIds) {
if (targetId !== entity.id && coLocatedEntityIds.includes(targetId)) {
activeFocus.add(targetId);
}
}
if (activeFocus.size >= maxFocus) break;
}
// If co-located entities is small, auto-focus all of them
if (activeFocus.size < maxFocus && coLocatedEntityIds.length <= maxFocus) {
for (const id of coLocatedEntityIds) {
if (id !== entity.id) {
activeFocus.add(id);
}
}
}
const activeFocusIds = Array.from(activeFocus);
// 3. Retrieve memories using Active Focus
let recalled: LedgerEntry[];
try {
recalled = this.ledgerRepo.retrieve(
entity.id,
entity.locationId,
activeFocusIds,
undefined, // no query embedding for now (Recency + Importance ranking)
now,
this.ledgerLimit,
{ includeAssociativeNeighbors: true },
);
} catch {
return null;
}
if (recalled.length === 0) return null;
// 4. Format them identical to the recent memory format
const groupedLines: string[] = [];
let currentGroup: string | null = null;
for (const entry of recalled) {
const when = naturalizeTime(now, new Date(entry.timestamp));
let content = hydrate(entry.content, entity);
if (entry.locationId) {
content += ` (at ${entry.locationId})`;
}
if (when !== currentGroup) {
currentGroup = when;
const header = when.charAt(0).toUpperCase() + when.slice(1);
groupedLines.push(header);
}
groupedLines.push(` - ${content}`);
if (entry.quotes && entry.quotes.length > 0) {
for (const quote of entry.quotes) {
groupedLines.push(` Quote: "${quote}"`);
}
}
}
return `=== MEMORY LEDGER ===\n${groupedLines.join("\n")}`;
}
}

View File

@@ -1,22 +1,22 @@
import { Entity, WorldState } from "@omnia/core";
import { ILLMProvider } from "@omnia/llm";
import { ILLMProvider, PromptComponent } from "@omnia/llm";
import { BufferEntry, BufferRepository, LedgerRepository } from "@omnia/memory";
import { Intent, IntentDecoder, IntentSequence } from "@omnia/intent";
import {
BufferEntry,
BufferRepository,
} from "@omnia/memory";
import {
Intent,
IntentDecoder,
IntentSequence,
} from "@omnia/intent";
import { ActorPromptBuilder, ActorResponseSchema } from "./actor-prompt-builder.js";
ActorPromptBuilder,
ActorResponseSchema,
} from "./actor-prompt-builder.js";
/**
* Interface to generate narrative prose for an actor.
* Allows switching between LLM generators and human CLI inputs.
*/
export interface IActorProseGenerator {
generate(entityId: string, systemPrompt: string, userContext: string): Promise<string>;
generate(
entityId: string,
systemPrompt: string,
userContext: string,
): Promise<string>;
}
/**
@@ -25,7 +25,11 @@ export interface IActorProseGenerator {
export class LLMActorProseGenerator implements IActorProseGenerator {
constructor(private llmProvider: ILLMProvider) {}
async generate(entityId: string, systemPrompt: string, userContext: string): Promise<string> {
async generate(
entityId: string,
systemPrompt: string,
userContext: string,
): Promise<string> {
const response = await this.llmProvider.generateStructuredResponse({
systemPrompt,
userContext,
@@ -50,6 +54,9 @@ export interface ActorTurnResult {
narrativeProse: string;
/** The decoded intent sequence (split/classified from the prose). */
intents: IntentSequence;
systemPrompt?: string;
userContext?: string;
promptComponents?: PromptComponent[];
}
/**
@@ -72,7 +79,8 @@ export class ActorAgent {
constructor(
llmProvider: ILLMProvider | { actor: ILLMProvider; decoder: ILLMProvider },
bufferRepo?: BufferRepository,
private bufferRepo?: BufferRepository,
ledgerRepo?: LedgerRepository,
memoryLimit?: number,
generator?: IActorProseGenerator,
) {
@@ -87,7 +95,11 @@ export class ActorAgent {
decoderProv = llmProvider;
}
this.promptBuilder = new ActorPromptBuilder(bufferRepo, memoryLimit);
this.promptBuilder = new ActorPromptBuilder(
bufferRepo,
ledgerRepo,
memoryLimit,
);
this.decoder = new IntentDecoder(decoderProv);
this.generator = generator ?? new LLMActorProseGenerator(actorProv);
this.llmProvider = actorProv;
@@ -100,11 +112,14 @@ export class ActorAgent {
* 2. Asks the generator (LLM or human) for narrative prose.
* 3. Decodes the prose into a structured IntentSequence.
*/
async act(
worldState: WorldState,
entity: Entity,
): Promise<ActorTurnResult> {
const { systemPrompt, userContext } = this.promptBuilder.build(
async act(worldState: WorldState, entity: Entity): Promise<ActorTurnResult> {
if (!entity.isAgent) {
throw new Error(
`Entity "${entity.id}" is not an agent and cannot use the actor interface.`,
);
}
const { systemPrompt, userContext, components } = this.promptBuilder.build(
worldState,
entity,
);
@@ -115,15 +130,27 @@ export class ActorAgent {
userContext,
);
const recentEntries = this.bufferRepo
? this.bufferRepo.listForOwner(entity.id)
: [];
const recentIntents = recentEntries
.filter((e) => e.intent.actorId !== entity.id)
.slice(-3)
.map((e) => e.intent);
const intents = await this.decoder.decode(
worldState,
entity.id,
narrativeProse,
recentIntents,
);
return {
narrativeProse,
intents,
systemPrompt,
userContext,
promptComponents: components,
};
}
}

View File

@@ -0,0 +1,104 @@
import { describe, it, expect, beforeEach, afterEach } from "vitest";
import Database from "better-sqlite3";
import { WorldState, Entity } from "@omnia/core";
import { BufferRepository, LedgerRepository } from "@omnia/memory";
import { ActorPromptBuilder } from "../src/actor-prompt-builder";
describe("ActorPromptBuilder with Memory Ledger Integration", () => {
let db: Database.Database;
let bufferRepo: BufferRepository;
let ledgerRepo: LedgerRepository;
beforeEach(() => {
db = new Database(":memory:");
// Core database schemas for testing
db.exec(`
CREATE TABLE objects (
id TEXT PRIMARY KEY
);
`);
db.exec(`
INSERT INTO objects (id) VALUES ('alice'), ('bob'), ('charlie');
`);
bufferRepo = new BufferRepository(db);
ledgerRepo = new LedgerRepository(db);
});
afterEach(() => {
db.close();
});
it("should inject both Cognitive Buffer and recalled Memory Ledger entries with subjective aliases resolved", () => {
const world = new WorldState(
"world-123",
new Date("2024-01-10T12:00:00.000Z"),
);
const alice = new Entity("alice", "tavern");
// Add subjective alias for bob
alice.aliases.set("bob", "Strider");
world.addEntity(alice);
const bob = new Entity("bob", "tavern");
world.addEntity(bob);
// 1. Populate recent buffer memory
bufferRepo.save({
id: "buf1",
ownerId: "alice",
timestamp: "2024-01-10T11:58:00.000Z", // 2 mins ago
locationId: "tavern",
intent: {
type: "dialogue",
actorId: "alice",
targetIds: ["bob"],
content: "entity@alice[I] say 'Hello there' to entity@bob[Bob]",
modifiers: [],
},
});
// 2. Populate ledger repository (Memory Ledger)
ledgerRepo.save({
id: "ledger1",
ownerId: "alice",
timestamp: "2024-01-08T12:00:00.000Z", // 2 days ago
locationId: "tavern",
involvedEntityIds: ["bob"],
content: "entity@alice[Alice] met entity@bob[bob] at the tavern.",
quotes: ["I am a ranger."],
importance: 9,
embedding: [],
});
const builder = new ActorPromptBuilder(bufferRepo, ledgerRepo, 20, 5);
const { userContext } = builder.build(world, alice);
// Check Cognitive Buffer exists
expect(userContext).toContain("=== COGNITIVE BUFFER ===");
expect(userContext).toContain("I said: I say 'Hello there' to Strider");
// Check Memory Ledger exists
expect(userContext).toContain("=== MEMORY LEDGER ===");
// Bob should be resolved to Strider, and alice to I in the ledger content
expect(userContext).toContain("I met Strider at the tavern.");
expect(userContext).toContain('Quote: "I am a ranger."');
});
it("should not explode if ledger contains no memories or is empty", () => {
const world = new WorldState(
"world-123",
new Date("2024-01-10T12:00:00.000Z"),
);
const alice = new Entity("alice", "tavern");
world.addEntity(alice);
const builder = new ActorPromptBuilder(bufferRepo, ledgerRepo, 20, 5);
const { userContext } = builder.build(world, alice);
expect(userContext).toContain("=== COGNITIVE BUFFER ===");
expect(userContext).not.toContain("=== MEMORY LEDGER ===");
});
});

View File

@@ -0,0 +1,19 @@
import { describe, it, expect } from "vitest";
import { WorldState, Entity } from "@omnia/core";
import { ActorAgent } from "../src/actor.js";
import { MockLLMProvider } from "@omnia/llm";
describe("ActorAgent Unit Tests", () => {
it("should throw an error if trying to act with a non-agent entity", async () => {
const world = new WorldState("world-123");
const nonAgentEntity = new Entity("stone", null, false); // isAgent = false
world.addEntity(nonAgentEntity);
const mockLlm = new MockLLMProvider([]);
const actor = new ActorAgent(mockLlm);
await expect(actor.act(world, nonAgentEntity)).rejects.toThrow(
'Entity "stone" is not an agent and cannot use the actor interface.',
);
});
});

View File

@@ -9,6 +9,7 @@
{ "path": "../core" },
{ "path": "../intent" },
{ "path": "../llm" },
{ "path": "../memory" }
{ "path": "../memory" },
{ "path": "../voice" }
]
}

View File

@@ -10,6 +10,7 @@
"@omnia/core": "workspace:*",
"@omnia/llm": "workspace:*",
"@omnia/intent": "workspace:*",
"@omnia/voice": "workspace:*",
"zod": "^4.4.3"
}
}

View File

@@ -9,11 +9,12 @@ export interface ProcessResult extends ValidationResult {
}
export class Architect {
private validator: LLMValidator;
public validator: LLMValidator;
private timeDeltaGenerator: TimeDeltaGenerator;
constructor(
llmProvider: ILLMProvider | { validator: ILLMProvider; timedelta: ILLMProvider },
llmProvider:
ILLMProvider | { validator: ILLMProvider; timedelta: ILLMProvider },
private repo?: SQLiteRepository,
) {
let valProv: ILLMProvider;
@@ -46,22 +47,26 @@ export class Architect {
* Processes, validates, generates deltas, applies them to the world state,
* and persists the changes to the database.
*
* "monologue" intents are internal thoughts — they bypass validation and
* "monologue" and "thought" intents are internal thoughts — they bypass validation and
* time-delta generation entirely: the clock does not advance, the world
* state is not mutated or persisted. The caller is responsible for writing
* the monologue to the actor's memory buffer.
* the monologue/thought to the actor's Cognitive Buffer.
*/
async processIntent(
worldState: WorldState,
intent: Intent,
): Promise<ProcessResult> {
// 0. Monologue intents are purely internal — short-circuit before any
// 0. Monologue/thought intents are purely internal — short-circuit before any
// validation or world mutation.
if (intent.type === "monologue") {
if (intent.type === "monologue" || intent.type === "thought") {
return {
isValid: true,
reason: "Monologue intent bypasses validation (internal thought, not perceivable).",
timeDelta: { minutesToAdvance: 0, explanation: "Internal thought no time elapsed." },
reason:
"Monologue/thought intent bypasses validation (internal thought, not perceivable).",
timeDelta: {
minutesToAdvance: 0,
explanation: "Internal thought — no time elapsed.",
},
};
}

View File

@@ -2,6 +2,7 @@ import { z } from "zod";
import { WorldState, serializeObjectiveWorldState } from "@omnia/core";
import { ILLMProvider } from "@omnia/llm";
import { Intent } from "@omnia/intent";
import { hydrateObjective } from "@omnia/voice";
export const TimeDeltaSchema = z.object({
minutesToAdvance: z.number().int().nonnegative(),
@@ -18,6 +19,22 @@ export class TimeDeltaGenerator implements IDeltaGenerator<TimeDelta> {
constructor(private llmProvider: ILLMProvider) {}
async generate(worldState: WorldState, intent: Intent): Promise<TimeDelta> {
// We can do this right now because we haven't yet started the implementation of the Event Scheduler or a Tick Engine
// Once we do, please review this code.
if (intent.type === "dialogue") {
return {
minutesToAdvance: 1,
explanation: "Dialogue action; 1 minute granted for quick exchange.",
};
}
if (intent.type === "monologue" || intent.type === "thought") {
return {
minutesToAdvance: 0,
explanation:
"Monologue/thought action; no time advanced for internal thought.",
};
}
const systemPrompt = `
You are the Time Delta Generator for the World Architect.
Your task is to judge how much time (in minutes) a proposed action would logically take to execute in the physical world.
@@ -30,6 +47,8 @@ Return a structured JSON object containing:
- "explanation": a brief explanation of why this amount of time is appropriate.
`.trim();
const objectiveContent = hydrateObjective(intent.content, worldState);
const userContext = `
=== CURRENT WORLD STATE ===
Current Time: ${worldState.clock.get().toISOString()}
@@ -39,8 +58,7 @@ ${serializeObjectiveWorldState(worldState)}
=== ACTION ===
Actor ID: ${intent.actorId}
Type: ${intent.type}
Description: "${intent.description}"
Original Text: "${intent.originalText}"
Content: "${objectiveContent}"
Target IDs: ${intent.targetIds.join(", ") || "(None)"}
`.trim();

View File

@@ -1,4 +1,4 @@
export * from "./llm-validator.js";
export * from "./llm-validator-prompt-builder.js";
export * from "./architect.js";
export * from "./delta.js";

View File

@@ -0,0 +1,59 @@
import { WorldState, serializeObjectiveWorldState } from "@omnia/core";
import { Intent } from "@omnia/intent";
import { hydrateObjective } from "@omnia/voice";
import { PromptBreakdown, PromptComponent, IPromptBuilder } from "@omnia/llm";
/**
* Prompt builder for the LLM Validator (World Architect).
* Separates prompt generation, structure, and component breakdowns.
*/
export class LLMValidatorPromptBuilder implements IPromptBuilder<
[WorldState, Intent]
> {
build(worldState: WorldState, intent: Intent): PromptBreakdown {
const serializedWorld = serializeObjectiveWorldState(worldState);
const systemPrompt = `
You are the World Architect, a deterministic and objective judge of reality, physics, and narration for a simulation game.
Your task is to judge whether a proposed action (Intent) by an actor is physically and logically possible given the current objective state of the world.
Exempt dialogue or speech actions from validation (consider them always valid).
Enforce logical boundaries such as:
- Spatial boundaries (an actor cannot grab an object in another location unless they are there).
- Physical boundaries (an actor cannot open a locked drawer without a key or breaking it).
- State Boundaries (an actor cannot perform a task if their state doesn't allow them to do so).
- State/Attribute constraints.
- An actor can perform actions on themselves as long as it follows the boundaries stated above.
You must respond with a JSON object containing:
- "isValid": boolean indicating if the action is possible/allowed.
- "reason": a very short explanation of why the action is allowed or denied.
`.trim();
const objectiveContent = hydrateObjective(intent.content, worldState);
const worldStateSection = `=== CURRENT WORLD STATE ===\nCurrent Time: ${worldState.clock.get().toISOString()}\nEntities & Attributes:\n${serializedWorld}`;
const proposedActionSection = `=== PROPOSED ACTION ===\nActor ID: ${intent.actorId}\nType: ${intent.type}\nContent: "${objectiveContent}"\nTarget IDs: ${intent.targetIds.join(", ") || "(None)"}`;
const userContext = `${worldStateSection}\n\n${proposedActionSection}\n\nDecide if the proposed action is logically valid and physically possible.`;
const components: PromptComponent[] = [
{ label: "System Prompt", type: "system", content: systemPrompt },
{
label: "Current World State",
type: "world",
content: worldStateSection,
},
{
label: "Proposed Action",
type: "input",
content: proposedActionSection,
},
];
return {
systemPrompt,
userContext,
components,
};
}
}

View File

@@ -1,7 +1,8 @@
import { z } from "zod";
import { WorldState, serializeObjectiveWorldState } from "@omnia/core";
import { ILLMProvider } from "@omnia/llm";
import { WorldState } from "@omnia/core";
import { ILLMProvider, PromptBreakdown } from "@omnia/llm";
import { Intent } from "@omnia/intent";
import { LLMValidatorPromptBuilder } from "./llm-validator-prompt-builder.js";
export const ValidationResultSchema = z.object({
isValid: z.boolean(),
@@ -11,12 +12,17 @@ export const ValidationResultSchema = z.object({
export type ValidationResult = z.infer<typeof ValidationResultSchema>;
export class LLMValidator {
constructor(private llmProvider: ILLMProvider) {}
public lastResult: PromptBreakdown | null = null;
private promptBuilder: LLMValidatorPromptBuilder;
constructor(private llmProvider: ILLMProvider) {
this.promptBuilder = new LLMValidatorPromptBuilder();
}
/**
* Validates an action intent against the objective world state.
*
* "monologue" intents must never reach this validator — they are internal
* "monologue" and "thought" intents must never reach this validator — they are internal
* thoughts that bypass validation entirely (see Architect.processIntent).
* This guard exists as a defensive safeguard.
*/
@@ -24,11 +30,14 @@ export class LLMValidator {
worldState: WorldState,
intent: Intent,
): Promise<ValidationResult> {
// Defensive guard: monologue intents bypass validation.
if (intent.type === "monologue") {
this.lastResult = null;
// Defensive guard: monologue and thought intents bypass validation.
if (intent.type === "monologue" || intent.type === "thought") {
return {
isValid: true,
reason: "Monologue intents are internal thoughts and bypass validation.",
reason:
"Monologue/thought intents are internal thoughts and bypass validation.",
};
}
@@ -40,40 +49,16 @@ export class LLMValidator {
};
}
// 1. Serialize the objective world state for the LLM
const serializedWorld = serializeObjectiveWorldState(worldState);
const { systemPrompt, userContext, components } = this.promptBuilder.build(
worldState,
intent,
);
// 2. Build the prompts
const systemPrompt = `
You are the World Architect, a deterministic and objective judge of reality, physics, and narration for a simulation game.
Your task is to judge whether a proposed action (Intent) by an actor is physically and logically possible given the current objective state of the world.
Exempt dialogue or speech actions from validation (consider them always valid).
Enforce logical boundaries such as:
- Spatial boundaries (an actor cannot grab an object in another location unless they are there).
- Physical boundaries (an actor cannot open a locked drawer without a key or breaking it).
- State Boundaries (an actor cannot perform a task if their state doesn't allow them to do so).
- State/Attribute constraints.
You must respond with a JSON object containing:
- "isValid": boolean indicating if the action is possible/allowed.
- "reason": a concise explanation of why the action is allowed or denied.
`.trim();
const userContext = `
=== CURRENT WORLD STATE ===
Current Time: ${worldState.clock.get().toISOString()}
Entities & Attributes:
${serializedWorld}
=== PROPOSED ACTION ===
Actor ID: ${intent.actorId}
Type: ${intent.type}
Description: "${intent.description}"
Original Text: "${intent.originalText}"
Target IDs: ${intent.targetIds.join(", ") || "(None)"}
Decide if the proposed action is logically valid and physically possible.
`.trim();
this.lastResult = {
systemPrompt,
userContext,
components,
};
// structured call via the LLM provider
const response = await this.llmProvider.generateStructuredResponse({

View File

@@ -1,16 +1,22 @@
import { describe, test, expect } from "vitest";
import Database from "better-sqlite3";
import { WorldState, Entity, SQLiteRepository, AttributeVisibility } from "@omnia/core";
import { describe, test, expect } from "vitest";
import {
WorldState,
Entity,
SQLiteRepository,
AttributeVisibility,
} from "@omnia/core";
import { MockLLMProvider } from "@omnia/llm";
import { Architect, AliasDeltaGenerator } from "@omnia/architect";
import { Intent } from "@omnia/intent";
import { Architect, AliasDeltaGenerator } from "../src/index.js";
describe("Architect & LLMValidator Unit Tests (Tier 1)", () => {
test("returns valid response when LLM validates intent as successful", async () => {
describe("World Architect Validation Tests (Tier 1)", () => {
test("returns valid response when LLM confirms the intent", async () => {
const world = new WorldState("world-1");
const alice = new Entity("alice");
world.addEntity(alice);
// Setup mock LLM response
const mockResponse = {
isValid: true,
reason: "Alice is in the room and the chest is unlocked.",
@@ -20,10 +26,10 @@ describe("Architect & LLMValidator Unit Tests (Tier 1)", () => {
const intent: Intent = {
type: "action",
originalText: "open the chest and read the scroll",
description: "Open the chest and read the scroll",
content: "entity@alice[I] open the chest and read the scroll",
actorId: "alice",
targetIds: [],
modifiers: [],
};
const result = await architect.validateIntent(world, intent);
@@ -49,10 +55,10 @@ describe("Architect & LLMValidator Unit Tests (Tier 1)", () => {
const intent: Intent = {
type: "action",
originalText: "unlock the gate and escape",
description: "Unlock the gate and escape",
content: "entity@bob[I] unlock the gate and escape",
actorId: "bob",
targetIds: [],
modifiers: [],
};
const result = await architect.validateIntent(world, intent);
@@ -70,10 +76,10 @@ describe("Architect & LLMValidator Unit Tests (Tier 1)", () => {
const intent: Intent = {
type: "action",
originalText: "haunt the mansion",
description: "Haunt the mansion",
content: "entity@ghost[I] haunt the mansion",
actorId: "ghost",
targetIds: [],
modifiers: [],
};
const result = await architect.validateIntent(world, intent);
@@ -90,7 +96,10 @@ describe("TimeDeltaGenerator & Architect.processIntent Unit Tests (Tier 1)", ()
const db = new Database(":memory:");
const repo = new SQLiteRepository(db);
const world = new WorldState("world-xyz", new Date("2026-07-06T12:00:00.000Z"));
const world = new WorldState(
"world-xyz",
new Date("2026-07-06T12:00:00.000Z"),
);
const alice = new Entity("alice");
world.addEntity(alice);
@@ -100,18 +109,24 @@ describe("TimeDeltaGenerator & Architect.processIntent Unit Tests (Tier 1)", ()
// Setup mock LLM responses:
// First call: validateIntent (ValidationResult)
// Second call: TimeDeltaGenerator (TimeDelta)
const mockValidation = { isValid: true, reason: "Alice has the lockpick kit and skill." };
const mockTimeDelta = { minutesToAdvance: 20, explanation: "Picking a lock takes time." };
const mockValidation = {
isValid: true,
reason: "Alice has the lockpick kit and skill.",
};
const mockTimeDelta = {
minutesToAdvance: 20,
explanation: "Picking a lock takes time.",
};
const llmProvider = new MockLLMProvider([mockValidation, mockTimeDelta]);
const architect = new Architect(llmProvider, repo);
const intent: Intent = {
type: "action",
originalText: "pick the lock of the wooden chest",
description: "Pick the lock of the wooden chest",
content: "entity@alice[I] pick the lock of the wooden chest",
actorId: "alice",
targetIds: [],
modifiers: [],
};
const result = await architect.processIntent(world, intent);
@@ -123,7 +138,9 @@ describe("TimeDeltaGenerator & Architect.processIntent Unit Tests (Tier 1)", ()
expect(result.timeDelta!.minutesToAdvance).toBe(20);
// Verify clock was advanced locally
const expectedTime = new Date(new Date("2026-07-06T12:00:00.000Z").getTime() + 20 * 60_000);
const expectedTime = new Date(
new Date("2026-07-06T12:00:00.000Z").getTime() + 20 * 60_000,
);
expect(world.clock.get().toISOString()).toBe(expectedTime.toISOString());
// Verify it was persisted to the database
@@ -143,17 +160,20 @@ describe("TimeDeltaGenerator & Architect.processIntent Unit Tests (Tier 1)", ()
world.addEntity(bob);
repo.saveWorldState(world);
const mockValidation = { isValid: false, reason: "Bob is bound by chains." };
const mockValidation = {
isValid: false,
reason: "Bob is bound by chains.",
};
const llmProvider = new MockLLMProvider([mockValidation]); // TimeDeltaGenerator shouldn't be called
const architect = new Architect(llmProvider, repo);
const intent: Intent = {
type: "action",
originalText: "run away",
description: "Run away",
content: "entity@bob[I] run away",
actorId: "bob",
targetIds: [],
modifiers: [],
};
const result = await architect.processIntent(world, intent);
@@ -178,8 +198,16 @@ describe("AliasDeltaGenerator Unit Tests (Tier 1)", () => {
const world = new WorldState("world-1");
const viewer = new Entity("viewer-1");
const target = new Entity("target-1");
target.addAttribute("appearance", "A tall elf with silver hair", AttributeVisibility.PUBLIC);
target.addAttribute("clothing", "A green tunic", AttributeVisibility.PUBLIC);
target.addAttribute(
"appearance",
"A tall elf with silver hair",
AttributeVisibility.PUBLIC,
);
target.addAttribute(
"clothing",
"A green tunic",
AttributeVisibility.PUBLIC,
);
world.addEntity(viewer);
world.addEntity(target);

View File

@@ -8,6 +8,7 @@
"references": [
{ "path": "../core" },
{ "path": "../llm" },
{ "path": "../intent" }
{ "path": "../intent" },
{ "path": "../voice" }
]
}

View File

@@ -0,0 +1,6 @@
import { Entity } from "./entity.js";
export function resolveAlias(viewer: Entity, targetId: string): string {
if (targetId === viewer.id) return "you";
return viewer.aliases.get(targetId) ?? "an unfamiliar figure";
}

View File

@@ -85,7 +85,7 @@ export function naturalizeTime(now: Date, past: Date): string {
const nowHour = now.getHours();
const pastIsWaking = pastHour >= 5 && pastHour < 22;
const nowIsWaking = nowHour >= 5 && nowHour < 22;
const isSameSubjectiveDay = pastIsWaking && nowIsWaking && deltaHours < 18;
if (isSameSubjectiveDay) {

View File

@@ -3,9 +3,11 @@ import { AttributableObject } from "./attribute.js";
export class Entity extends AttributableObject {
locationId: string | null = null;
readonly aliases: Map<string, string> = new Map();
isAgent: boolean = true;
constructor(id?: string, locationId?: string | null) {
constructor(id?: string, locationId?: string | null, isAgent?: boolean) {
super(id);
this.locationId = locationId ?? null;
this.isAgent = isAgent ?? true;
}
}

View File

@@ -1,5 +1,12 @@
/**
* Monorepo Hygiene Note:
* If a pure function only touches types owned by core (e.g., Entity, WorldState, Attribute),
* it belongs here in the core package (e.g., in a dedicated file like alias.ts), even if
* a higher-level package is currently its only consumer.
*/
export * from "./attribute.js";
export * from "./entity.js";
export * from "./world.js";
export * from "./clock.js";
export * from "./repository.js";
export * from "./alias.js";

View File

@@ -73,6 +73,13 @@ export class SQLiteRepository {
} catch {
// Column already exists, ignore error
}
// Safely add is_agent column if it does not exist in an existing database
try {
this.db.exec("ALTER TABLE objects ADD COLUMN is_agent INTEGER;");
} catch {
// Column already exists, ignore error
}
}
save(obj: AttributableObject, type: string, worldId?: string): void {
@@ -85,15 +92,20 @@ export class SQLiteRepository {
let locationId: string | null = null;
let aliasesJson: string | null = null;
let connectionsJson: string | null = null;
let isAgent: number | null = null;
if (obj instanceof Entity) {
locationId = obj.locationId;
aliasesJson = JSON.stringify(Array.from(obj.aliases.entries()));
isAgent = obj.isAgent ? 1 : 0;
}
// Check if it's a location (using duck typing to avoid circular import of Location)
if (type === "location") {
const loc = obj as { parentId?: string | null; connections?: unknown[] };
const loc = obj as {
parentId?: string | null;
connections?: unknown[];
};
locationId = loc.parentId ?? null;
if (loc.connections) {
connectionsJson = JSON.stringify(loc.connections);
@@ -104,18 +116,28 @@ export class SQLiteRepository {
this.db
.prepare(
`
INSERT INTO objects (id, type, world_id, clock_iso, location_id, aliases_json, connections_json)
VALUES (?, ?, ?, ?, ?, ?, ?)
INSERT INTO objects (id, type, world_id, clock_iso, location_id, aliases_json, connections_json, is_agent)
VALUES (?, ?, ?, ?, ?, ?, ?, ?)
ON CONFLICT(id) DO UPDATE SET
type = excluded.type,
world_id = excluded.world_id,
clock_iso = excluded.clock_iso,
location_id = excluded.location_id,
aliases_json = excluded.aliases_json,
connections_json = excluded.connections_json
connections_json = excluded.connections_json,
is_agent = excluded.is_agent
`,
)
.run(obj.id, type, worldId || null, clockIso, locationId, aliasesJson, connectionsJson);
.run(
obj.id,
type,
worldId || null,
clockIso,
locationId,
aliasesJson,
connectionsJson,
isAgent,
);
// Get current attributes from db to delete the ones that are no longer present
const existingAttrs = this.db
@@ -208,16 +230,27 @@ export class SQLiteRepository {
const objRow = this.db
.prepare(
`
SELECT type, location_id, aliases_json FROM objects WHERE id = ?
SELECT type, location_id, aliases_json, is_agent FROM objects WHERE id = ?
`,
)
.get(id) as { type: string; location_id: string | null; aliases_json: string | null } | undefined;
.get(id) as
| {
type: string;
location_id: string | null;
aliases_json: string | null;
is_agent: number | null;
}
| undefined;
if (!objRow || objRow.type !== "entity") {
return null;
}
const entity = new Entity(id, objRow.location_id);
const entity = new Entity(
id,
objRow.location_id,
objRow.is_agent !== null ? objRow.is_agent === 1 : true,
);
if (objRow.aliases_json) {
const entries = JSON.parse(objRow.aliases_json) as [string, string][];
for (const [k, v] of entries) {
@@ -238,7 +271,13 @@ export class SQLiteRepository {
SELECT type, location_id, connections_json FROM objects WHERE id = ?
`,
)
.get(id) as { type: string; location_id: string | null; connections_json: string | null } | undefined;
.get(id) as
| {
type: string;
location_id: string | null;
connections_json: string | null;
}
| undefined;
if (!objRow || objRow.type !== "location") {
return null;
@@ -246,7 +285,9 @@ export class SQLiteRepository {
const location = factory(id, objRow.location_id);
if (objRow.connections_json) {
(location as { connections?: unknown[] }).connections = JSON.parse(objRow.connections_json);
(location as { connections?: unknown[] }).connections = JSON.parse(
objRow.connections_json,
);
}
this.reconstituteAttributes(location);
return location;
@@ -262,13 +303,19 @@ export class SQLiteRepository {
SELECT id, location_id, connections_json FROM objects WHERE type = 'location' AND world_id = ?
`,
)
.all(worldId) as { id: string; location_id: string | null; connections_json: string | null }[];
.all(worldId) as {
id: string;
location_id: string | null;
connections_json: string | null;
}[];
const locations: T[] = [];
for (const row of rows) {
const loc = factory(row.id, row.location_id);
if (row.connections_json) {
(loc as { connections?: unknown[] }).connections = JSON.parse(row.connections_json);
(loc as { connections?: unknown[] }).connections = JSON.parse(
row.connections_json,
);
}
this.reconstituteAttributes(loc);
locations.push(loc);
@@ -300,13 +347,19 @@ export class SQLiteRepository {
SELECT id, location_id, connections_json FROM objects WHERE type = 'location' AND world_id = ?
`,
)
.all(id) as { id: string; location_id: string | null; connections_json: string | null }[];
.all(id) as {
id: string;
location_id: string | null;
connections_json: string | null;
}[];
for (const row of locationRows) {
const loc = new GenericObject(row.id);
(loc as { parentId?: string | null }).parentId = row.location_id;
if (row.connections_json) {
(loc as { connections?: unknown[] }).connections = JSON.parse(row.connections_json);
(loc as { connections?: unknown[] }).connections = JSON.parse(
row.connections_json,
);
}
this.reconstituteAttributes(loc);
worldState.addLocation(loc);
@@ -316,13 +369,22 @@ export class SQLiteRepository {
const entityRows = this.db
.prepare(
`
SELECT id, location_id, aliases_json FROM objects WHERE type = 'entity' AND world_id = ?
SELECT id, location_id, aliases_json, is_agent FROM objects WHERE type = 'entity' AND world_id = ?
`,
)
.all(id) as { id: string; location_id: string | null; aliases_json: string | null }[];
.all(id) as {
id: string;
location_id: string | null;
aliases_json: string | null;
is_agent: number | null;
}[];
for (const row of entityRows) {
const entity = new Entity(row.id, row.location_id);
const entity = new Entity(
row.id,
row.location_id,
row.is_agent !== null ? row.is_agent === 1 : true,
);
if (row.aliases_json) {
const entries = JSON.parse(row.aliases_json) as [string, string][];
for (const [k, v] of entries) {
@@ -340,14 +402,22 @@ export class SQLiteRepository {
const rows = this.db
.prepare(
`
SELECT id, aliases_json FROM objects WHERE type = 'entity'
SELECT id, aliases_json, is_agent FROM objects WHERE type = 'entity'
`,
)
.all() as { id: string; aliases_json: string | null }[];
.all() as {
id: string;
aliases_json: string | null;
is_agent: number | null;
}[];
const entities: Entity[] = [];
for (const row of rows) {
const entity = new Entity(row.id);
const entity = new Entity(
row.id,
null,
row.is_agent !== null ? row.is_agent === 1 : true,
);
if (row.aliases_json) {
const entries = JSON.parse(row.aliases_json) as [string, string][];
for (const [k, v] of entries) {

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